Post with 1 views. Awesome Company
Awesome Company, and a great place to buy dice
hello vonnie
AnasAbdin
will byers stan first human second
One Nice Bug Per Day
Cosmic Funnies
Sweet Seals For You, Always
art blog(derogatory)
Sade Olutola

Discoholic šŖ©
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d e v o n
TVSTRANGERTHINGS

Product Placement
"I'm Dorothy Gale from Kansas"

romaā

@theartofmadeline
šŖ¼

JBB: An Artblog!
h

ē„ę„ / Permanent Vacation

seen from Türkiye

seen from Netherlands
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seen from Belarus
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seen from Belgium
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@democable
Post with 1 views. Awesome Company
Awesome Company, and a great place to buy dice
Some fake D&D achievements for everyoneās favorite thing, crits! I was super inspired by @basalt-dnd and their set of fake achievements so I made some of my own. My players look forwards to and also dread finding them all ;3c
this should be the most reblogged post on tumblr before it dies
We need to reblog this so much that the post breaks
Reblog pls
Fuck @yahoo
Coming into a fandom late
Coming into a fandom early and watching it become an angry clusterfuck
Being in a dormant fandom that suddenly comes alive again after a new book/movie
Donāt forget about those who come in the midst of a fandom war.Ā
Accuracy at its best
Being in a fandom and not even knowing thereās a war going onā¦
all of this shitā¦lol
When Youāre Not In The Fandom But Youāre Nosy AF
When you get into a fandom only to discover itās dead
This gets better every time I see it.Ā
@fuboos-mess
Being in a dead fandomā¦
Or being in such a tiny fandom that it feels like youre the only one
The accuracy hurts.
Being in a fandom that had a shit ending.
When youāve been fangirling long enough, youāve experienced all of the above.
Being in a fandom meant for kids.
This just gets better..
@mi-kleos
When you realize that joining the fandom has ruined you
Fandom hell in general
Yes.
This^^^ just⦠ALL OF THIS.
Being in so many fandoms that you donāt even know whatās going on
THIS IS THE SKULDUGGERY FUCKING PLEASANT FANDOM IN ONE POST!!
Trying to recruit people to your fandom
Annnnnnndddd itās back
Being in a fandom which has so many antis
Iāve probably reblogged this before, but that was before these great additions.
Being in a fandom that actually works together
Why is this so true? All of it.
being in a fanbase but all your mutuals suddenly turn into Kpop blogs
I always enjoy it when a good post comes around again and has been improved by the reblogs like the years for a fine wine.
Being in a fandom when shit goes down and everyone has different opinions
When you are in a fandom and donāt care for others people opinionā¦..even if they are rightā¦(believe me, I have met several of those)
Being in a fandom you never meant to join
I love this. and itās gotten better
After abandoning a fandom youāre still a little bit emotionally invested inā¦.
THIS IS A TUMBLR RELIC! ALWAYS REBLOG!
Itās still so dame funny even funnier now
the golden post
When i ship two people that no one else in the fandom does and then they get together
When you stumble upon a Tumblr relic ;-)
MTG Items in D&D: The Arkbow
Arkbow Magic Weapon (Longbow) - Legendary (Requires attunement by a Ranger) The Arkbow is a longbow that grants its wielderĀ the power to carry the souls of beasts within the bow, and summon their spectral forms when loosing an arrow. You gain a +2 bonus to attack and damage rolls made with this magic longbow. Ā Ā Ā When you are within 10 feet of the dead body of a small, medium or large beast that has a CR equal to or lower than half your ranger level, you can spend one minute attempting to communicate with the beastās spirit, achieved through a DC 15 Wisdom (Animal Handling) check. On a success, the creatureās spirit is persuaded to inhabit the Arkbow. The Arkbow can contain the spirits of any number of beasts, which leave the Arkbow if it becomes attuned to by another creature, and return if it is reattuned by a previously-attuned creature. Ā Ā Ā Up to three times per day, you can summon the spirit of one beast inhabiting the Arkbow. You may summon a beast to an empty space within 10 feet of you, or summon it by attacking an enemy. To do so, make a ranged attack with the Arkbow. If you hit the target of the attack, the summoned creature appears in an empty space within 5 feet of the attackās target, and may immediately make an attack against the target. On a miss, the summoned creature appears in an empty space of your choice which is both within the weaponās range, and between 10 and 15 feet away from the attackās target. Ā Ā Ā Beast spirits summoned this way act immediately after you in initiative. They can be commanded as a bonus action. The beast spirits inhabiting the Arkbow count as both beasts and undead, and have resistance to bludgeoning, piercing, and slashing damage from nonmagical attacks. Beast spirits remain for one minute after being summoned, after which they return to the Arkbow. You can have up to three beast spirits active at one time, but you cannot summon the same beast twice. You can however, summon more than one beast of the same type, if each of those beasts of the same type inhabit the Arkbow, such as the spirits of two different wolves.
Designing this item, I focused on making it work as effectively an āarkā for the spirits of beasts that the user befriends, it allows you to form a large library of different beasts you can summon with the bow, which balances with the player as the CR of beast spirits youāre able to befriend raises with the userās level.Ā
You can find more of my magic items here!
[Patreon]Ā - [Twitter]Ā -Ā [Ko-fi]
The mightiest warrior, Sir Pigglesworth.
i didnāt know what i needed to see to motivate me this morning. Apparently it was a cavy in bronze scale. Gods bless.
He is a noble knight in days of old!
If your blog canāt have a guinea pig is scale mail armor on it, I donāt know what kind of joyless, forsaken blog you run. But I want no part in it.
Did anyone notice the pillow?
I did ;-)
D&D Classes, Simplified
Playing 5th edition for the first time and feeling overwhelmed? Hereās a quick glimpse into the classes.
Barbarian
Fundamentally: Itās like when you step on a Lego in the middle of the night and for a moment your capacity for rational thought is eclipsed by the fact that the entire world must tremble before the unfathomable depths of your wrath. Only with fewer Legos and more swords and stuff.
Mechanically: You can go into a rage in battle that diminishes the damage you take and increases the damage you deal. A lot of your fighting is based on high-risk, high-reward strategies, intimidation, and instinct rather than careful calculation.
Bard
Fundamentally: The words you speak change the shape of the minds around you. Youāve taken motivational speaking to a whole new level. You can also insult someone so hard they die from it.
Mechanically: Your day-to-day repertoire of spells stays the same (once youāve learned a spell, it tends to stick in your head) and also pulls from a lot of different specializations. You can also inspire your allies, mess with your enemiesā morale, and, yes, insult someone so hard they die from it.
Cleric
Fundamentally: Youāre pretty tight with some sort of higher power whoās granted you abilities commensurate with their sphere of influence. You might be a warm and fuzzy beacon of light and love, you might heal the sick, or you might make swarms of insects descend on your screaming foes. God stuff, you know?
Mechanically: You have access to a huge number of spells but donāt know them all off by heart, so every morning you spend some time in prayer and contemplation to make sure a few of them are ready at your fingertips when you need them most.
Druid
Fundamentally: You can turn into animals and control a lot of powerful magic thatās tied in with nature and the elements. You also may have read too many Animorphs books as a kid.
Mechanically: Much like clerics, you have a huge number of spells potentially at your disposal but have to concentrate each morning on picking out which ones youāll pack with you. You can also, you know, turn into animals. Thatās a thing.
Fighter
Fundamentally: You probably watch a lot of action movies and wince every time a character pulls off an amazing fight despite not having any experience or training. Youāve worked very hard to learn strategy, tactics, and precision, and when the stars align, the whole battlefield is yours to control.
Mechanically: Depending on your specialty, youāll have a variety of abilities to make combat go a little more smoothly for you and your friends: taunting enemies so they focus on the right people, shielding your squishier allies, or just doling out an absurd amount of hurt.
Monk
Fundamentally: You think people get a little weird about their swords; youāve never needed more than just your fists and maybe a good stick. Youāre highly trained and absurdly dexterous: if someone tries to pull a coin out from behind your ear, theyāll probably find themselves with a rabbit in their hand instead and no idea what happened.
Mechanically: Youāre so quick that you can snatch arrows out of mid-air. Youāre also very centered on precise, devastating strikes, and have a store of ki points that allow you to do special attacks/defenses.
Paladin
Fundamentally: While clerics are generally a little more buddy-buddy or reverential with their divine patrons, yours is something more of an⦠employer. You know how it is when youāre on the clock: sometimes you gotta do your best to be the good you want to see in the world, and sometimes you gotta swear to enact vengeance for ancient wrongs. Itās a living.
Mechanically: Your singularly goal-oriented abilities are a blend between magic and more traditional combat, and you can frequently use magic spells to imbue weaponry with divine power. You also have an impressive ability to suss out both strong good and strong evil.
Ranger
Fundamentally: You know the wilderness pretty darn well (and probably complain about weekend hikers a lot). Your idea of a good time is being dropped in the woods without a map and having to puzzle your way out, preferably while hunting a few monstrosities along the wayā¦
Mechanically: Your experience and survival instincts will serve you especially well in particular regions (a favored terrain you select) and against particular enemies (a favored type you select). You pick up a bit of magic here and there, mainly to help yourself and your friends make it through the wilderness unscathed.
Rogue
Fundamentally: Youāre a very sneaky person who figures the best battle is the one that you ensure is over before it even gets a chance to start⦠mostly because you know if you get cornered youāll probably get squashed like a bug. Itās probably a good thing that youāre so stealthy you practically vanish into another dimension.
Mechanically: You get huge bonuses and incentives for attacking first or when an opponent is distracted. Youāre also notoriously quick-fingered and can be assured that if something ever goes missing, every eye in the room is going to be looking at you. Whoops.
Sorcerer
Fundamentally: Youāve got some powerful magical abilities that just sort of⦠happen, and your control over them is a little shaky at best. But itās fine, itās all good, youāve got it handled. That tree was always on fire, right?
Mechanically: You learn a limited selection of powerful spells that are always at your disposal, and also gain access to a pool of Sorcery Points that will let you further manipulate your magic as you get more and more comfortable with your spellcasting.
Warlock
Fundamentally: Some incredibly shifty and absurdly powerful ancient being decided you seemed kind of neat, so they were all,Ā āHey, how would you like to have some seriously freaky magic in exchange for making a sorta dodgy pact with me?ā and you were all,Ā āalksdjflgk???ā because hey, otherworldly and unfathomable, and they were all,Ā āCool, have fun,ā and now you can kill things with your brain.Ā
Mechanically: You have an extremely limited number of very powerful spells, but your spellcasting recharges very quickly, since the channel between you and the source of your magical abilities is pretty darn open. You also made a pact with something strange and a little bit unknowable. What could go wrong?
Wizard
Fundamentally:Ā Youāre the kind of person who got all Aās in school but also studied their ass off to do it. Itās like you read Harry Potter so many times that you managed to will magic into existence. Youāre probably going to drag the party to every used bookstore on the planet.
Mechanically: You have a spellbook that contains every spell you know. Every day, you have to study up on a handful of these spells that you want to have immediately at your fingertips. You can add to the spellbook by finding more spells out in the world and copying them down using fancy-ass stationery.
Starting a brand new campaign tonight, I've got 9 players at my table...holy crap...sighs- I can do this. #newcampaign, #dnd, #newplayers, #icandothis, #monkeywrenches
TALIESIN
Best shirt ever lol
More D&D Achievements (in a separate post, because the other one was getting really long).Ā
Edit: Added a bunch more requested ones.
And more to add :-)
The only time I've been happy to catch rats ;-)
@giveaway-may though this little guy popped out, I was hoping for Vulpix :-)
@giveaway-may got an egg from your gift today, will let you know what it hatches to :-)
Pogo Pals, here is my friend code for stuff 2355 0847 8684
Brandon's Big Book of Bards - Whether you love them or hate them, you have to admit that bards are a core component of the game. This is primarily an
Remember the Bard Project? Iām pleased to announce that Brandonās Big Book of Bards is live on DMs Guild!
If you like Bards at all, please check it out! It has the following features jammed into its Ten Meaty Pages:
FIVE New Colleges: Conductor, Literature, Percussion, Truth, and THE SKALLEGE
New Cantrips
The Nine Legendary Spellsongs
Silly New Magic Items
New Magic Instruments
Rules for Performance as Profession
Rules for Proficiency in Instruments as Weapons
If you like this, please let me know! If this gets enough attention, Iāll probably get to work on more little splat books to complement the types of play that are near and dear to my heart! Please, check it out, share it with your friends, and have fun with it!Ā
Also, in the DMs guild preview, youāll be able to read through two of the new colleges: The College of the Conductor and the College of Literature!
If this post reaches 500 notes, Iāll give away 3 free copies to random followers that reblogged it! Thanks for checking it out!Ā
Remember in 1993 when Jurassic Park was likeā¦the end all, be all of special effects?
not gonna lie that still looks intimately real
Iām still somewhat convinced that someone sold their soul to create the special effects in Jurassic Park because that shit is over 20 years old and it still really,Ā reallyĀ holds up, better than the stuff in a lot of current movies, even.
Fucking witchcraft, man.Ā
fucking look at this shit though
Literally see this post flying around with a few different responses added to the bottom each time so Iāll say it for this one myself:
THEY ACTUALLY BUILT A GIANT MASSIVELY DETAILED FUCKING ANIMATRONIC T-REX FOR ALL OF THIS THATāS WHY THE EFFECTS ARE SO GOOD. CAUSE IT AINāT CGI. AND IT AINāT GUY IN A COSTUME. ITāS A BIG FUCKING ROBOT DINOSAUR. AND EVERY PART IS DESIGNED TO MOVE. IT COST LIKE HALF THE BUDGET OF THE FILM.
amazing
And they had the film it in small increments, especially in the outdoor scenes, because the rain fall kept soaking into the āskinā of the rex and would slow down and mess up its movements. So they would stop filming and have a crew out there drying off this massive, fake dinosaur, and then theyād start filming again until it was too wet. Repeat until the end of the scene.
They used animatronics and detailed costumes for most if not all of the dinosaurs in the first movie.
The triceratops for instance, was also animatronic.
And the raptors were dudes in suits. I shit you not.
One of my favorite anecdotes Iāve read on tumblr is how the t-rex robot from Jurassic park would malfunction while it was drying out. How did it malfunction, you might wonder?
Motherfucker randomly started moving.
So apparently if you were on the jp set you would sometimes hear people screaming bloody murder even though they were all well aware that it was a giant animatronic puppet and wouldnāt actually, you know, eat them.
(link to said post about malfunctioning t-rex)
Did not know this, had to reblog for awesome movie history insights.
So, I knew about the animatronics bit but I did not know the raptors were guys in suits and the malfunctioning t-rex sounds terrifying.
And i just googled malfunctioning t-rex and was not disappointed. Apparently in order to put the skin on over the steel frame a guy had to crawl inside the t-rex while it was turned on and glue the skin down. And if somebody turned the t-rex off or the power went out the guy in the t-rex stood a very real chance of getting mangled and killed by the hydraulics.
So of course, the power goes out.
And this guy is still in there gluing the skin down.
Apparently the way to survive getting sheered to death by huge sheets of metal while youāre inside a giant t-rex robot is to curl into a ball and hope for the best.
And this guy hoped for the best and got it.
Some other people on stage pried open the t-rex jaws and glue guy crawled out of its mouth and was totally okay.
This is getting better and better.
I think they only had like 6 minutes of CGI
Iām just waiting for the T-Rex to come to life and leave its stand.
@spinosaurus-the-fisher is this the kind of content you love?
Realism comes at a cost, it seems.
i mean ok but why has nobody posted this:
Itās a three piece raptor suit.
Old movies had the best special effects
The thing about this that gets my special effects nerd going is the fact that EVERY single dinosaur was sculpted by artists based on the current existent archeological evidence of the time.
@jurassicparkandrecreation
@shepfax
Even better than that, this movie ADVANCED our best understanding of dinosaurs at the time. Ā They were blowing out a budget bigger than anything Hollywood had ever seen, and along with employing almost the last hurrah of incredible physical FX, they had a bank of those newfangled digital SFX computers. Ā Nobodyād ever really created convincing dinosaurs in a movie before. Ā Itād all been stop-motion animation, and even when the models were exquisitely crafted, you could just tell there was something OFF about them. Ā Spielberg wanted THE BEST DINOSAURS EVER, and he figured on using the cutting edge of digital modeling and animation technology to build them for him.
So they got hold of some of the best paleontologists they could find and said,Ā āWe want you guys to take this tech that your labs could pretty much never afford and use it to build us the most realistic, accurate dinosaur models the world has ever seen.ā
The paleontologists knew an opportunity when it bit them in the ass. Ā They plugged in everything they knew about dinosaurs, all the skeletons and their best guesses about soft tissue and all that. Ā And when theyād created those dinosaur models, they had the computer start moving them as they realistically would with anatomy like that. Ā One guy took a look at those walking t-rexes and velociraptors (really utahraptors, but whatevs, fam), and he said,Ā āWait a minute, Iāve seen movement like that before.ā
He called up film of a chicken walking. Ā Everyone in the room said,Ā āHoly shit.ā
Prior to 1989, the idea that birds were descended from dinosaurs existedāwe knew about archaeopteryx, we knew there was some minor connection thereābut the idea that DINOSAURS LIVE IN THE MODERN WORLD AND THEY ARE CALLED BIRDS was not pre-eminent. Ā Jurassic Park changed our scientific understanding of dinosaurs.
That paleontologistsād be Kevin Padian. Who is awesome.
https://en.wikipedia.org/wiki/Kevin_Padian
This post just gets better and better with time
Always reblog this and it hurts my soul when they say old movies because I was like ten when this came out and⦠THIS WAS MY CHILDHOOD.
@inyumenxibalba
DnD alignments lockscreens! Like/reblog if you save