So prompt 5 family, a lot of different ways that these people think of family the most interesting is that of the cavern bats, where they do not do nuclear families as much and instead there is a tradition of mutual adoption among people. These adopted families tend to all live together in a home called Otoram. Which has a central atrium all connected to a bunch of rooms.
in the duel millipede city and the black shawl spider city families are divided however they need to be, most often by multigenerational or nuclear families, cousins and relatives tend to live in the same neighborhoods or in apartment style buildings. often people will move into the mother’s neighborhood, or will spend some of the time in the fathers childhood neighborhood and the other in the mothers. other times families will strike out on their own to settle themselves in a different neighborhood all together or create a new one on the cities boarders. this being said there are also plenty of less conventional families as well, single parents are not uncommon (in part because of death or divorce but just as likely that the parent wanting a kid might go and have an arrangement with someone for a while and then sett out for themselves after.) neighborhoods made up of friends who formed a family are not a strange practice either. notably the surface dwellers of the continent do find these practices strange and in their lack of understanding tend to call them some rather choose words. (for example, it is thought that dark fauth keep harems, and rumors of the dark fauth being inbreed)
Prompt 6, festivals and celebrations, for some reason I only came up with festivals for the black chowl cavern city… I may need to fix that at some point but for now they have two! they have the festival of the pillars. a celebration that takes place once a year and celebrates all the achievement the city and individuals of the city have accomplished that year. it is a celebration of goals and survival. for the celebration a large wooden pillar is carved and decorated with all the noteworthy events of the year, including the death and birth of people of the city. the pillar is then lifted up and carried upright to its resting pace in the pillar gardens where pillars from the previous years are placed to rot and decay (as they are made of a single tree trunk) it us carried in a lavish parade and it is a game to keep the pillar upright with ropes as it is carried along. it is considered bad luck if the pillar falls on its way to the garden. the day is also a day of feasting, music, dancing, fun costumes, games, lotteries and trading of wares. its not unusual for outsiders of the city to be allowed in for these celebrations, and even surface dwellers have partaken in the celebrations before.
The Chowl ceremony is a much more private and interment event, that is a coming of age ceremony. the children who are roughly of 12-15 years of age (or for raquesasha the equivalent is ~27-32) to go to the temples of the city to undergo a series of ceremonial trials, and decide on what path in life they want to take, before finally receiving their shawls and ribbons. these are the marker of the citizens of the city. some adults who move into the city from elsewhere will also undergo these rituals.
note: the shawls and ribbons is a declaration of what gender(s) a person wishes to present as, because all children wear unisex clothing. the shawls are considered more feminine and the ribbons masculine, but a child can choose to take both ribbons and shawls and there are certain types of ribbons and shawls that denote other gender roles for them. a person can also reject taking either, or go through a new set of rituals to change whether or not they have ribbons or shawls.
Prompt 14 caves and cites, back ground, so this is a bit of an off one. here we have a collection ton of rough outlines for what the cavern city of the bats might look like, what an otoram might look like from above. along with some street outlines of the three cites I am working on: above a picture of a stalagmite and stalactite cave. I may or may not be borrowing some ideas from the different cave biomes in Minecraft, because as cool as caves are, I do not know a lot about them.
though interesting note about the city of the bats that I decided on while creating this, was that the city has a lot of bats. The bats are seen as the symbol of the city so it is disrespectful, and bad luck to harm a bat, but lots of bats sleeping in a grotto brings with it some issues. such as.. oh I don’t know, guano. but this is not seen as a bad thing by the citizens. (well it is the reason a lot of them west large wide brim hats, and the smaller pointed caps, and wear respirator like devises and face coverings) no the guano is cleaned off and collected to be used in a number of different things, such as fertilizer and as an ingredient in alchemy products. the other worry is decease, but the city has simply compensated for this with its excellent healthcare system and medical alchemy. there is also a general effort to place bat boxes away from the places that people frequent.
Prompt 4: intrigue/ thievery, I have got to admit I almost removed this one from the list. but I drew this guy.
imagine with me for a second:
you are a person who lives in the city of esta, grand city of the keritok kingdom in o’sten. you need something stolen, or smuggled out of the city, perhaps a valuable and irreplaceable family heirloom or perhaps you got in a spot of trouble with the city officials and you ned to skip town, real quick and quiet. you get some contacts and they tell you they found you a guy, a guy who can get you exactly what you want. so with some trust in your confidant you steal away to one of the dusty and dilapidated inns of the city, a place where normally you would never find yourself caught dead. but your confidante assures you this is where you can meet the guy. so you step in on the creaking floorboards of the dock side inn, and enter a sidereal through one of the many sliding doors that separate spaces out to rooms. you continue through these rotting rooms until you are lead to where you need to go, and through a secret door you enter a small, smoke filled chamber, a sweet smell mixes with the salty rot of the docks, and there all draped out on a cushioned filled sofa is a Dark fauth smoking a long slender pipe. wearing that strange segmented clothing of the city of . the armored braces, and metal gorget to protect his neck. he blows more smoke forming strange shapes with them that you assume can only be done by the creature’s vile magics. He finally acknowledges you entering the room. he leans forward. with all the draping shawl coming along with him. In a strange but familiar accent he asks “ So, you are here to do business with me?”
anyways enough imagining for now. that’s some intrigue, though I’m not one that great at intrigue plots.