Mr. Popo is happy to see you.Â
—
AHHHH this was so much fun to draw!!!!!!!!!! It was created for an aweeesome DBZ zine coming your way soon!Â
Game of Thrones Daily
we're not kids anymore.
NASA
I'd rather be in outer space 🛸
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Xuebing Du

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Sade Olutola
will byers stan first human second

#extradirty
DEAR READER
Sweet Seals For You, Always

Andulka

Origami Around
Alisa U Zemlji Chuda
Today's Document
let's talk about Bridgerton tea, my ask is open
trying on a metaphor

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@ellensuportfolio
Mr. Popo is happy to see you.Â
—
AHHHH this was so much fun to draw!!!!!!!!!! It was created for an aweeesome DBZ zine coming your way soon!Â
A lot of buzz happening around Patrick Stewart’s new show, Blunt Talk. A few months ago I got to work on a pitch for the opening sequence. It didn’t end up being used but it was still a lot of fun! I mean any excuse to draw Patrick Stewart’s face amirite? Anyhoo, here’s some of the stuff I did.
If you haven’t gotten the chance, Starz is offering the first two episodes free to stream online!
Some work that’s come out of the Advanced Character Design class I’m taking with Chris Sasaki @ Animation Collaborative. They’re open for spring sign up I believe. HIGHLY RECOMMENDED.
A little temple concept inspired by this photo.
Art by Ellen Su | www.ellensu.tv
Some pitch work I did for R/GA a few months ago.Â
Some style frames I did for R/GA a while back.
Some snipits and design frames from the Mojo Thunder music video I worked on at Ataboy Studios.
Watch the full video here.
Created with Photoshop, AfterEffects.
A quick doodle based on my favorite childhood cartoon!
Created in Photoshop.
New Spring 2014 Reel
Music by Romare - Down the Line (It Takes a Number)
2D | concept art, character design 3D | modeling, texturing, lighting & compositing
REEL BREAKDOWN
1. Spacebound (thesis film)
Modeling, texturing, lighting, compositing Programs: Maya, Vray, Photoshop, Mudbox, Nuke
2. Wrigley's Accuracy Spot
- texturing Programs: Mudbox, Photoshop
3. Mojo Thunder MV - 2d animating Programs: Photoshop, AfterEffects
4. MU Trailer Shot
- Lighting Program: Marionette, Renderman
5. Spacebound (thesis film)
Modeling, texturing, lighting, compositing Programs: Maya, Vray, Photoshop, Mudbox, Nuke
6. Mojo Thunder MV - 2d animating, compositing Programs: Photoshop, AfterEffects
7. Dolby Presents: Silent, a Short Film - lighting & compositing of the shots on the movie screen Programs: Maya, mentalRay, Nuke
8. "Wish" an original story told within two shots
- Shot 1
Modeling, lighting, set dressing, keep alive animation, comping
- Shot 2
Modeling, set dressing, keep alive animation Programs: Maya, Marionette, Renderman, Nuke
9. Elephant Model
- Modeling
- Shading Programs: Maya, Slim
10. Runescape Styleframe/Mattepainting
painted over a rendered AO frame Programs: Photoshop
11. Dolby Presents: Silent, a Short Film - lighting, particle fx & compositing Programs: Maya, mentalRay, AfterEffects, Nuke
12. Spacebound (thesis film)
Visual Development, Modeling, texturing, layout, lighting, compositing Programs: Photoshop, Maya, Vray, Mudbox, Nuke
The music video I worked on at Ataboy Studios.
Designed and animated the stripper character along with several other elements.
Recently I’ve been doing some freelance work for a children’s book that just went live on Kickstarter! Here is a character sheet I drew.
Once again if you are so inclined, please help support the project!
The final piece for the Light Grey Art Lab Animystics Exhibit! A special event for me because part of the proceeds will be donated to the Homeward Bound Dog Rescue!
You can check out the process here.
Stills for the Dolby short, Silent
Created at Moonbot Studios.
Lighting & Compositing (mental ray, Nuke)
Dolby Presents: Silent, a short film
3D Generalist (prop texturing, lighting & compositing)
A loose painting of Merida from Brave.
Created in Photoshop.
Uncanny Xmen fanart; costume redesign featuring Illyana Rasputina (Magik) & Emma Frost
Created in Photoshop.
Styleframes for a pitch I worked on @ NathanLove. Including loose sketch + alternate expression frame.