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@exhausted-goth
We are receiving unconfirmed reports that it is bedtime. Citizens are advised to get into their pajamas and remain on high alert
reposting this from twitter bc it's making me lose my mind
Life’s better when nobody knows anything about you.
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being a self-taught artist with no formal training is having done art seriously since you were a young teenager and only finding out that you’re supposed to do warm up sketches every time you’re about to work on serious art when you’re fuckin twenty-five
someone: oh yeah, do this exercise during your warm ups! it’ll help
me: my what
What’s up I have an actual college degree in art and I was never ONCE taught to do warm ups.
when i was in undergrad, it was kind of mentioned in and offhand way that we should do warmups, but we were never shown what that meant. And, y’know, we were young so it didn’t matter so much.
Being older now and having an art job it’s…kind of essential.
So: a quick primer for those of you who are like ‘ok but how do i actually go about doing this warmup thing.’
1) you may be tempted to do ‘a warmup drawing’ which is just a drawing that will take longer than it needed to and probably be frustrating and kind of bad because you didn’t warm up first. It’s tempting but always a trick your brain is playing on you! Do not trust!
2) warmups will vary based on what feels good to you/what task you’re about to do/what motor skills you want to practice. That being said, some good standbys:
a) circles. Just a whole page of circles on whatever drawing surface you’re going to be using, whether that’s your tablet or your sketchbook or a drawing pad on an easel. For these circles you should make sure that you’re drawing from your shoulder and not your wrist. In fact, you want to be drawing from your shoulder rather than your wrist most of the time! forever! your wrist is delicate please preserve it!
In order to ensure that you’re drawing from your shoulder, when you’re holding your pencil or whatever drawing tool you’re using, the only part of your hand that should be touching the drawing surface is part of the last two fingers–some people prefer the finger tips, but I tend to favor the first knuckles. Either way, the fingers should really be ghosting over the surface, providing guidance rather than support.
I usually start with big circles and then go to smaller circles and lines of ellipses, and then try to fit circles and ellipses inside other shapes i’ve already drawn as a precision exercise, but i don’t do that unless i’m feeling loose
b) spirals! i don’t always do spirals, but if i’m stiff and the circles just aren’t cutting it, spirals are a good fall back. I start from the center and work outward, going both clockwise and counterclockwise until i feel comfortable with the whole range of motion. Some people really care about getting perfect spirals but for me it’s all about making sure i’m comfortable with how i’m moving so who really even cares about how the spirals look. Not me!
c) lines! straight lines! in parallel! i do a mix of vertical, horizontal, and diagonal. These are often more from the elbow than the shoulder, especially if I’m working on a smaller surface. For this exercise, I recommend holding the drawing tool perpendicular with the surface
d) connect the dots. This is a precision and accuracy exercise and takes two forms. The first is to draw two dots and then draw a straight line between them. The second is to draw three dots and draw the curve that connects them. This sounds a lot simpler than it is in practice. Take time to ghost over the line you plan to draw before actually committing to your line. (I don’t always remember where I picked up my warm up exercises, but I’m pretty sure I got this one from Scott Robertson. His how to draw and how to render books are very technical but also accessible and worth checking out)
e) cubes, spheres, cones, and cylinders. These help get your brain into a more volumetric space. I draw multiples of each, rotating the forms around, and I’ll often take the time to do some rough shading on at least a few of them
f) spidermans! This one is really good if you’re going to be storyboarding or working on dynamic poses. Just fill a page full of spidermans doing all sorts of acrobatics.
g) beans. I don’t do beans too much anymore, but I know a lot of people like it so I’m mentioning it here. Fill an area with different size bean shapes without lifting your pencil off the paper.
h) short medium and long line repetition. draw a short, medium, and long line on your page, and then draw directly on top of them 8 to 12 times, doing your best to exactly trace what you’ve already drawing. Repeat with a wavy line. I’m bad at this one, which means I probably need to do it more.
And there are lots more options too! Hit up youtube to see what other people recommend, put together your own go-to list, mix it up when you’re getting bored, etc.
This is a long list, I know, but I usually don’t take more than 10 to 15 minutes to warm up, and I can warm up one handed while I’m drinking coffee, so, multitasking hurrah.
Sometimes I’ll advance to a precision warmup and find that I haven’t loosened up enough yet; it’s totally ok to go back to an earlier exercise! Also, all of this has the added benefit of kind of ritualistically getting you into the drawing mode so even if I’m not feeling it before I start, by the time I’ve gotten to the end I’m usually Ready For Drawin’. Brain hacks.
so, yeah! that’s a lot of words, but! Warmups are important! Save your joints, take less advil, do better drawings!
How on earth are you supposed to draw from a sholder? might as well tell me to draw from the foot. It makes no sense
https://youtu.be/pMC0Cx3Uk84
https://youtu.be/NBE-RTFkXDk
:3
Reblogging to save a wrist
In uni they told us that animators working on a specific character will spend a half hour before starting the actual animation to just quickly sketch out that character in a bunch of different poses and faces. Like just super quick sketches. Gets you used to the character again even if it’s only been a day since you last drew them.
I started doing that and oh boy does it help significantly for keeping characters consistantl and also helping you draw them faster when it comes time for the actual piece
“Extreme self-care and outrageous self-love is a crucial secret of successful women and they don’t wait to be offered it on a silver platter – they create it for themselves. This is not only about spending money – it’s an attitude of abundance and feeling okay about increasing your expectation of minimum standards and constantly raising the bar for yourself.”
Denise Duffield-Thomas
Aw, this is cute.
Honestly I can’t believe that I’m watching this right now. This is This is the sweetest most gentle and loving and pure thing I’ve ever beheld and I feel so blessed to have seen this
“Sshh don’t cry, my baby.”
MY FUCKING HEART 😭
“My baby is big and soft and doesn’t look like me but he is my son and I love him.”
Don’t try to become the girl of anyone’s dreams. Become the woman of your own dreams. Nurture the little girl you once were and make her proud. Nourish the goddess in you. Find the muse in yourself and love her fiercely. Build a deep love for yourself.
one thing i never get tired of in songs is when they include some sounds from the recording booth like a laugh at the end, a ‘was that good?’ or like, the sounds of the guitar being put down, a chair creaking. it’s nice how music can be used as an escape but also something that ties you right back down to earth. it will affect you so deeply & then ur like wow… you just played that. it’s grounding & magical & just one of my fave things ever!
the “fuck” at the start of Good Riddance (Time of Your Life) by Green Day always fucking sends me
Hey btw, if you're doing worldbuilding on something, and you're scared of writing ~unrealistic~ things into it out of fear that it'll sound lazy and ripped-out-of-your-ass, but you also don't want to do all the back-breaking research on coming up with depressingly boring, but practical and ~realistic~ solutions, have a rule:
Just give the thing two layers of explanation. One to explain the specific problem, and another one explaining the explanation. Have an example:
Plot hole 1: If the vampires can't stand daylight, why couldn't they just move around underground?
Solution 1: They can't go underground, the sewer system of the city is full of giant alligators who would eat them.
Well, that's a very quick and simple explanation, which sure opens up additional questions.
Plot hole 2: How and why the fuck are there alligators in the sewers? How do they survive, what do they eat down there when there's no vampires?
Solution 2: The nuns of the Underground Monastery feed and take care of them as a part of their sacred duties.
It takes exactly two layers to create an illusion that every question has an answer - that it's just turtles all the way down. And if you're lucky, you might even find that the second question's answer loops right back into the first one, filling up the plot hole entirely:
Plot hole 3: Who the fuck are the sewer nuns and what's their point and purpose?
Solution 3: The sewer nuns live underground in order to feed the alligators, in order to make sure that the vampires don't try to move around via the sewer system.
When you're just making things up, you don't need to have an answer for everything - just two layers is enough to create the illusion of infinite depth. Answer the question that looms behind the answer of the first question, and a normal reader won't bother to dig around for a 3rd question.
This is good advice on worldbuilding.
And also.
I would really like to play a vampire-hunting sewer-nun and her pet alligator in a ttrpg.
Woops uh oh oops woops.
small shifts in stimuli are surprisingly simple to do and can do wonders for your mental state
like some of these things are more manageable than other depending on how bad your state is but:
- changing the sheets on the bed to different ones
- taking a shower in the dark
- sleeping with your head on the opposite end of the bed
- going to sleep early and waking up early enough to watch the sunrise
- laying on the floor near a window to get a different view of the sky
- finger painting yourself
- wearing a piece of clothing that is brighter than what you normally wear
- sitting barefoot with your toes in the dirt (especially if you haven’t been outside in a while)
- drinking or eating lots of sour things then having a cup of water so the water tastes sweet
- walking out in the rain without bothering to keep yourself dry (not for too long though - you don’t want to make yourself sick)
- opening up a window and letting fresh air in