
Kiana Khansmith
Jules of Nature

★
Claire Keane
Cosimo Galluzzi
art blog(derogatory)

oozey mess

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Kaledo Art
I'd rather be in outer space 🛸
Cosmic Funnies

if i look back, i am lost
NASA
PUT YOUR BEARD IN MY MOUTH

PR's Tumblrdome
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styofa doing anything
Xuebing Du
Sade Olutola

izzy's playlists!

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@expertherbalist
First of all, prostitution is not the oldest profession- it's the oldest form of slavery. The oldest profession is midwifery. So jot that down.
I miss you Arl Foreshadow. If only you'd given that last book to a certain few game devs huh 😔
your sex is literally just your body. it is a completely neutral biological characteristic. it says nothing about you. nothing about your personality is incompatible with your body. you can act/dress/behave any way you want regardless of your sex! neither your personality or body need to change!!
baffling how this take has become so demonized
gender is a conservative-made social construct btw. It has no purpose besides keeping women subordinate and dependant and making sure men join the military. It’s not an identity, it’s a method of oppression, and you are falling for it head over heels.
makeup and breast augmentation, high heels and false eyelashes aren’t “gender affirming “care””, they’re a product of capitalism that targets women, designed to make you feel ugly without them and become reliant on the industry.
Gender ideology is conservative and “gender affirming care” is capitalist. You aren’t a leftist or a communist.
Gender and capitalism doesn’t care if you’re born with a penis and doing these things, it profits just the same.
i will never be over the hero of ferelden or the warden commander of ferelden or the commander of the grey or the grey warden or the champion of redcliffe or the arl/essa of amaranthine or brosca or aeducan or tabris or mahariel or surana or cousland or amell or leske or trian or shianni or tamlen or jowan or fergus btw
There hasn't been a day when I don't think about this tweet
Okay so we need to talk about the *dialogue* in Veilguard. Because it is stilted and weird. Why do characters just repeat themselves? Regurgiate lore dump back at each other? And how is every NPC got like, bioware-mega-fan levels of knowledge about the world and it's history? Like are you breaking the fourth wall sneaking peaks at my codex and watching the same cutscenes as me???
It's such a far cry from standing around listening to the Ferelden NPCs talk absolute nonsense, realistically xenophobic wild mass guessing, batshit conspiracy theories and half-baked rumors then going to the tavern and hearing a different slightly more baked version of it all from the proprietor too.
When everyone knows everything and doesn't seem to vary much at all in how much they know, how they got the info/how it's colored by their sources, and how they react to it beyond the most basic paint-by-the-faction-numbers with rare exception... it all feels extremely flat and hollow. And the experience of being in an inner-circle that uncovers new knowledge feels less significant, too. It goes from totally unknown to old news without any real journey.
I live in a society with the internet and mass media and I am still regularly finding out people have entirely different sets of information and even more varied ways of understanding than I do about many different areas of history, politics, science, and so on.
Hurts way more because they (past DA writers) ALREADY set up so many of the expectations for how various regular people from different backgrounds might be reacting to things and through what channels they get information. It's not hard. The world-building is right there to pick up and on top of that real-world history is right there to look at for inspiration if they needed ideas.
Okay so we need to talk about the *dialogue* in Veilguard. Because it is stilted and weird. Why do characters just repeat themselves? Regurgiate lore dump back at each other? And how is every NPC got like, bioware-mega-fan levels of knowledge about the world and it's history? Like are you breaking the fourth wall sneaking peaks at my codex and watching the same cutscenes as me???
It's such a far cry from standing around listening to the Ferelden NPCs talk absolute nonsense, realistically xenophobic wild mass guessing, batshit conspiracy theories and half-baked rumors then going to the tavern and hearing a different slightly more baked version of it all from the proprietor too.
Still thinking about the DATV banter where Bellara gets upset at Taash because the Lords of Fortune loot elven ruins but then because we're not allowed to have interpersonal conflict or character flaws in this game five seconds later Taash assures her that they have "the Keeper from the Dalish clan" appraise artifacts and return them to their rightful owners, as if it's not bizarre to claim that ONE guy from ONE clan could know every single ancient elven artifact and who its rightful owners are and how to return it to them. Not to mention they don't even bother giving this Dalish clan a name or location! He's just from "THE Dalish Clan!"
I just saw a post talking about the circle and I have no idea what that is? Maybe it's only because I've played Veilguard but is it like mage school?
In the northern half of Thedas it's a mage school yes, in the southern half it's a prison and its full title is the Circle of Magi, the wiki page for it is here if you want to give it a gander and this is the one for tranquility while we're at it
I had the same thought as a de Riva because why would I need to do a thesis project as an Antivan Crow? Why would Viago make me put this orb together, is it a poison orb?
And you're right, it shoulda been more Harrowing (see that's a play on words Veilguard players won't understand and now I'm light headed with that realization)
>>I've always thought that myself. People with power never fail to abuse it. Even those with good intentions.
walking up to random doors and tugging on them and saying "i can't. it's locked" out loud to no one to fulfill my dreams of being an adventure game protagonist
this is how I pack for trips
the new trailer got me going insane because like
i didn't really think bioware would care enough about the dwarfs to do anything beyond 'yeah the veil is being weird and coming down so their resistence to magic will fade. Lets be honest; they haven't put much energy into truly expanding dwarf lore since origins (altho whoever wrote the Hissing Waste map I will love you forever).
But Harding isn't just doing magic in the trailer. She's doing stone magic. She's doing something similar to what Sandal could do with that ogre in the deep roads. She is raising stone and she is turning things to stone.
And this makes me INCREDIBLY hopeful and excited. Because we don't know when Dwarfs came to thedas but its very possible they were here prior to the veil sealing.
What if they worship the stone and the ancestors within it not just because they live in caves, but because they had rituals and magic that specifically was associated with it before. rituals and magic other races couldn't do. What if Harding isn't just getting magic, she's getting very specific dwarven magic which was lost when the veil was sealed.
I'm freaking out gang. Like. Sure elven lore expansions are gonna be fun in this game but I'm ALWAYS down to hear about the dwarfs PLEASE give me information about the dwarfs oh my god
The beautiful owl sprite animation from the 1992 Psygnosis game, Agony.
Video games recommendation for women part 2
The same criteria as before: has to have a female lead and little to no misogyny
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1. Shadow of the Tomb Raider
The seemingly invincible and endlessly talented Lara Croft goes on yet another adventure, this time exploring the Amazon jungle and South American ruins looking for a magical artifact hoping to prevent her enemies, an evil organisation called Trinity, from using it.
Tomb Raider is a franchise that has changed quite a bit over the years. Ever since the reboot, Lara has become a fully fledge character and she doesn't do rock climbing in a skimpy outfit anymore (which made the boys mad, boohoo).
But sadly she still suffers from her reputation of sexy girly indiana jones which I suspect is why women don't seem that interested in her. Shame!
It's not usually the type of games I like (very over the top "blockbustery") but I got hooked the minute I set foot (or rather crashed) in the Peruvian jungle. The game is visually stunning, I loved exploring all the ancient temples, the crypts, the jungle and seeing all the animals. The puzzles were challenging, the fights were fun, it was entertaining, well made, with lots of female characters and it takes place in Peru which is just the cherry on top for me.
The only thing I didn't like was Jonah but then I never liked him. He's Lara's best friend and is pretty much there to be kidnapped and rescued in every game, which is kind of a nice reversed damsel in distress trope I suppose, but still, you're useless Jonah I kept telling my screen.
2. Alien Isolation
In this game you play as Ellen Ripley's daughter who ends up trapped in a gigantic spaceship with a lethal enemy, of course, the infamous alien: the xenomorph.
This game is perfect if you are currently suffering from constipation. It doesn't rely on cheap jumpscares and gore to scare you no, it's all about the ~ambiance~. If you are found, you are dead, simple as. And you will die... A LOT. I got an achievement for dying 50 times. I was laughing hysterically whenever the alien caught me by that point and I think the alien was too.
They say "in space no one can hear you scream" but this alien can hear your footsteps so this makes for some tense gameplay, especially as the alien's AI is very good and you are extremely vulnerable. To survive you will have to be very mindful of the noises you make and the noises the alien makes. Oh yeah, you both crawl through the same ventilation system by the way. This could make for some awkward encounter... On top of having to deal with the alien you will meet androids and humans who aren't exactly friendly either. The goal is, of course, to escape from the ship alive.
I have to give the developpers props for really making us feel like we are in an Alien movie. The music, the ship's design, the alien itself, are all very faithfull to the movies and this game is rightly considered a classic.
3. Spiritfarer
In Spiritfarer you play as Stella (and her cat) who has become the captain of a boat on which she welcomes the spirits of different people who have died. She will accompany them for a while until it's time to cross the bridge and say farewell.
It's worth mentionning, given how rare it is, that the main character is a black girl. Your job is to manage the boat (make improvements to it) and become self-sustainable: you will grow your own food, build houses for each spirit and decorate it, grow trees, collect wood, fish, feed your guests. You can make a mill, a weaving workshop, a sawmill, a kitchen, a garden, etc and arrange it as you please.
Most importantly, you will travel the sea to meet new spirits, learn about their lives and fullfill their last wishes before they are ready to leave us. And then you will cry and cry and cry as the music rises and you give them one last hug.
It's a cosy game, slow paced, lots of dialogues, cute mini-games within it, and at times really funny interactions because it all looks so cute yet the characters act and talk like normal people (they told me to fuck off quite a lot) and they will often get into unprompted anti-capitalist rants. It reminded me of Spirited Away a lot, very strange and comfy at the same time.
It's a story about death, about how each person handles it, what they look back on, and yet it's a very pleasant game.
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As usual I will add more to the list as I reblog it and, of course, if you want to recommend a game too, you're more than welcome. I've been focusing on games with female leads lately so I'll have a lot more to add.
'Gandalf the Grey' by Charles Van Sandwyk