been working on this rewrite for a whole year and it’s nowhere near done 💔💔💔
my redesigns of the characters (no disrespect to the original, spectacular designs)
speedpaint: https://youtu.be/FyXEc5XjIjk !!
Xuebing Du

JVL

bliss lane
taylor price

oozey mess
Misplaced Lens Cap
RMH
Mike Driver

No title available
No title available
noise dept.
wallacepolsom
Game of Thrones Daily

ellievsbear
d e v o n
$LAYYYTER
we're not kids anymore.
Jules of Nature
tumblr dot com
Sweet Seals For You, Always
seen from United States
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seen from United States
seen from Algeria
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seen from United States
seen from Türkiye
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seen from Malaysia
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@gabdeltoro
been working on this rewrite for a whole year and it’s nowhere near done 💔💔💔
my redesigns of the characters (no disrespect to the original, spectacular designs)
speedpaint: https://youtu.be/FyXEc5XjIjk !!
History, huh? Bet we could make some.
LOOK AT THIS GOD TIER ANIMATION! (This cut didn't entirely make it, so there's no audio. But holy shit, Leo was gonna throw a full on gas truck at the Kraang.) Video is from Twitter.
the unofficial official art for tsoa
By Alice Blake
SOLAR SYSTEM LEGACY CHALLENGE
A ten generation legacy challenge based on the planets in the solar system, including the sun and Pluto. Each generation will have a different set of goals and requirements before the new heir takes over. To WIN:
You must complete all generations.
The challenge FAILS if:
Your current heir dies when the next heir has not yet reached becoming a Teenager.
You fail to complete the goals in each generation.
Rules:
Aging must be turned on, but you can have it at any length you wish (I recommend long but it is entirely your choice).
Each goal must be met before the new heir takes over.
You cannot give the sims dramatic makeover or personality adjustments. Slight changes to the appearance are fine but they can’t be made into a whole new sim. Traits cannot be changed once they are given.
NO MONEY CHEATS.
If you do this challenge, please credit me (@ginovasims).
Vague guidelines/suggestions:
Heir can be any gender, they don’t have to be female. They can also be any sexuality.
Children don’t have to be genetic, they can be adopted, BUT they must be adopted as a baby/toddler.
Mods and custom content can be used.
The generations will offer three traits, you do not need the heir to have all three traits, but they MUST have at least TWO of them.
UPDATED RULE: If you cannot add any of the required traits when the heir is a child, you are able to choose any similar and change them to the correct trait when available (either as a teen or YA). You can do this through cheats in CAS. But the same rule applies that you must have at least two of the offered traits by the time the heir is a YA.
If you do not have all of the packs required to complete the requirements for each generation, either find a similar alternative or skip that rule. But where possible, you must complete each generation requirement. I have done my best to make this challenge base game compatible.
(OPTIONAL) Name each heir with the letter of the planet, e.g. Mercury = Max.
(OPTIONAL) Use the hashtag #SolarSystemChallenge on tweets, posts, and videos.
Inspiration: I used this website to help me come up with the personalities and general basis of each planet. From this, I came up with my own story and challenge. The website was purely used for inspiration of the traits.
This is the exact same challenge I released 22.02.21, nothing has changed. I just wanted to share it as a proper Tumblr post so that the rules are easier for everyone to find.
Touching
Feeling another human’s touch.
touching foreheads
running fingers through hair
hiding face in neck
caressing the other’s hand
feeling their pulse
patting the other’s head
holding hands
shielding the other one with their body
listening to the other’s heartbeat
spooning at night
laying their hand on the other’s neck
pushing a strand of hair behind their ear
nudging the other one
putting an arm around the other’s waist
hugging each other
massaging them
holding the other’s chin up
squishing the other’s cheek
high fiving
bandaging/stitching up an injury
kissing the other’s brow
falling asleep on the other’s shoulder
carrying the other one in their arms
whispering in their ear, lips touching the skin
stroking the other’s arm soothingly
kissing the top of their head
pulling the other one towards them
feeling for each other in the dark
tickling the other one
grabbing onto their arm
doing a pinky swear
caressing the other’s back
tasting their smile
washing the other’s body
kissing their bruises and scars
lifting the other one up
putting their head on the other’s chest
stroking their leg
leaning into the other’s side
patting them on the back
sitting close and knees touching
braiding the other’s hair
giving them a piggy-back ride
sitting on the other’s lap
feeling their temperature
linking arms with each other
touching their elbow to get their attention
dancing with each other
holding onto the other’s shoulders for support
putting a hand over the other’s mouth to shut them up
Hand-holding|Hugs|Kisses
Family Dynamics Challenge
Greetings, fellow simmers! Welcome to the landing page for our Family Dynamics Challenge, specifically created for the Sims 4. This challenge was created by Pastella Pixels and standingsimmer with the goal to set forth a unique (and fun!) set of guidelines for a ten-generation legacy challenge centered around a variety of family dynamics.
If you choose to play this challenge on any platform, please feel free to use the hashtag #familydynamicschallenge so we can enjoy your gameplay too!
General Rules
Begin with a single sim
No cheats or mods that serve to enhance gameplay over other simmers (MC Command Center is permitted for baby gender/number control and risky woohoo only)
May use “freerealestate on” when starting the first generation ONLY
Custom saves are allowed, and encouraged, to add an infusion of new gameplay opportunities
Each career and aspiration must be completed unless expressly stated otherwise (if a career branch is not specified, then the choice is completely up to you!)
Have fun! Don’t let the rules of this challenge confine you and inhibit your creativity. Unless the rules explicitly direct you, we encourage you to make the gameplay your own
Generation One: “White picket fence”
From the time that you strike out on your own as a young adult, you dream of cultivating loving familial relationships as rich and unique as the dishes you love to create. You marry younger than some of your friends, raise a bundle of children, and enjoy gardening and entertaining in your spare time. Yet, you still devote a portion of your life to your hidden dream of becoming a master chef.
Traits: Outgoing, Foodie, Family-Oriented
Aspiration: Successful Lineage
Career: Culinary (Master Chef branch)*
Rules:
Complete at least five (5) gold-level dinner parties
Master cooking and baking skills
Marry as a YA and stay happily married until “death do us part”
Have 3-4 children
Maintain a garden with at least 10 unique plants, including a cowplant
Complete at least ¾ levels of aspiration
*Upon completing level 5 of the Culinary career, you may also choose to leave the career and open a restaurant instead
Generation Two: “Why ever leave?”
You were raised to believe that “home is where the heart is.” And because of this, you rarely venture into the outside world unless given a really good reason to do so. You choose not to leave your parents’ home to pursue your own path at the same time that a lot of others do. Video games and programming became your passion while holed up in your basement bedroom, and thankfully your career of choice doesn’t require a lot of socialization. Leftover pizza, anyone?
Traits: Lazy, Slob, Geek
Aspiration: Computer Whiz
Career: Tech Guru (eSport Gamer branch)
Rules:
Win a GeekCon competition while cosplaying
Meet spouse at GeekCon
Master programming and video gaming skills
Play the guitar as a hobby (no skill requirement)
Order pizza for dinner at least one night per week
Never move out of childhood home until parents have died
Generation Three: “Support my family”
Being raised by a parent with an affinity for keeping close to home never quelled your sense of adventure and love for the outdoors when growing up. You love finding hidden treasures and collecting “useless” items, hoping to convince others of their value. Being made a single parent at a young age only helped to build the desire within you to remain free of the clutches of a “normal” job or relationship. And so, you devote your heart to running your own business and being the best parent that you can.
Traits: Cheerful, Unflirty, Loves the Outdoors
Aspiration: The Curator
Career: Self-employed (owns a retail store and sells collectibles/woodworking creations)
Rules:
Become a single parent as a young adult
Master handiness and charisma skills
May sell items at Flea Market whenever possible
Visit the secret lot in Oasis Springs
Travel to a vacation world at least 3 times
Generation Four: “Laugh away the pain”
Let’s be honest: you had a pretty good upbringing. Even though there were some rough patches, you know that your parent did the best they could to raise you alone. But, deep down, being alone is the very thing you fear more than anything. So, you cover it up with laughter,…both the laughter which bubbles from inside you and that which you try to create in others. You marry young in a desperate attempt to fill the emptiness that drives you, only to find later that your spouse has chosen another. Eventually, you have to face the fact that your family and the laughter are enough to hold you up. Oh, and did we mention you mix some crazy DJ tapes in your free time?
Traits: Goofball, Romantic, Active
Aspiration: Joke Star
Career: Entertainer (Comedian branch)
Rules:
Master DJ and comedy skills
Reach level 5 of the fitness skill (jogging only)
DJ at a club at least once per week
Marry first GF/BFas a YA
Turn blind eye to spouse’s cheating
Eventually divorce spouse; never remarry
Generation Five: “Struggling in the city”
You come from a broken home. Growing up, you witnessed first-hand the havoc that infidelity can bring on a family. You determine from a young age that you will pour your soul into forging close relationships with your spouse and children. The city draws you, and it is there that you decide to make your home. However, despite your best efforts as a doctor later in life, tragedy claims one of your children long before their time. You wear a shroud of sadness from then on, but find that the love of your remaining child(ren) and your ability to express yourself through song might just pull you through in the end.
Traits: Gloomy, Genius, Music Lover
Aspiration: Super Parent
Career: Doctor
Rules:
Master singing and parenting skills
Reach level 5 of the logic skill
Live in an apartment from YA onwards
Have more than one child
Win at karaoke night at least once
Lose one child to death
Visit child’s grave at least once per week; leave their bedroom untouched
Generation Six: “Living with a broken heart”
You lost a sibling at a very young age and witnessed your parents’ grief while still trying to process it yourself. Rather than trying to pick up the pieces, you let the sadness consume you. You give into your darkest thoughts. Theft and criminal activity appeal to you, and eventually you give yourself over to that lifestyle. Even though you’re more at home in your contemplative solitude, you take comfort once in a one-night-stand. But there’s a surprising side to you; the raging in your heart is only calmed by the time you spend cultivating life in the soil.
Traits: Kleptomaniac, Loner, Vegetarian
Aspiration: Public Enemy
Career: Criminal
Rules:
Run away from home as a teen & never speak to parents again
Do not “inherit” any money from parents
Garden as a coping method
Master mischief and gardening skills
Steal at least 10 items over the course of generation
Have a one-night-stand with a coworker that results in pregnancy
Generation Seven: “Here to make a difference”
There is only one word to describe your childhood: lonely. You knew from a young age that the parent you lived with took no pleasure in your company, and you’ve always felt that you were the “mistake” that resulted from a careless decision. As a result, you pour effort into building relationships with those who truly care about you, and even attempt to mend relationships with those who don’t. You have a core group of people who mean the world to you, and you spend as much time with them as you can. Becoming a politician was an obvious choice, as it provides you with the tools you need to reach others. And while you’re a social creature by nature, you never turn down the opportunity to curl up with a good book.
Traits: Good, Insider, Bookworm
Aspiration: Friend of the World
Career: Politician (Charity Organizer branch)
Rules:
Attempt to mend relationships with estranged grandparents and parent
Maintain a club of “besties” from YA onwards
Have a movie night with club once per week
Master the charisma and wellness skills
Marry a club member
Read at least 10 unique books over the course of the generation
Have at least two biological children and adopt at least one child
Volunteer with family at least twice
Generation Eight: “Working with animals is my passion”
Growing up, you were constantly surrounded by family and close friends who loved you. But you desired more than just human interaction. Animals are your passion, and your biggest dream is becoming a vet and opening your own clinic someday. Even though starting up your own business means you have to live with your parents longer than most of your friends, you don’t mind because it means you’re close the people you love. In fact, closeness and similar interests cause you to fall in love with someone who works at your vet clinic, and they don’t mind that you can’t yet afford a place of your own. In your “spare time” (hah!), you enjoy photographing places near and far, searching for that perfect shot. Between trying to run a successful clinic and your photography hobby, you’re not able to spend as much time with your children as you like. But that’s okay; you’re out there living your dreams.
Traits: Cheerful, Self-Assured, Cat Lover OR Dog Lover (player chooses)
Aspiration: Friend of the Animals
Career: Self-Employed (runs a vet clinic)
Rules:
Live with parents until they die while trying to get clinic off the ground
Have a child as a YA with someone who works at vet clinic
Marry the father/mother of their child once parents die
Master veterinarian, pet training, and photography skills
Achieve 4/5 star vet clinic rating
Must take at least one photo in every world
Have collage wall in their clinic of pets
Generation Nine: “Business-minded and musically-inclined”
Your parents worked hard for every penny that they earned, but you were just left feeling like they didn’t care about you as much as the animals they tended. Your grandparents are your closest friends while they’re still alive. After all, they practically raised you. As a young adult, you desire the family you feel you never had and start a family quickly…only to find out that you’re married to someone you don’t love as much as you should. You have a “responsible” 9-5 at the local business office, but you also possess real musical talent. Even though you would never consider leaving your job at the office, investing in your music is something you do quite regularly. You eventually remarry after finding real love, and enjoy the rest of your life mediating a mixed family. Will you find true happiness amidst the wealth and your high-powered job?
Traits: Ambitious, Clumsy, Snob
Aspiration: Musical Genius
Career: Business (Management branch)
Rules:
Become good friends with one or both grandparents
Marry and have at least one child; divorce spouse
Later remarry and have at least one child (think “Yours, Mine & Ours”)
Master piano and charisma skills
Achieve level 5 of either the violin or guitar skill
Hire and keep a butler
Eat out at a restaurant at least once per week
Generation Ten: “I will make our happy ending”
Objectively speaking, your life is great. You never really wanted for anything as a child. The overactive imagination that you possess lends itself perfectly to your love of writing. The supernatural fascinates you, but more than anything you desire to find true love. When your significant other suddenly dies prematurely, you immediately begin to seek out a way to bring them back to you. As you search, drinking becomes your method to quiet a broken heart and provide a false sense of peace. But at a time when your hope begins to lag, your decision to adopt a child despite your own childlessness is the final push you need to persevere. You succeed in creating your own happy ending following a long line of sims with odd stories: some happy, and some not.
Traits: Hot-Headed, Creative, Erratic
Aspiration: Soulmate
Career: Self-employed (writer)
Rules:
Master writing and gourmet cooking skills
Achieve level 5 of mixology skill
Find true love at a young age, significant other dies prematurely
Successfully resurrect significant other
Adopt a child before spouse is resurrected
Older Sibling Challenge for the Sims 4
A revised version of the Big Sister Challenge, brought to you by @matchacake!
Life has been unkind to you and your younger sibling, leaving you in a situation without proper parents/guardians. In this challenge your teen sim will need to provide for and raise their younger sibling.
Disclaimer: This is NOT an original challenge of mine. All credit for this challenge goes to the creator of the Big Sister Challenge (poballa on Mod The Sims), which you can find here. The original rules were posted in 2015 and we have had quite a bit of content added to the game since, so I thought I would revise the rules for my own gameplay enjoyment. If you are the original creator of this challenge and are also here on tumblr, please send me a message so I can properly credit you! xo
- rules and more info below the cut -
Keep reading
Not So Berry Legacy Challenge
Do you like the rainbow? Do you like the idea of playing with berry Sims but hate berry Sims? Do you want to mess around with aspects of the game you’ve never used before? Boy, do I have the challenge for you!
Welcome to the Not So Berry Legacy Challenge, a ten generation legacy with a focus on bright colors and new experiences.
Basic Rules:
Each heir must represent the color of the generation (i.e. hair, makeup, clothing), but brightly colored skin is not necessary (these aren’t actually berry Sims, that’s the joke). Of course, this is optional but a big portion of the fun.
The colors of the spouses don’t matter as they aren’t part of the challenge. Unless otherwise stated you can do whatever you please with them.
Money cheats can be used, but not excessively. Suggestion: use freerealestate for your first home, but no cheats afterward.
You may live wherever you please unless something is specified in the rules of a generation.
Every generation is supposed to complete both the career and aspiration of the heir unless explicitly stated otherwise.
Keep the lifespan on normal.
If you play this challenge and want to share it with us, go ahead and post with #notsoberry so we can see!
My good friend @alwaysimming and I kind of created this challenge on accident, but I think it turned out pretty great. We wanted to make something that forced us to play with parts of the game we’ve never explored before. Hopefully you’ll have fun too. You can follow our gameplay on @mintiphresh and @lea-fey (pronounced “minty fresh” and “leafy”)!
Keep reading
❤️ 🖤 ❤️ 🖤 ❤️
Percy wanted to tell her it was okay, but of course it wasn’t. He couldn’t even feel his body anymore. His consciousness was like a small helium balloon, loosely tied to the top of his head. It had no weight, no strength. It just kept expanding, getting lighter and lighter. He knew that soon it would either burst or the string would break, and his life would float away. - page 242, House of Hades
sketches of the scenes i’m working on currently woop
a softer sequel to this
(please dont repost without credit)
i never know what to do with the body when i do these so here’s one of those things with arms™
My pieces for @klancereversebang! I worked together with @meimentomori on Patient 5E81B5, and as a pinch writer they wrote all of this story within two weeks(!!) which still leaves me amazed.
Lance comes down with a sickness that makes him act different - more reckless, putting himself and the others in danger with his stunts. Something needs to be done to help - except Keith seems to be the only one that notices.
so i listened to slow dancing in the dark on loop and now i have no idea why i drew this