h
occasionally subtle
taylor price

#extradirty
he wasn't even looking at me and he found me
let's talk about Bridgerton tea, my ask is open
AnasAbdin
2025 on Tumblr: Trends That Defined the Year

if i look back, i am lost
Misplaced Lens Cap
we're not kids anymore.
No title available

oozey mess
Sweet Seals For You, Always
Cosmic Funnies

blake kathryn

tannertan36
cherry valley forever
Xuebing Du
Jules of Nature
seen from Brazil
seen from Malaysia
seen from Bangladesh
seen from United States
seen from United States

seen from Hungary

seen from Iraq

seen from Malaysia

seen from Sweden
seen from China
seen from Saudi Arabia
seen from United States

seen from United States
seen from United States
seen from Türkiye

seen from Türkiye
seen from South Korea
seen from United States
seen from Japan

seen from Malaysia
@gamingtable
the twitch chat experience
Spyro Original Trilogy (1998-2000)
I would play the shit out of this.
Please support this game! I've been following it forever and the developers obviously put a lot of love into finally repping my people as Not Just Generic Bad Guys To Be Slaughtered in QuickTime Events, but the unabashed horse girls we truly are. I really love how outspoken she is about representing proper care and compassion for these animals in the industry too.
Experience the legendary adventures of a brave courier rider! Bond with your horse and tame the open wilds of 13th century Mongolia.
I'm not a gamer at all, but this sounds like the sort of game even I would enjoy.
it's in Early Access btw
Take on the role of a brave courier rider in The Legend of Khiimori! Bond with your horse and tame the open wilds of 13th century Mongolia.
🌸 a rainy day in pokopia~💧 [source: aukeiitcg]
If you're a longtime Spore enjoyer like myself, I'm sure you've seen these videos or others like them, where invisible limbs (either with vanilla glitches or from the Dark Injection mod) are utilized to make creatures that float above the ground, giving them the illusion that they're flying (or swimming).
But the most well-known, "tried and true" method has always felt a bit...
... janky.
This is achieved by attaching a single invisible limb to the front of the creature, which causes it to walk by hopping on that invisible leg. The single-legged walk cycle gives the appearance that the creature is flapping itself up and down, either flying with its wings or swimming by propelling its tail. The length and angle of the leg changes the stride, and in turn changes the speed of the "flight".
However, I'm not satisfied with my dragon being so floppy. It might work fine for some creatures, but the exaggerated animation is simply too exaggerated for my tastes.
So I've done some experimenting. The method I came up with a couple years ago isn't too different, but it has three feet instead of one.
This smoother motion is definitely an improvement, and it's what I use for most of my floaty creatures. Yet, I still wasn't satisfied with this dragon's flight. The tail still feels a bit too floppy, and it looks like it's leading with its chest rather than flying with its wings, as if it's being dragged along by something.
This design proved to be a winner! The wings look more like they're providing powered flight, and the floppiness level of the rear is more appropriate. The legs are a bit cumbersome, but since they're invisible limbs, they won't render when the creature is encountered in-game.
But as I was composing this post, I thought to myself...
can I make the wings truly flap?
The answer is yes, it can be done!
With another pair of invisible legs attached at the elbow joint of the wings, each with three feet, this dragon has truly taken flight! It certainly isn't perfect, but considering the capabilities and limits of Spore, I'd say it's pretty damn good.
The limb that creates the wing, the one which these new invisible legs are attached to, isn't just cosmetic--it's a fully functional wing limb from the Unshackled mod (check out my review of the mod here!). The wing limb provides the creature with the glide ability, complete with animation. Miraculously, even with these invisible legs attached, the wing limb animates exactly as it should. I really did not expect that.
So there you have it: a dragon in Spore that is fully capable of flight, both in animation and ability.
...I will say, it's deeply fascinating that the Spore community has basically re-created the sort of techniques practical effects folks would use for puppetry with wire removal/green-screen due to the limitations of their medium.
i want pikmin in mario kart
fine. i'll do it myself
LMAAAAAOOOO
I get so angry every time I think about the rooster teeth news, specifically on behalf of the crew. I can only really speak for RWBY, but I cannot imagine putting 2 decades of work into various creative projects, just to have the rug ripped out from under me. To find out that this creative project that I love, I will no longer be able to work on, from a goddamn Twitter post or news article? They just announced that RWBY vol 9 is coming home. And for what?
I'm so sad for CRWBY. And for everyone that worked for rooster teeth. They deserved to tell their stories, or at least be given enough warning to wrap their stories up.
Idk man I'm just mad. Storytellers deserve better
ignore your emails play dress up games online
Make your own dress up game or character creator for free! No coding required. Upload your PSD file and we will do de rest!
In Mario & Luigi: Superstar Saga, barrels are extremely glitched objects. Normally, they are rarely encountered and are only used by having Luigi tunnel under them and pop up so he is wearing the barrel, which allows Mario to stand on it to solve some puzzles.
However, by performing very specific inputs while wearing a barrel, the game becomes immensely unstable, with the screen sometimes filling up completely with glitched graphics, and large amounts of other unintended effects. One particularly notable effect is that if the barrel is manipulated as part of the glitch to be on Mario instead of Luigi, then performing a High Jump on it will quit out of the game entirely, and open up the Mario Bros. game that is present on the cartridge as a bonus in addition to Mario & Luigi: Superstar Saga.
This results in a glitch that has the power to warp the user to a completely different game.
Main Blog | Twitter | Patreon | Small Findings | Source: youtube.com user "altabiscuit"
Certified Metroid Moment™️
In Super Mario 64, it is actually possible to climb to the roof of Big Boo's Haunt from outside and fight the Big Boo on the balcony without going through the mansion, by performing eight immensely precise wall jumps.
Since every single one of the wall jumps is frame-perfect and requires an extremely specific direction to be held on the Control Stick, this has not yet been performed by a human player, and currently requires tool-assisted input to perform.
Main Blog | Twitter | Patreon | Small Findings | Source
OKAYOKAYOKAYOKAYOKAY
everyone talks about the mipha we could have had
bUT NO ONE TALKS ABOUT REVALI’S DARKWING DUCK LOOKIN ASS