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@gatoparty
(via https://www.youtube.com/watch?v=Wjm44s1e_Tk)
Long time since I have last posted anything, but this is what I worked with some day ago. Pirate fish guy made in Blender. :)
The character can be fully seen at sketchfab:
https://sketchfab.com/models/11d2c78df7bb4e22bc001a3c8fcf3b14
Match 3 mobile game that I´m trying to finish :)
I have already tested it on phone and it looks to be working quiet fine. Going to try to update on this later.
Unfinished 2D Game made in Unity for practicing UI elements like buttons and stuff
Some small scene I created in Unity to practice simple game objects and scenes. :)
Some early building of a level in Unity. Still doing some testing with things but its getting built slowly but surely. If you have any good tips for building a simple level in Unity I wouldn’t mind hearing it. :)
Tried to 3D model Spyro about a 1,5 month ago but wasn’t sure if I felt comfortable posting it.
Just a small process of the making:
I started by making a fast sketch in Krita, then I took the sketch to Blender and model the base shape. After that I imported the model to 3D max to make some fixes I didn’t know how to make in Blender and then I textured the model in Mudbox. :)
More stuff related to the last post about learning C#“ Learn to Code by Making Games “ at Udemy”. Have been having major problems with sleeping so I´m almost 2 weeks behind with my personal schedule. Still planning on working on the last thing too but kind of wanted to see if I would be able to mix things from this one with the "Block breaker” game to get a bit of my beginner coding to use.
Trying to learn some C# from a course named “ Learn to Code by Making Games “ at Udemy. After finishing section 5 of the course I´m going to finish the assets for it and create more levels.
Some simple low poly merchant. Probably going to move this one to unity and try to create a small scene tomorrow :)
It was originally created a month ago but haven´t had time to work more on it.
Programs: 3d max & Mudbox
A fast drawing I made for my little brother as birthday gift. He really loved DS so I decided to make something related to that. (Honestly haven´t really played ds more then for one hour regarding to the time I have but had to “Die” cough cough test it)
Haven´t been posting work in awhile because I have been busy with school work. I was suppose to graduate in March but I had to do some extra work with animating and 3d stuff. :)
This is a work in progress. Trying to learn how to use Mudbox. Planning on trying to rig and animate the head for school.
Just some tiny thing I decided to do today.
Working on my school project for graduating. Only 2 days to go till I have to send it to school. I build the “game” in Unity on a terrain, created cubemap for it, did the 3d modeling on ships & building, trees & grass I made partly with the tree editor and grass terrain tough using own leafs and grass textures. Its quiet a small project I have worked on for a bit over a month now, Still going to work a bit on the UI but I have till now animated the health and maps popup/opening. ~
Training at pixel art/animating. Dan the super hero
First time creating a flipping coin :)