[NEWS] Future Plan on MY DEAR☆LOVE
Hello Everyone, It's Monday again and we're only few days away from Christmas🎄
As our previous post has mentioned, we're officially coming back from our absence! ☺️ This indicates that we'll strive to perform a consistent progress on our game MY DEAR☆LOVE !! To go into detail, we'd like share our goals and future changes of the game which happen over the following year...
1. The NEW LOOK!! ✨️
(A comparison of the game screen; Revamped Version vs Current Demo)
(Revamped GUI shown as above; our apologies for the Japanese text)
If you have been following our updates on the project, you may already know that we have been working on the revamp of our visuals, including GUI, sprites, CGs and other micellaneous graphics.
This revamp is essential, as our existing demo merely showcases the game’s concept and does not reflect its full intricacy. The intent of our game MY DEAR☆LOVE is to bring back the old-school otome game with a touch of Heisei era, which is also our ultimate goal and theme as studio H9O6.
For this, we have done much case study and research in order to pursue the nostagic look of Heisei era. If you're interested, please check out our Ko-fi as we will have new plans covering this!
2. New Ko-fi ☕Plans - Behind the Scenes
(Some case study and research we've done on Heisei Era)
(Flowchart of the simulation and rough draft of the game)
Above are some selects 👀 of our game design documents, which inlcude behind-the-scene (BTS) work such as drafts, brainstorming ideas, assets and other game design materials.
We will share more BTS on our Ko-fi as part of our membership plan. They will be accessible in different forms so make sure to check out our membership tiers for details!
3. X (formerly Twitter) - Permanent Shutdown
Due many unpredictible changes on X (formerly Twitter), we have decided to permanently cease our updates and activity on the platform. This was a very tough decision since we have established a lovely and heartwarming community on X where we cannot find anywhere else. Nonetheless, our account will remain public for future reference. In place of X, we'll be posting and updating our activities mainly on Bluesky. And of course, you can also find us on Ko-fi!
4. Game Engine - A Possible Change↔️
We would like to announce that after careful consideration, it is highly possible that we will switch our game engine from KirikiriZ(吉里吉里Z)to Ren'Py. We had received inquiries regarding a possible release of the game on MacOS, and we are looking into workable solutions. This decision is yet to be confirmed, since we do not know if we can present the current game mechanics with Ren'Py; however, please feel free to share your thoughts with us! ☺️
In closing, thank you for reading and we hope you all have a jolly merry Christmas! See you again soon!
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If you like our work, please consider supporting us on Ko-fi! There are monthly subscription ranging from $3~$50 CAD!
Support H9O6: An Indie Studio On Ko-fi. Ko-fi lets you support the people and causes you love with small donations
Thank you for supporting an indie studio like us; it makes a big difference as we would be able to create freeware and budget-friendly games for everyone! Stay tuned and stay hydrated!
















