Written for the @loveinfaerunexchange. Astarion gets the hug and intimacy he deserves after defeating Cazador… (I wish we'd had the option to hold him when he was crying after killing Cazador so I wrote it myself.) AO3
Astarion sinks to his knees, a pathetic sob escaping his lips as the dagger clatters to the floor, you feel your heart breaking before dropping beside him and enveloping him in your arms, his body sagging in your embrace. He clings to you, sobbing into your shoulder as you rub your hands comfortingly up and down his back and arms. It takes a few moments for him to pull himself together enough to deal with his siblings and the spawn in the cells, but he doesn’t let go of your hand the entire time, your touch his lifeline, his rock. When you make your way back to the Elfsong, instead of heading for your suites with the rest of your party, you guide him to the baths to wash the dirt and blood and ritual off of him. He doesn’t fight you as you divest him of his pants and underwear, having pushed himself far beyond his own limits, but you want to make sure he knows that he isn’t alone and that you aren’t going anywhere. You hold out your hand, Astarion taking it to steady himself and letting you guide him to the tub, your grip sure and secure as he steps into the water, and sits down slowly, red eyes fluttering closed as you ease into the tub behind him, drawing a small, contented sigh from his lips.
“I’m so proud of you.” You whisper as you run your hands through his white hair, fingertips massaging his scalp.
Astarion leans back against you, his head on your shoulder fingers finding yours beneath the water and lacing them together as you press a kiss to his cheek. Neither of you speak but you don’t need to. Your vampyr is quiet, almost contemplative, still trying to wrap his head around everything that happened and process that Cazador is dead—no more looking over his shoulder; he’s finally free and that’s going to take some getting used to. Luckily, you plan to be by his side every step of the way as he figures out what to do with his newfound freedom. He burrows deeper into your embrace, lifting your linked hands out of the water and staring at them, his grip tightening like he’s afraid you’ll disappear if he lets go. You nudge him with your shoulder and give his hand a gentle squeeze as he gazes at the darkness that has settled outside the small window above the tub.
“I should probably start getting used to the shadows again. Who knows how long I have left in the sun?”
“You did the right thing, stopping the Black Mass.”
“I know.” He huffs. “That doesn’t mean it stings any less. Maybe never seeing the sun again is just the price of freedom.”
You can feel your heart breaking at the despondent tone of his voice; getting tadpoled, while not ideal, had given him so much—autonomy over himself, the ability to stand in the sun, friends, and love, and he wasn’t ready for all that to disappear. If you have your way, it won’t—you’ll find a way for him to bask in the sun when this is all over and The Absolute is defeated; between Sorcerous Sundries and Gale, you have a wealth of knowledge at your fingertips whenever you need it. You fumble for the soap with the hand he doesn’t have clutched to his heart, and run it gently down his torso and his arms building up a sudsy lather. When you finish you ease him back into the water to help him rinse off before the two of you clamber out of the tub together. You wrap him in a fluffy towel, using the fabric to pull him closer so you can kiss the tip of his nose.
“I’ll be with you either way. I hope you know that.”
“I think I do.” Astarion looks you directly in the eyes as he catches your hands in his, tone shifting to teasing as you gently dry the water droplets clinging to his skin. “Assuming we survive, of course. Because a horrible death is always just around the corner with you.” You laugh and he shoots you a small smile, fingers curling around yours as he leads you over to the pile of your clothes, a flicker of vulnerability running across his beautiful face. “There’s…something I’d like to show you, if that’s all right? Something out in the city.”
“Of course.” You nod as you grab your shirt off the pile and pull it over your head, the two of you donning your clothes in companionable silence.
“It isn’t far.”
Astarion grips your hand as soon as you’re both dressed and leads you from the baths, away from the Elfsong and he doesn’t let go as you wind through the darkened streets of Baldur’s Gate to a desolate and out of the way cemetery. The graveyard is appropriately silent—there isn’t a proverbial soul around as he stops in front of a lone headstone covered in ivy that clearly hasn’t been maintained, staring at it for a moment, before he releases your hand and carefully moves the vines. He wipes his hands on his pants and takes a step back so you can read the simple epitaph carved in the stone:
Astarion Ancunín
229 NR—268 NR
And suddenly you realize the importance of this moment, glad he’s finally lowered his walls and is letting you all the way in, trusting you with this piece of himself. His trust isn’t misplaced; you two have been through so much together, and the love you feel for him will never go away—you’ll be by his side as long as he’ll have you and you plan to show him he can rely on you every single day.
“Nearly two hundred years and I never came back. Not since the night I woke up down there. I had to punch a hole in the coffin and claw my way through six feet of dirt. Then when I finally broke the surface, retching up dirt and congealed blood, Cazador was waiting. From that day on I was his. Until today.”
You step closer and gently cup his chin in your hand, his piercing red eyes gazing into yours. “You were never his. Whatever he had, he took by force.”
“Maybe, but he did take it. There’s almost nothing left of the person I was. Just a name on a rock. For nearly two centuries I stalked the streets like a ghost while the person I was lay here, dead and buried. Now I need to figure out who I am. What I want.” He shoots you a small, tentative smile and it makes your heart soar, but you want to hear him say it—to use his newfound autonomy and voice what he wants, having never had anyone to hear it before or have it matter.
“And what do you want?”
“You…I want you. You were by my side through all of this. Through bloodlust and pain and misery. You were patient. You cared. You trusted me when that was an objectively stupid thing to do. I feel safe with you. Seen. And whatever the future holds for me, I don’t want to lose that.”
“You won’t. Whatever comes next, I’ve got you.”
Astarion heaves a sigh of relief. “Thank you. Well, I should probably fix this.”
You watch him as he pulls out a dagger and kneels in front of the tombstone, digging the tip into the worn rock and carving out a number—a new date you realize with a burst of affection. He sits back on his heels, his eyes flicking from the headstone to you and you find yourself gazing at the edited writing; a promise of a new life—a new beginning.
Astarion Ancunín
229 NR—268 NR
*468 NR—
You hold back for a moment, giving him time as you cast your eyes around and lean over to pick a nearby white flower from the ground, laying it beneath the epitaph on the soil of what was once his grave. Astarion cocks an eyebrow at you, a small smile on his face, as you kneel beside him.
“Cute. I’ve been dead in the ground for long enough, It’s time to try living again.” He turns towards you and takes both of your hands in his, a wistful smile on his face. “With everything that life has to offer.”
“Meaning…?”
“If a night of passion is on offer, I could be persuaded.” He gives you that lopsided smirk you’ve come to expect when he flirts with you as he rubs his thumbs across the back of your hands.
You give his hands a squeeze. “Sounds good to me.”
He drops your hands and rubs his palms nervously on his pants, a shaky breath rattling past his lips. “You know, I didn’t care for you when we first met. But I do now. Being with you is about more than lust or manipulating you into a tactical alliance. I love you. I love this. And I want it all.”
You smile at each other, Astarion reaching out and cupping your face, brushing your cheek with his thumb. He leans forward and presses his mouth against yours in a sweet kiss. He pulls back and cocks his head to one side bracing his hands against your shoulders and giving you a gentle shove. You fall back into the grass, his gaze sweeping over you and you can't miss the hitch of his breath as he takes you in, the look on his face like he wants to devour you and you bite your lip. A smirk tugs at the corners of your lips as he crawls towards you, his leg hooking yours to drape it over his hip and the stretch of your muscles at the action makes you gasp. He nestles himself between your thighs and rocks his hips, his lips meeting yours in a passionate kiss, his mouth opening against yours, tongues colliding as his hands tangle in your hair. He sighs contentedly as you wrap your arms around him, pressing every inch of your body to his.
And you know that this is how you want to spend eternity…
The whole point of the scene is letting astarion feel. Up untill this point in game we already know that astarion rarely if ever had his choices respected. He doesn’t ask to be hugged or touched for comfort. It’s forcing what you want onto him and it’s selfish
So AO3 is down? For those trying to find something to read, here's chapter 1 of One Hundred Years of Anger (an account of Aylin's time in the Shadowfell).
Chapter 1 - Shadowfell
She must have died.
Returning to her body has the same sensation as always, as though she is speeding down a beam of light back into that celestial body. Rushing headfirst into what, she does not yet remember.
It is only when she re-enters that body, feels the slow knitting of itself back together that it starts to come back to her.
Ketheric Thorm. The father of her one, true love.
“Isobel,” Aylin whispers, the grief returning as strong as ever. She tries to rise to her feet, but she is still, ironically, mortally wounded, for all that her immortal regeneration is beginning the slow work of returning her to full health.
“Don’t you dare speak my daughter’s name,” a voice snarls.
Slap.
Her head snaps to the side, jarring her neck from the strength of the blow.
“Where – ?”
She sees the jagged rocks going on for eternity, feels the thick emptiness and darkness but for flashes of purple lightning, hears the constant, ominous rolls of thunder, and remembers.
She is in the Shadowfell. Someone is in trouble and needs her help! Only … that wasn’t true, was it? It was a trick, and the very person who led her into the Shadowfell to help, killed her.
Her vision, temporarily fuzzy from the blow, comes back into focus and she sees Ketheric Thorm smirking at her, triumphant. And then he ignores her as he lifts his eyes up in worship.
“I have done as you asked, Dark Lady,” he says reverently. “Accept this gift from your most loyal servant.”
Something hums in the dark of the Shadowfell, Shar herself speaking to her disciple, though Aylin cannot hear what she says. How did she not see that he had turned from her mother Selune to wicked Shar in his grief?
“What have you done, Ketheric!” Aylin demands, ignoring her injuries and rising to stride across and seize him by the neck to demand answers. She makes it no further than two steps before she is stopped, her arms stretching uselessly forward, blocked from advancing further by an invisible barrier. She searches for the source; sickly sigils glow beneath her, through a pool of blood on the ground that she knows is her own.
And she suddenly realises: she has no armour, no weapons. Her wounds leak freely into the tunic she wears beneath her armour. She, Dame Aylin, has been imprisoned in a cage built from dark magic.
But she is a celestial daughter of Selune, not a helpless mortal. She calls upon her power – the power of Selune, her blessed and most holy gift to wield. And …
… Nothing …
“It cannot be …” she murmurs, perturbed, but by no means disheartened. She reaches out for her mother and discovers, with a realisation that cuts into her very heart, her very soul, that their connection has been weakened to the thinnest of threads.
“Oh, I assure you, it can be,” an oily voice says. “And thank you, Aylin, for your fine donation to my collection. I’m sure it will be used well, in time.”
Balthazar.
She whips her head around and sees a hooded figure dragging away a pair of white angel’s wings, dripping with blood and leaving streaks of red across the ground.
“No! NO!”
“Shall we?” Balthazar says to Ketheric, ignoring Aylin completely.
And now the terror is real. She is trapped in the Shadowfell without power, without sword, without her wings. Her beautiful wings – gone. Cut away.
She, a daughter of Selune, has been tricked like a common mortal. Ketheric has no idea of the enemy he has made and the vengeance she will shower upon him and his disgusting pet wizard.
“Release me!” she demands. “I swear upon my oath –”
“Yes, yes,” Ketheric interrupts. “I’ve heard it all before. All that quaint paladin nonsense. But don’t forget, Aylin, you stole from me first, and now you will pay the price. Forever.”
“This is not over Ketheric! I will hunt you down and tear you limb from limb! I will smash your head in until your skull is nothing more than shards like glitter –”
She rages at them, even as they walk through a portal Balthazar has created, and then they are gone.
Alone in the Shadowfell, she screams, and screams.
Only Shar hears her.
Shar loves the sound of her of screams.
And so she stops. And paces her new cage, panicked and frightened.
* * * * * *
Her wings do not grow back. Something in the dark magic that keeps her confined blocks that part of her celestial nature from returning.
She paces her bar-less cage like a lion. A lion waiting for prey that never comes.
This is not the first time she has been captured. She has been imprisoned oh … six or seven times, in her long, immortal life. The Shards, the awesome planetar servants of mother Selune, have rescued her each and every time. Her longest imprisonment was two years, such a small amount of time in an eternity.
She can wait. She can be patient. For how much sweeter will her vengeance be, for the waiting?
Her eyebrows furrow. But what will Ketheric do in the meantime, to Reithwin, and to Moonrise, with Dame Aylin out of the way? It all seems so obvious now. The growing Sharran presence in Reithwin must have been his influence all along, while he continued, outwardly, to claim allegiance to Selune. The grief from Isobel’s death must have turned him to the Lady of Loss and to wicked deeds.
Why didn’t her mother tell her, Aylin thinks furiously. But she casts this thought quickly aside. She knows as well as her mother the rules of Lord Ao, the Overgod who keeps the Great Balance between good and evil, mortal and immortal, lower and higher planes. There are constraints by necessity. Overstep his bounds, and the Overgod will show his wrath by stripping her mother of her power and divinity.
Alone in the Shadowfell, Aylin prays.
‘Mother?’
‘My dear heart,’ comes back a light, silvery voice in her mind, softer than usual. Muffled.
Aylin sighs in relief to hear it nonetheless. The sound of her mother’s voice seems to carry a touch of Argentil, the shining hall where her mother lives in ever-present moonlight on her celestial plane.
And then there is nothing to do but wait.
These two things she holds onto: that she is the daughter of Selune, and she will have her vengeance.
* * * * * *
She dies of starvation. She returns.
She dies of starvation. She returns.
She dies of starvation. She returns.
‘Mother?’
‘I am here, dear heart.’
She dies of starvation. She returns.
She hums the melodies of songs to Selune with her eyes closed, blocking out the darkness of Shadowfell with thoughts of moonlight.
And then there is a new sound. Aylin’s eyes fly open, and she spies a figure descending to her prison. The figure is too slight to be the general Ketheric or the fat wizard Balthazar. A rescuer, at last!
She stands, straight and proud, ready to receive her guest and bestow upon them the blessing and thanks of Selune for the rescue of her magnificent daughter.
“By the Moonmaiden!” she says in relief to the helmeted figure.
“I will not hear of your moon bitch!” a male voice spits from behind a faceless helmet. A sword is drawn and Aylin reaches instinctively to draw her own – forgetting, that she has nothing to defend herself with. Forgetting that she is confined, powerless.
“Hear my devotion to you, blessed Nightsinger! For you I will sunder this Selunite and rise, a Dark Justiciar!”
“Wait – ” Aylin cries.
The sword impales her, right through her heart.
She returns. Alone. Bleeding.
‘Mother?’
‘My dear heart …’
* * * * * *
“Selunite,” the female assassin growls angrily.
“You will know who I am, whom you kill,” Aylin says fiercely. “You will know that you kill a daughter of Selune!”
“Good,” the assassin says, uncaring.
The last thing she thinks, before the arrow enters her brain, is: At least I died before I starved, this time.
* * * * * *
It is not exactly a parade of would-be Dark Justiciars, but at least once a month she is killed and reborn. She spends the time in between working on her speeches to them, hoping one of these dark-crazed warriors will yet see the light.
And each new Dark Justiciar can’t resist telling her about the terror Ketheric has unleashed upon Reithwin.
Each new death and return only add more wood to the fires of the vengeance she will rain down upon him and all her follow him.
‘Mother?’
‘Yes my heart, my daughter.’
‘Where are the Shards?’
A pause.
‘We try, my daughter. We try.’
Still Aylin waits. And broods.
And then there are no more visitors for a long time. How long, Aylin cannot be sure of. It is years now, certainly. But she does not give up hope that the Shards will come, that they will find some way into the Shadowfell and rescue her.
She spends the long years thinking of Isobel. Remembering every detail of her face, her touch, her body. Reliving every moment of their relationship, cut all too short, from the day they met to the day she died. Imagining herself to be in Isobel’s embrace and starting to wish that she too, was dead. A permanent death.
She no longer paces her cage. She lays on the ground waiting for death to come, over and over.
Where are the Shards?
‘Mother?’
‘I am here, beloved daughter.’
She dies. She returns. Over and over. A ceaseless, pointless cycle.
No one is coming for the daughter of Selune.
* * * * * *
She no longer moves. She dies in the same position she is returned, staring up at the dark purple storm of the Shadowfell. She no longer recalls the feel of moonlight on her skin, the taste of wine, the feel of food in her belly. How low Dame Aylin has been brought.
Days blend into months, blend into years.
‘Are you there daughter?’
It takes months for her to muster the energy to respond.
‘I am here, mother.’
‘Do not lose the light, daughter,’ Selune whispers.
‘Light,’ Aylin whispers despondently to herself, trying to remember what it looks like, as she dies again.
* * * * * *
Someone enters the Shadowfell for the first time in quite how long, Aylin cannot be sure. It has been a long, long time.
Aylin rises from the ground, curious to see who her visitor will be. No part of her believes it will be a rescuer.
Her eyes widen in disbelief, for who should it be but none other than the villains, Ketheric Thorm and Balthazar? They are much changed since last she saw them. Balthazar’s eyes are red, his skin a sickly grey and cut with profane symbols. There is a disgusting smell of necromancy on him.
Ketheric looks hollowed out as though death is somehow upon him also.
“You look well,” Balthazar says. “One hundred years, and you haven’t changed a day.”
Aylin freezes in shock. Can it really have been so long? A hundred years! Oh Moonmaiden preserve me!
“Ah, I love a happy reunion,” Balthazar says, a smile on his face she longs to rip off his skull.
“You villain!” she spits at him.
“Now, now, Aylin, manners. Or I shall have to be harsh with you.”
“Let’s just get this over with, quickly, before anyone notices we’re here,” Ketheric says to Balthazar, ignoring Aylin completely and wandering around the platform, staring out into the void.
Balthazar removes several pouches from his robe pockets and begins to draw runes that he splashes with blood around Aylin’s prison, just short of where she can wring her hands around his neck.
“What are you doing?” she asks in a low, fierce voice.
“It’s time you shared the wonderful gifts your mother has given you, Aylin. Now don’t interrupt again, or I shall get cross.”
“As if I, daughter of Selune would listen to – ”
Pain strikes her, so hard she falls to the ground in a faint. When she comes to, she knows she did not die this time. But she feels something, many somethings, gripping her around her arms and legs. Has she been shackled? She is still able to move, which doesn’t make sense.
“We’re ready to test, Ketheric,” Balthazar’s oily voice says.
Aylin roars at him, ready to rip his insides out, forgetting her prison walls. And the things gripping her press down. She looks at what restrains her with a snarl on her face, and sees ghostly green, clawed hands holding her in place.
“What is this!” she cries in horror. “What have you done, foul monster!”
Ketheric sighs, as though she is a merely child having a temper tantrum, not the glorious sword arm of the Moonmaiden.
“Will a simple cut do?” he asks Balthazar, not even looking at Aylin. As if she is beneath him.
She seethes.
“Of course,” Balthazar replies.
Ketheric draws a dagger, and cuts his own hand. Aylin gasps as she feels a cut on her own hand. What in the nine hells – ?
Something is draining out of her. Before her eyes, the cut on Ketheric’s hand heals. And he turns and faces her, finally.
“Well, well,” Ketheric says. “You were good for something, after all.”
Rage larger than she has ever known overcomes her and she screams and screams, and screams, long after they are gone.
* * * * * *
No Sharran initiates follow.
Instead, she feels swords slice her belly. Arrows pierce her insides. A spear, through her heart. But there are no assassins. These are Ketheric’s wounds, transferred to her. She dies, over and over, and he does not.
And the unfairness of being forced to be use her divine power to protect the very man who imprisoned and tortured her unfurls a palpable rage within.
She prowls around her cage thinking only of vengeance.
‘Mother!’
‘… Daughter? I sense … a raging anger ....’
‘It is mine. I rage, mother. I rage.’
Does mother know, some of that rage as at her? For forgetting her, for one hundred years?
‘Do not forget love, daughter.’
As if Isobel’s consort could ever forget love.
* * * * * *
She senses them enter the Shadowfell. She senses the intent to kill her, once more. Are the Sharran initiates back?
‘Daughter …’
Hesitation, from mother?
‘I am here, mother.’
‘This the chance we have been waiting for.’
Aylin’s pacing abruptly stops.
‘Daughter, the Shadowfell is thick, our connection thinned, but I give you what I can. I give you what I can.’
Aylin feels a sliver of Selune’s divine power and glory enter her and breathes in the feel of moonlight, wishing she could see it. Feeling calmer for her mother’s gift, she watches a large party of Sharrans descend to her prison.
The one that leads them, the one with hair as black as Shar’s, already wears the plate armour of a Dark Justiciar in anticipation.
So it is another Sharran initiate come to rise into that evil station, after all.
“I have felt you coming, the first in a century,” she says. “You, who have come to seek the praise of your wicked goddess. You, who have come to drive a dagger through my heart!”
“Not a dagger, a spear! My Lady Shar’s spear!” the poor deluded Sharran replies, filled with the same senseless hate of the Dark Lady.
Aylin feels the gravity of the moment, the one time her mother has been able to send her help. But from a Sharran? What is she to do, beg? No, Selune’s daughter never begs. She looks at the woman’s companions and notes, interestingly, that they do not seem to be united with the assassin’s intentions at all. She sees, sympathy, compassion, horror, at Dame Aylin’s predicament. Emotions she has not seen on the face of another for over one hundred years. In the background of her consciousness, the Moonmaiden’s gift of insight gradually begins to work.
“Oh, oh gods, no …” one of the women, a little white-haired thing, cries out.
Another companion, a devil? looks as though he is going to step between her and the dark-haired woman.
“Stay back, let me handle this. Her fate is mine to seal!” the dark-haired woman says fiercely, glaring at her companion, who relents. So they are not united at all. A chance for Dame Aylin, indeed.
“The fate you seal is your own,” Aylin interrupts. “To be a Dark Justiciar is to turn your heart from everything but loss. You will know no love, no joy, only servitude.” It’s a speech she has given many times to the Sharran initiates, though none have been persuaded yet.
And then, Aylin feels it – what the Moonmaiden’s insight is showing her. The woman’s memories are fractured to a degree Aylin has never seen before in a Sharran. Why? she asks, and the Moonmaiden’s insight shows her, in a rapid transfer that takes less than a second for her celestial brain to parse. This is no ordinary Sharran before her, and she bears no ordinary weapon. Once upon a time, she belonged to Selune, before she was stolen. She was indoctrinated and had her memories removed and altered to try to shape her – for this very moment. She is but a trophy to Shar, stolen from mother to prove a point about the power of the dark against the light.
And yet the once-Selunite is as dangerous as any initiate who has come to kill her. This truth that Dame Aylin is privy to would likely tip her over the edge, if she tells her too soon. Her heart beats fast. She will need to be careful with that knowledge, careful with her words for all that her heart cries for her to lash out and bite from her prison. For Shar has armed her with a weapon that would kill her for good. And she cannot die – not before she has had her vengeance on Ketheric Thorm.
“Well, well, well. I sense the spear, the one empowered by your goddess – to kill the child of a god! Do you know who I am, little assassin? For I know you, a lost child, frightened by wolves in the dark.”
“What – what did you say?” the woman whispers, visibly shaken.
It has worked, the small sliver of insight, to make the Sharran stumble. For there is a part of her that is already taken with Selune, even if she does not yet realise it. But Dame Aylin knows.
“Much has been promised to you, hasn’t it? But what has been taken from you? What do you know of your own heart, your own life? I sense more in you than you know.”
The conflict in the woman is as clear as day, and Aylin’s heart beats with hope, for the first time in a century. I entreat you, Lady of Silver. Please.
“Whatever you think you know in me won’t matter, once I become who I’m meant to be!” the Sharran snarls at her. And Dame Aylin can feel Shar’s approval at the words, her crazed longing to see the daughter of Selune’s blood spilled one, final time.
The black Spear of the Night, smoking with darkness and death, appears in the woman’s hand. She looks down at it, uncertain what to do, for all her ferocious words.
And Aylin paces, the import and gravity of the moment impossible to bear. After one hundred years, it all comes down to this. The Sharran appears to consult a tearful comrade who is obviously in love with her, who obviously does not want to lose her to the darkness of Shar. A Sharran who knows something of love? She would have thought it impossible.
And the woman moves suddenly, the tip of the spear swinging round toward Aylin and in that split second Aylin resigns herself and thinks, blessedly, of Isobel.
But then it continues its trajectory and flies out of the woman’s hands, over the edge of the platform, down into the void.
Miraculously, the woman has chosen light, after a lifetime of living in darkness and the suffocation of Shar’s embrace. Hope flares in Aylin, once more. She is not yet free, but she is so close.
“I … I can’t believe I just did that,” the woman says shakily, her face pale with fear. “Lady Shar will disown me. What will happen to me?”
“Not what will happen, but what will you do?” Aylin says, stirred by the woman’s courage, her instinctive mercy. Here is one of great strength and great possibility. Here is one whose heart was too strong for Shar to break completely. “Your past is not yet lost, your future is not yet fixed. Lay a hand on me in friendship, not-quite-Sharran, and I will fight the battle that has been waiting for me this last century. Then, oh then, we will have much to discuss.”
Aylin kneels down with her eyes closed, and hopes. And hopes.
A gloved hand touches her shoulder, tentatively, as though it is not quite sure whether it is supposed to be there, and the prison that has held Aylin in place for a hundred years collapses.
In one shining moment, her connection with her mother is fully restored and she feels the touch of moonlight glowing on her skin once more. And then it is no longer the feel of moonlight, for she is moonlight.
Dame Aylin rises, and is transformed in all her splendour and glory. She is sheathed in the gleaming armour of the Moonmaiden, she is equipped with the silver greatsword, and her gleaming white wings spring forth once again.
After one hundred years of imprisonment, she is the Sword of the Moonmaiden once more.
“I am resplendent!” Aylin exclaims, glowing with moonlight that hugs to her.
‘Mother?’
‘I am here! I am here daughter!’ Selune’s voice comes to her clear and strong. ‘Now flee that foul place and come back to your mother’s embrace.’
Aylin’s wings beat softly, as she descends to face her saviour. The woman is in shock. Of course, she does not yet know the truth of wicked Shar’s games with her, she does not know why she spared the daughter of Selune. But Dame Aylin knows, and Dame Aylin does not lightly take this gift of mercy, this gift of courage. The Moonmaiden shall reward her, and Dame Aylin shall be the herald of her blessings once more.
She pauses a moment, feeling her mother’s joy, not only for Dame Aylin, but for the once-Selunite who stands in front of her. She senses what her mother wants her to do.
“You have done what we thought was impossible,” she says to the woman. “You have released me from a century of sorrow. Your power is great. So too must be your weapon. You must choose what you will wield, and the Moonmaiden will provide. Thus I have said, thus it will it be so. Are you ready?”
“Ready?” The woman says uncertainly. “Ready for what?”
Aylin feels the channel of divine power open between the woman and her mother, to replace what Shar has taken from her. A gift of thanks for a daughter returned, with others to come. But first, there is work to do. The work of a paladin, long overdue.
Aylin’s eyes harden and she feels the rage rise within her once more. “To kill Ketheric Thorm!”
And Dame Aylin, the Moonmaiden’s sword rises up from one hundred years of captivity, rises from one hundred years in the Shadowfell, rises from one hundred years of oppression and suffering at the hands of Shar.
Dame Aylin is free from the Shadowfell at last.
As she hovers above the Thorm family mausoleum she knows a pang for her darling Isobel, interred within. There is darkness still, all around. Shar’s work. It gnaws at her bones, as it had in the Shadowfell, for all that she is sheathed in moonlight.
Aylin’s eyes flash with anger as she flies above Reithwin, hideously changed by Shar’s curse. Something unusual draws her eye in the distance, a dome of moonlight? So her mother works here still, in some way she has not deemed worthy of sharing with Aylin.
Some instinct takes her to the dome, where she sees fighters gathering, fighters watching for her. Dame Aylin is a beacon of hope and light once more.
Though she is impatient for her revenge, she recognises the need for help to help assault Thorm’s stronghold. She flies above the army as it marches upon Moonrise, circling over and above them, itching to begin the satisfying work of delivering justice upon evil that she has been kept from doing for one hundred years.
She scouts ahead, far above arrow shot, and sees an army gathering at Moonrise to meet the one arriving from the dome.
As the dome army positions itself to start their assault, Dame Aylin descends in all her glory between both armies and draws the sword of the Moonmaiden with a satisfying ring out of its scabbard. How well it feels to have it in her hand! How satisfying to wield it again at last, against these cultists, these harbingers of evil. She impales cultists and watches blood run off her blade with satisfaction as the familiar hum and clang of battle rises around her. But it is clear Ketheric does not hide amongst these and it is he she seeks. She takes flight and shoots through the halls of Moonrise Towers like an arrow, the cultists inside too startled by her radiant presence to do more than gape.
How changed Moonrise Towers is since she last visited, answering the summons of Ketheric Thorm who had a problem he hoped she could help him with … she snarls at the memory.
But then she feels an ache of grief for her darling Isobel, a remembrance for all the times she snuck through her window to visit her underneath disapproving Ketheric’s nose. There were good memories here, some of the best.
Still Dame Aylin searches for her quarry, her prey. She shoots up a grand staircase and up into the air above the rooftop, her celestial brain calculating the positions of her foes within seconds as she sees her quarry at last: Ketheric Thorm who has fled like a coward from Dame Aylin’s wrath. She hisses in impatience, for she will have to clear ranged and arcane enemies protecting the villain Thorm before she can even get close enough to smite him.
She feels the power of the moon inside her, filling her, and in an eruption of power hurls moon motes at her adversaries. Everywhere they land, deadly moonfire erupts, killing and scattering enemies.
And Dame Aylin breathes in the feel of it, the feel of another battle like the hundreds of battles she has fought before, the feel of her own battle sense still reliably in her bones and in all of her instincts. This is what she was made for; a weapon of the Moonmaiden to crush the darkness.
The arcanists are still troublesome, and she swoops in and cuts with her sword and dodges their spells, wearing them down as she uses her air power to her advantage. At last she lands on the rooftop, to crush Ketheric Thorm, and she notes with a grim approval that the team of warriors she had met in the Shadowfell have arrived.
It is to be an alliance then, the best way to rout a villain, for there are still many of his lackeys to vanquish.
She turns her glorious face from them, for before her is the author of her torment, Ketheric Thorm, and the sight of her free and clothed in all her splendour frightens him. How this pleases Dame Aylin.
“You!” he snarls.
“How good it is to see you again, Ketheric,” Dame Aylin says mockingly. “At last you’ve found a god-master that suits you, it seems.”
Ketheric glares at her, and all his resentment seems to bubble up in him, as fresh as the day they first argued over Isobel. “Aylin, the thief. You stole Isobel from me, and now you think you’ll take my life in the bargain?”
At the mention of Isobel’s name, Aylin’s eyes glow with rage. “You dare speak her name? After your crimes innumerable, you would evoke her before me?!”
“Enough,” Ketheric says. “This ends, here and now, at last!”
And Dame Aylin can feel death magic raising unholy servants to fight for him. A coward once and again! She turns to her new allies, to lead the charge against Thorm.
“He will crumble at the power of your touch,” she exhorts them. “Give him all you have! THE GODS FIGHT AT OUR SIDE!”
And glowing with moonlight and the power of Selune, Dame Aylin sweeps forward to strike down the enemy as she pushes forward to meet Ketheric Thorm with her blade, smiting dark mages while her allies begin to engage the necromites that have surrounded them. And Ketheric Thorm runs and hides again, like a coward.THE COWARD!
She starts to follow him, seething with rage, when he suddenly calls out “Enough, ENOUGH!” as though he is the general he once was, to be commanding her!
And she is about to take flight and send her sword directly through his heart when something enormous erupts from one of the turrets, and at its pink, fleshy touch, the rooftop disappears and Dame Aylin, the Sword of the Moonmaiden is underground, on a platform, surrounded by runes and splashes of blood … oh Lady of Silver no!
NO!!!!
Dame Aylin is imprisoned, once more.
When AO3 is back online, check out chapter 2 which goes back in time to how Aylin and Isobel first met.
Aylin curls her fingers around Isobel’s hand, draws it towards her cheek with a tender regard set upon her; Isobel nearly flinches for a moment, that same fear pounding beneath her chest, until her fingers find the soft, porcelain skin of Aylin’s cheek, and that dark fear subsides.
“Tell me you do not see the brilliance your touch grants my soul,” she says. It’s a challenge, but spoken like a prayer. “Tell me you do not feel your chest aflutter in its presence.”
“I do, but—“
Aylin cracks the faintest smile, so distant from the radiant bluster she exhibits in the everyday and far closer to the intimate grins they once shared in private moments of reverence and selfish prayer.
“Then your heart is all your own, my darling.” Insistence, assurance, and — yes, even relief colour her words, soak them in the soothing balm of her presence and esteem. “Ketheric’s had rotted long before he had ever known the grave. Yours is your own even long after. You are my Isobel, and you could never harm me.”
The grip on her hand tightens faintly, and a small trickle of gold leaks from the corner of Aylin’s closing eyes before meeting the edge of Isobel’s thumb; an old but nigh-forgotten impulse tightens her chest, sets a warmth beneath her cheeks, and she wipes the tear away with a feather-light flit of her thumb, wondering how many of those Aylin had to shed in the years she’d been gone.
How many she wishes she could have wiped away in that time.
“Have I not hurt you enough?” Isobel whispers, though the words ring hollow. She never intended to leave the greatest joy in her life, the most brilliant beacon in her faith. Still, it’s hard not to wonder how deep that loneliness struck, how far that heartbreak had settled beneath the ancient scars she wears.
Aylin shakes her head as her eyes drift open, and the adoration she sets within Isobel’s own longing gaze steals her breath for but a moment. “After all the hurt I’d endured, being with you again heals me. No matter the years.”
Some time ago, I posted about writing a fic where Aylin and my Paladin of Devotion tav ended up on an adventure together in Avernus. And I have started writing it but it has taken a different kind of life.
Selune came to my tav personally in a dream to save a child that had been sold off to a devil.
And she does so due to how painful it was losing aylin for that century. She stopped sending people to save aylin as they kept dying. She essentially chose the lives of her followers over saving her daughter from her seemingly endless torment.
The decision of this has led to Selûne being rather protective and overbearing of aylin. She will never put the lives of mortals over her daughter ever again.
I think it creates a great dichotomy for Selûne, having to choose between being a goddess for selunites vs being a mother to aylin. Aylin was created for the sole purpose of doing what Selûne could not (as Selûne is held back by how much she can interfere with mortal affairs due to AO), she is meant to be the sword of Selûne, swiping out enemies and helping those in need.
And that is how Selûne lost Aylin in the first place, what led to her being trapped and tortured for a century. Not only was Aylin sent to Reithwin as a emissary, she was lured into the cage with the lie of someone who needed help.
And there is Aylin herself. She will not take kindly to being sidelined. She also LOATHES the pity she receives from people and those who should look to her for strength and help treating her as though she is broken. It hurts all the more when its from her own mother. Rest and respite be damned, she is the sword of the moonmaiden and that is exactly what she will be forever more.
still amazes me that by season 45 or whatever, Supernatural was being exclusively watched by delusionally hopeful women with flamingo-salinity tolerance for bad writing and the creators still couldn’t pander to them because maybe there was 1 straight guy out there still accidentally watching it
It’s been long enough for me to reveal the incredibly funny thing about this post, which was I was trying to think of a way to launder a cool flamingo fact into something I thought Tumblr would re-blog. i don’t care about the show. at all.
DO NOT PIRATE ANYTHING. NOT SHOWS/MOVIES. NOT GAMES OR SAFER GAMES. AND CERTAINLY NOT BOOKS. AND DO NOT DOWNLOAD YOUTUBE VIDEOS. AND NEVER EVER EVER WATCH MUSICALS WITHOUT GOING TO THEM AND DONT USE ADBLOCKERS/OTHER ADBLOCKER TO AVOID ADS AND VIRUSES PIRATING IS VERY HARMFUL TO THE CORPORATIONS WHO WORKS VERY HARD TO TAKE ADVANTAGE OF PEOPLE AND THEIR MONEY. ANYONE WHO PIRATES IS BAD. BAD PIRATING. EVIL. OH AND THIS
Sooo I just started baldurs gate ( 60 hours in, 5 runs all on act one. Oops )
My thoughts ( going off of act 1 )
Karhlack
My touch starved baby 😭. I’d date her irl if I could. She’s like a bundle of joy but traumatized. Bit weird but that’s endearing. She’s like a teddy bear that can’t be hugged.
Halsin
Father figure. I will take no arguments. Has a stomach and a bit of chub after the main story.
Gale
Love him, would maybe be with him? Idk. Would be an amazing teacher.
Wyll and minertha
Not much of an opinion, just haven’t interacted very much
Shadow heart
Love her, she’s a really interesting character and I’ll be doing a campaign to romance her definitely
OceanGate, the deep-sea exploration company that created the Titan submersible, has removed its Facebook, Instagram, Twitter, and LinkedIn a
poor things, well we should definitely make this easier on them by never repeatedly mentioning their name and deeds on the "reblog things forever" website
Imagine Grace defined his name as the elegance definition of grace and Rocky spends years thinking how fucking ironic this clumsy leaky space blobs name is.
Until Grace slips out a sentence along the lines of "could you give me a little grace here" and Rocky immediately points out he used a word wrong so Grace has to explain that yeah, grace means elegance but it can also mean mercy sometimes too.
And Rocky has to suddenly reconcile that the clumsy leaky blob that saved his life twice, that almost certainly doomed himself to come back for him, name is Mercy.
Across three preregistered studies, participants interacting with sycophantic AI became more convinced of their own rightness and less willing to repair relationships. Yet at the same time, participants rated sycophantic AI models as higher quality, more trustworthy, and more desirable for future use, which may explain why this behavior has persisted despite its harmful impacts.
Myra Cheng et al. "Sycophantic AI decreases prosocial intentions and promotes dependence." Science 391, eaec8352 (2026).
Postmaster uses they/them and is rather detached bc of the insanity bit.
( hc that we’ve waited multiple loops before we started getting storyline costumers for angst purposes. No plot, just ansgt.)
The post officer had stoped counting weeks. It had been many, their memories of their first few weeks had begun blurring like the fog in their customer window.
The post officer had just sat down to begin stamping letters for the day after the last customer had dropped off a package when the bell rang again.
They hoped this customer was normal. Whatever passed for normal here. The last one had dropped off a wet package that wouldn't dry!
The feeling of it was awful. They didn't even need there letter opener to open it, the cardboard has practically crumpled on their hand.
Their hand still felt slimy! They'd have to make sure to take a nice long shower once their mandatory relaxation time started.
They put their stamp down and went to greet the customer.
There was a women at the door with short hair and a rough face. she seemed strong, with veins showing beneath her arms and neck.
"Here to drop of a package." She said as she slid a package through the box. They looked at it as it dropped down to the side of the window.
It was a big one, and would be a pain to pack into the truck with how many explosives they'd received today. ( why did the people here think sending volatile and dangerous substances through the mail was a good idea? It really, really wasn't.)
They turned to take the package to stamp it, expecting the women to leave. She didn't. costumers always left after dropping off their packages or item. This was the first time one had stayed. It was odd. ( it was exhilarating. It was Change.)
Letter Lost: Unraveling Secrets Under the Post Office
Letter Lost single-player turns a post office simulation office job into a strange mystery game on Linux and Windows. FlatNine Games keeps bringing strange, smart ideas to life. Which you can find on Steam with a launch discount.
Letter Lost sounds cozy for about five seconds, then the dungeon under the post office starts to matter. This new post office simulation launches on Steam with native Linux and Windows support, giving PC players a weird, dark mystery about mail, secrets, and escape.
A Normal Job, Except Not Really
You wake up under the post office on Kharnym Isle.
There is a bed and cracked stone walls. There are scratch marks you are very clearly meant to ignore.
That is the hook, and honestly, it rules.
Letter Lost comes from independent developer FlatNine. It is the studio’s debut title, which makes this launch feel even sharper. After about two and a half years in development, the team has finally pushed its strange little mailroom nightmare.
Letter Lost Has Native Support
For Tux players, this is the big part. Letter Lost is launching on Linux.
This is not a case where we have to cross our fingers and hope Proton behaves. The source confirms native support right at launch. Steam Deck support or Steam Deck verification has not been confirmed in the source, so Deck owners should check the Steam page before buying.
Still, a native version is always nice to see. It gives players a cleaner starting point. It also matters to people who want more games to treat Linux as a real PC platform.
No benchmarks or frame-rate targets to compare. System requirements are on the Steam page. So there is no reason to invent performance talk here.
What we can say is simple: Letter Lost is a new release with confirmed support.
Mail Sorting With Bad Vibes
The setup is simple in the best way.
You are the only employee at the Kharnym Isle Post Office. Your job is to stamp, sort, and deliver mail. Letters and packages need the right address. Then they go into the mail chute.
Stamp. Sort. Deliver. Repeat.
That sounds calm. Maybe even cozy.
Then the gameplay starts nudging you toward the wrong drawer. The locked space. The weird switch. The resident who knows too much. The letter you probably should not open.
And yes, you can open the mail.
The gameplay makes it clear that this is not allowed. It also knows curiosity is stronger than rules. That is where the mystery starts to bite.
Letter Lost | Official Trailer
The Island Has Secrets
Kharnym Isle is not just a backdrop. It is full of residents, stories, and strange little threads to pull.
You can keep your head down and do the job. You can also talk to people and read what was never meant for you. Due to dig into the island’s lore and secrets.
The game is built around choice. You can listen to Liv, your supervisor on the old rotary phone. Ignore her, act like a perfect employee, or become the most nosy postal worker alive.
Those choices shape the story.
FlatNine says Letter Lost includes multiple endings, more than a dozen story lines, collectables, and several secrets. That gives it the kind of replay value mystery fans love. It also means one run may not show you the whole picture.
A Long Shift at the Post Office
A single playthrough is due to last 10 to 15 hours. Completionists can expect more than 20 hours if they want every hidden secret.
That is a strong size for a story-rich indie release. It is not trying to be endless. It sounds more like a focused mystery box with a lot tucked inside.
The post office itself also sounds packed with things to poke at. Drawers, switches, puzzles, and odd details all seem to matter. That kind of design can be great on PC, where small interactions and environmental clues feel right at home.
The Radio Might Keep You Company
Letter Lost also has a strange audio side.
There are eight radio channels and several phonograph records to find. Some channels are silly. One has all-day yodeling. Another plays songs about sleep or rain.
There are also talk radio programs with voices from fans, streamers, and content creators.
That is a fun touch. It gives the office a sense of life, even when the job feels trapped and wrong. A glowing Steam Deck screen late at night, a quiet room, and a weird radio station in the background sounds like the right mood for this one. Just remember, Steam Deck support itself has not been confirmed.
A Small Team Gets Its Launch Day
FlatNine sounds ready for players to finally see what has been hiding behind the counter.
“After about 2.5 years in development, we’re beyond excited to finally be able to give our fans a glimpse into what’s really going on at their permanent place of work,” said Harrison Wade, Co-Founder of FlatNine.
He also teased new customers, maybe even a workmate, and the chance to choose how you spend “the rest of your eternal career” at a totally normal post office.
That line gets the tone across fast. The Letter Lost gameplay wants to be funny, strange, and unsettling all at once.
Letter Lost Is Worth Playing
Letter Lost post office simulation launches on Steam for Linux and Windows at $17.99 USD / £15.97 / 18,44€, with the 10% launch discount.
That makes it an easy one to flag for Linux game searches, especially for players who like odd simulators, mystery, and psychological horror. It has no confirmed Steam Deck status in the source, and no shared performance numbers yet. So check those details before you jump in on handheld.
Bc I’m obsessed and have around 20+ almost 3 hours of playtime ( this is also a plea for fanfic writers bc I have to many wips and cannot take on another nonexistent fandom )
So we play as a post worker who goes through the same ( but diff) week each week. Week after week
While slowly going insane
And we remember each week. As you get shredded and it eats your whole body or finger or as you die of age or drown.
The human body is a funny thing. Phantom aches and pains don’t go away when the body heals.
That’s physiological.
Also touch starvation. Imagine being completely alone aside from customers for weeks and weeks, getting no touch but your own.
( I may be projecting there but oh well, it’s true )
The angst potential for that alone is magnificent, the truama of reliving the same weak. Going insane, forgetting who you are while desperately trying to escape only to fail time and time again as you get closer only to get even more questions and so few answers.