staring at the dessert menu and twirling my hair and going "should I be baaaaddd" until the autistic girl I'm eating with says "there is nothing bad about eating dessert. it is a morally neutral action"
AnasAbdin
I'd rather be in outer space 🛸

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shark vs the universe
Lint Roller? I Barely Know Her

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Acquired Stardust
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izzy's playlists!
styofa doing anything

@theartofmadeline
YOU ARE THE REASON
he wasn't even looking at me and he found me

Kaledo Art
cherry valley forever

Love Begins
todays bird

oozey mess
hello vonnie
Misplaced Lens Cap

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@janwaso
staring at the dessert menu and twirling my hair and going "should I be baaaaddd" until the autistic girl I'm eating with says "there is nothing bad about eating dessert. it is a morally neutral action"
here's another idea for a poll! I think this will have some interesting results. this sentence is here to pad out this paragraph so people who don't read posts will be more likely to accidentally miss these instructions. if you're reading this, please select option eleven. here's another sentence to make this block of text look longer. anyway here's my fun poll idea!
try to create a normal (bell curve) distribution
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the problem with fantasyposting on here is the amount of people who try to "um actually" you on the basis that your post doesn't comply with the rules/mechanics/worldbuilding of dungeons and dragons
Average Deep Space Nine A plot: "What are you willing to sacrifice for the chance at a better world? Who are you willing to hurt? Will the pain you cause now outweigh the peace that it might bring? When both choices are bad, and you do what you think is best, can you live with yourself after? Could you live with yourself if you made the opposite choice?"
Average Deep Space Nine B plot: "What do we do with all this hot sauce!?"
UBI needs to happen. via antiwork
I think most importantly, it would give us the leverage to say “no”. To walk away from bad jobs and abusive managers. To refuse to work in unsafe environments. To demand better pay.
To demand better, because the options are no longer “suck it up” or “die”.
The counter-argument: Not having UBI is in the interests of those in power who want to do anything to the people they are in power over in order to remain in power.
If the greed of the few should come before the need of the many.
It's actually super unethical to keep a peeve as a pet
yes!!! thank you!!! I hate when people do this, it's one of my uh... one of my... oh no...
starlight and trixie comic
i'm breaking the author's silence to address these tags directly, because i've seen similar responses a few times. your context is part of you. you like your favorite band because you found them somehow. you speak the languages you speak because somebody else taught you. you feel the way you feel because you have memories and experiences. shaving off pieces of yourself will not reveal a truth at the center, and will only make you feel less like a person worth being. you will never shed your context or influences, anymore than you will ever become younger or undrink a glass of water. but you are free to create as much additional context as you like. build yourself outward instead of digging for yourself at the center. trying 100 new things will give you 100 more data points on what you like, don't like, think, believe, feel. it might begin to reveal an image of yourself that you can recognize, respect, and love. your life is not an object to be kept clean, it is an ongoing action that you get to control. also that's starlight glimmer not rarity.
if you build “community” around hating other people, just know that the second you step out of line—regardless of your moral uprightness or the hypocrisy on their part—you’re the next person they’re going to tear to pieces.
Olive Garden... When you're here you are nothing but a fucking sex object
happy pride from the trans flag on the floor in deep space nine
I always say: Star Trek: Deep Space 9 started in 1993 and ran until 1999, and the trans pride flag was designed (by Monica Helms) in 1999.
The carpets on Deep Space Nine aren't Trans Pride flag colored: the trans pride flag is Deep Space Nine carpet colored.
gravity is widely known to be a purple element
celestia is such a funny character like she's constantly manipulating twilight and friends to do shit instead of just asking and you could arguably frame that as being bc she's a "god" and pushing fate to her design or whatever, except that she engages with the group like a normal and relatable person, which makes it more like villainous machinations, except 90% of this manipulation goes towards things like "I don't want my party to be boring shit again. put my little country girl blorbos in there with zero prep so they fuck it up bad"
you think you've fucked anything up around princess celestia and she's like heh. no worries. all according to keikaku
Celestia instantly makes more sense as a character when you ignore the princess stuff and remember that she's a 1000+ years old wizard. Of course she does manipulative trickster stuff to teach moral lessons and/or cause chaos to amuse herself, that's classic wizard behavior. Of course sometimes she's actually socially awkward and bad at personal relationships and has bad ideas that she thought were good that result in her eating shit embarrassing style, that's classic wizard behavior. Of course she lets the aristocrats and nobles run around being assholes she's still running on wizard advisor programming, she's basically trying to merlin the entire upper class of equestria instead of just a king and some knights. "Yeah uuhhh we'll release the incarnation of chaos himself from his ancient prison because we think this shy girl can be friends with him", terrible plan if you're thinking like a ruler, amazing plan if you're thinking like a wizard. Just look at Canterlot 'Castle' for five seconds and ask yourself if that's in any way a castle. No. Wizard tower, yes. Wizard.
You are so right actually
"'I don't know' isn't an answer" alright man then I'll just. Fuckin. Enter my philosophical mind-palace and check the fuckin akashic records. Real quick lemme just catch and cook and eat the Salmon of All Knowledge. Tell me ur question again so I can real quick climb to the highest branches of the Yggdrasil and lay it at the feet of Freda the all-wise Queen of Heaven. Dickhead.
It's actually a bit surprising to me that we haven't seen contemporary meta brainfuck indie games do more than they have with 1990s point and click adventure games' penchant for developer-intended softlocks. That feels like something you could very easily spin as Saying Something.
Honestly, having grown up with this bullshit is probably a big part of the reason I'm fascinated with player-hostile game design. Giving a puzzle three different solutions with fully voiced and animated reactions to each, except two of those solutions render the game unwinnable in ways that won't become apparent until hours later is a level of "fuck you" that most modern games with pretensions of player-hostility can only dream of!
@lunchm34t replied:
what adventure games softlock you like that?
I'm usually loathe to suggest TV Tropes as a resource, but given that only a person who's entirely unacquainted with the genre would be asking that question, a primer is probably warranted. Check out the Unwinnable By Design article and read the preamble for context on the types of softlocks we're discussing, then hit either the "Sierra" or "Infocom" links (yes, those two publishers each have their own dedicated sections!), pop open the "Cruel" tab, and get ready to read some stuff that makes you mad.
There really is only one correct way to play some of these games huh.
A critical piece of context that a lot of modern gamers completely miss is that Douglas Adams' adventure games are works of parody not only in terms of their narratives, but also in the sense that they're rather vicious parodies of adventure games as a genre. Each of their absurdly obtuse puzzles is lampooning some puzzle design trope or set of tropes that was legitimately commonplace at the time they were made, and many of the really nasty bits are crafted specifically to piss off experienced adventure game fans who otherwise wouldn't get caught out by that sort of thing. They're outliers in the genre only in the sense that they're putting forth extra effort to be annoying about it – most games of the type pull the exact same shit entirely without remark!
(Honestly, the player-hostility of Hitchhiker's Guide to the Galaxy tends to be tremendously overstated owing to a combination of effective marketing and the fact that it's the only adventure game from that era that any significant number of current-gen gamers have ever actually played. In terms of sheer fuckery it's considerably friendlier than stuff like, say, Codename: ICEMAN.)
were these like, rented out blockbuster-style and the devs got a cut out of said rent, or
It helps to understand that point and click adventure games are one of the first genres the Git Gud crowd really fixated on, and a lot of these early design trends revolved around catering to that crowd. It only got reframed as a genre for filthy casuals in the wake of a demographic shift in the mid 1990s that saw the genre's player base skewing strongly female; it's practically the only example of a video game genre's reputation flipping directly from "hardcore" to "casual", and one of the most striking illustrations of the fact that which kinds of games are considered "real" games is more about identity politics than mechanics.
Deeer
A YTP of a bowhunting instructional VHS. I picked up a copy of this tape at a flea market and was delighted to find that it had been digitized and uploaded to YouTube.
Initially I had some inexplicable technical headache with the project file and had to start the whole thing over, but I'm happy I could preserve what I'd started and produce a hefty 10+ minute video.
Full YTP with captions here!
Thanks <3
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