Do you still like grinding?
Now playing final fantasy tactics, while I love the game 5/5, the sluggish progression system, low loot percent chances, palette swapped enemies at higher level is just filling playtime. So I'm just gonna finish the story which I enjoy.
This was great in the 90s -early 2000s when gamers had the time but less studios, console and gens = less games, plus storage space limited the amount of scripted content.
People grew to enjoy grinding and got a taste for it.
Modern day games with Dungeon crawling like diablo 3, disgaea 4/5 etc. carry this tradition further with procedurally generated maps, enemies and loot.
I like what the Witcher 3 has: cleverly disguised side/fetch quests with stories(contracts), ways to kill enemies way over your level (percentage damage).













