So I've decided to take the plunge into ttrpg design by joining @binarystargames' Minimalist RPG Jam (which you can find on itch.io here, if you're interested in participating or in just seeing what is submitted). It's very exciting, and I'm looking forward to really truly designing my first game!
However, instead of doing something reasonable, like making a single page ttrpg, the only thing my brain is letting me think about is a combination of The Quiet Year and Free From The Yoke, where the players take on the role of being representatives in a democratic assembly in a city recently freed from the Evil Empire(tm).
My plan is to have two interacting stat systems, one representing the actual representatives and another representing the community they, well, represent. Additionally, I plan to have the game be GMless by using the same system as The Quiet Year to establish events that the players have to address that affect their community stats. All tied together using a PbtA-style moves.
I will occasionally be blogging about my process and stuff too, both to keep a record and make sure I'm keeping up with actually doing it and not just spinning my wheels.
We'll see how it turns out.





















