Tf2 mercs ranked out of 10 on how much they need therapy
Spy: 5/10
Sniper: 6.5/10
Medic: 8/10
Engineer: 2/10 (the most well-adjusted little kreechur)
Heavy: 7/10 (has extensive trauma, but okay coping mechanisms already)
Demoman: 10/10 (go directly to rehab do not pass go do not collect $200)
Soldier: 10/10 (needs schizophrenia meds)
Scout: 9/10
Pyro: 10/10 (least well adjusted little kreechur)























