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@mechanicalsamsara
Scandalous...
9cbffs 2026 book bingo
RULES:
interpret these prompts however you want
each book counts for one square only. No repeats
no rereads. First time reads only
audiobooks, ebooks, graphic novels, comics, webnovels, whatever, fine
the other book bingos don't allow fanfiction so I'm going to say sure, you can read fanfiction, but it has to be over 50k and you have to mock up a cover for it. Except gay erotica. Go find some published gay erotica
ends Dec 31st 2026 at midnight. There's no prize other than if you get bingo I'll clap and if you clear the board I'll clap more
more specific explanations if you need them:
The MechanicalSamsara Book Bingo 2026!
RULES: 1. One book per square. You cannot use the same book for two squares, even if you reread it. 2. Fanfic does not count. 3. Audiobooks do not count. 4. Authors named on the board cannot be used for other squares. For example: you cannot use a Yukio Mishima book for 'The writer committed suicide'.
The prompts should be self-explanatory, but feel free to interpret them as creatively as you'd like---for the 'underground' square, a book about Seattle's underground punk scene is just as valid as a book about cave-diving or subway tunnels.
The MechanicalSamsara Book Bingo ends on December 31st, 2026. The most interesting board wins a prize. I am the sole judge and get to pick the winner myself.
If you're stuck on a square and need recommendations, feel free to ask in the comments of this post. I, and others, will be more than willing to recommend you some cool books!
It is impossible to buy a toothbrush that wasn't made by slaves.
"You snooze you lose" anti nap propaganda, changing it to "you snooze yaaaaayyyyyy yippeeeee"
Something that has been troubling me recently is how the more burned out by work I get the more I find myself unable to enjoy and meaningfully engage with the process of art creation.
It's increasingly difficult to escape this mindset that art might be my 'escape'—my way to extricate myself from the 9-5 system—and so everything I make is made with that in mind. This hurts the entire process by stripping it of something pure and spiritual and fun.
There's always this feeling that if I'm not making something that I can sell, then I'm wasting my time. Experimentation for its own sake has become something that I'm simply no longer able to do. I'm now unable to play because I'm so conscious that I could be using my time to work toward some kind of 'success'—which would ultimately mean escape from capitalist samsara.
I feel like I'm being subject to 'peine forte et dure' and every day another tiny stone is being placed on my chest. I'm already unable to enjoy things the way I used to, constantly aware of the rapid passage of time and how every single day I have less time than I had the day before—how every day I get closer to an old-age where I look back on my life with regret. The idea that life could still become less magical, more devoid of joy, terrifies me.
I can't even just switch off and relax on the weekends. Any time I have off is just a timer counting down to another day where my life is reduced down to 8 hour blocks and sold off as a commodity for amounts of money I would never accept if it was put in blunt terms—'would you like to sell off 30 years of your lifespan in exchange for £700K? Oh but £450K of that has to go on rent and another £150K on food... so really here's £100k in exchange for 30 years chopped off the end of your lifespan. But hey, that's a 12 week holiday to Japan every 6 years if you're careful with your money and next 30 years of your life! Don't you feel lucky that you've been given this opportunity?'—I would kill that person where they stood.
I have no idea how to combat this feeling. I have no idea how to ignore the pressures of The System and recover the purity of creation that will allow me to actually make something worthwhile—or even just enjoy things—and I think that's probably the whole point.
It feels like I'm living with a gun to my head, and sometimes I wish someone would pull the trigger and tell me that I'll be stuck in dead-end jobs my entire life, never achieving anything beyond base subsistence living. At least then I might be able to relax in my 40 hours a week of state allocated 'free time'—but then I also might just opt to kill myself.
The entire possibility of escape feels like a carefully constructed illusion to stop people just dropping dead from despair the moment they realise their lives are entirely deterministic. The gun is actually empty, it's only there to make me think I have some kind of a choice.
the internet is a place for reading wikipedia articles and watching every movie for free. social media is an invasive species. never forget this
Mies (1986) - Movie Review
Mies was a great avant-garde artist who fell into architecture because, in the early 20th century, an artist could just be handed a multi-million dollar construction project because the guy commissioning it thought his sketches were cool—if often completely impossible to build.
His steel and glass obelisks—constructivist inspired platonic prototypes of architecture embracing pure efficiency as form—were never meant to be more than art projects, statement pieces, yet they somehow became the foundation for all city architecture going forward. What should have been a fad became a foundation, despite serious pushback from both architects and the general public.
Mies' buildings were considered lifeless and cultureless even at the time—while this was intended as an insult, he emphatically agreed with his critics; the buildings were deliberately without style or cultural touchstones, stripped of everything but the most bare essentials required from a piece of architecture.
The fewest faces possible, the fewest materials possible. Even the black glass windows tessellated across all visible surfaces were designed to make his buildings disappear—in the daytime they would reflect the sun, causing glare, forcing people to look away; at night they would reflect the stars, the moon, the streets, and the surrounding buildings, making them invisible.
Mies' and his colleagues were futurists who believed they could use architecture and city planning to bring Europe into a new utopian age of rational intellectualism. They believed they were the missing puzzle piece the Nazis needed to create their eternal Reich of soft-s socialism and capital-S Science. The Nazis did not agree—but more optimistic American millionaires were more open to his theories.
Unfortunately, Mies didn't quite usher in the utopian future he dreamed of. Instead his buildings became that ultimate irrationality: status symbols. Rather than disappearing, Mies' skyscrapers became eyesores which were copied endlessly by tasteless American city planners who wanted their own architects to build something like Mies' buildings but bigger, cheaper, and faster. Simplicity was not futuristic or universalist, it was cheap, easy, and inoffensive. Architecture for the age of global mass capitalism.
If nothing else, Mies' succeeded in one of his goals: his architecture feels undeniably timeless. Unfortunately, it feels timeless in the worst way possible—the post-Mies city exists at the End of History, rather than the edge of the future. The world after Mies is the modern empty world of dead neoliberal architecture—the once beautiful city reduced to white-painted pre-fab 'modern' newbuilds, and aimlessly angular steel and concrete community colleges. It's the architecture of the last half century of public works projects signed off on by council committees and petty bureaucrats; men who themselves have come to resemble Mies' designs.
Toward the end of the documentary Mies talks about how he never managed to successfully design an art gallery—it was simply too difficult to design an effective gallery which conformed to his 'rational' design precepts. This is interesting. Mies does not seem to have had any grasp on the visceral in art, barely even able to understand art beyond it being the pleasing arrangement of form and structure and shapes—at one point there is an anecdote about him being frustrated by Jazz not making any sense.
In the last few minutes of the documentary, one of the talking heads refers to Mies' architecture as Nietzschean. This feels like a misinterpretation—either the talking head of Mies, or Mies of Nietzsche.
Mies didn't want to create singular, aspirational artworks. His skyscrapers were not giant phallic symbols seeking to penetrate the heavens, or epic, timeless monuments to the power one visionary man can have over a space and a moment. He didn't want to liberate men from their psychological shackles or provide a blueprint for greatness. Instead he thought that, if he stripped his architecture of all its nonessential elements to create universal buildings that could be used for anything by anyone, he could somehow create a state of universal rationality—the very concept of which would have made Nietzsche's skin crawl.
I say demolish them all.
The world has never recovered from the Seagram Building.
It Begins... The First of Many Dev Updates (Pre-Pre-Pre-Pre-Pre-Alpha)
Today I decided to take the plunge and actually start working on my game. It's a grid-based post-apocalyptic dungeon crawler inspired by Shin Megami Tensei.
I've decided to make the game in Godot (yay for open source software!), and to make each area from tilesets made in Blender. I'm going to make all of the assets myself from scratch. Characters will be static sprites.
The very first thing to do was make some modular tiles in Blender, which I could then snap together like Legos with Godot's tilemap node—which basically turns level creation into a more complex version of the 'Build a Skatepark' mode from the first few Tony Hawk games.
I mostly wanted to see how difficult Blender was to get my head around, and how feasible it would be to just start making my own assets and working on the game from the ground-up. I was pleasantly surprised by how manageable the software was as someone who's never touched it before.
After putting the pieces together, adding fog and lighting, making the resolution 480p, and setting up a player, I had my first ever 3D test environment. Not bad for a couple hours' work.
I'm pretty confident I can scale this up, so it's time to get cracking on the game proper!
My goal for this week: building the train station platform where the player starts the game.
best part about silksong is that some redditor got so furious at people suggesting they reset their mental, take a breather, etc, that they felt compelled to draw this in what I can only assume was a state of blinding rage
BORN TO IGNORE NOTIFICATIONS MEMORY IS A FUCK ショートメール Forget them all 2025 I am didn't reply man 454 157 892 348 UNREAD MESSAGES
Hong Kong's Secret City (1988) - Movie Review
It's easy to romanticise Kowloon Walled City. The grimy, enigmatic megastructure inspired a legion of cyberpunk media, from Deus Ex and Neuromancer to Blame!, Blade Runner, and Ghost in the Shell. Lawless, anarchic, and almost ethereally dystopian, it was an architectural marvel—a labyrinthine slum, almost organic, growing like a cancer on the edge of Hong Kong. But, far from the cyberpunk work which it inspired, life within the Walled City was relatively more mundane.
At the time of its demolition, Kowloon itself had produced no culture. While aesthetically appealing from afar, the city itself was ultimately little more than a slum ruled over by the Triads. A labyrinthine work camp filled with illegal factories—producing everything from drugs and dog meat, to plastic bags and raw industrial metals. People often worked twelve hours a day, seven days a week, to hit quotas for their mafia paymasters. They were paid a pittance, just enough to cover their rents and bar tabs. Damp walls and open-air sewers bred rats, snakes, and cockroaches. The tiny apartments they lived in were barely even able to fit a bed inside. And yet, many inhabitants with the means to leave never did.
In many ways, Kowloon was the last vestige of a traditional Chinese village life that was killed at the end of the 19th century—weakened first by English colonialism, and later done a death-blow by the Great Leap Forward and Mao's communist regime. While many of the city's 50,000 inhabitants were refugees, criminals, and dissidents taking refuge in the lawless megastructure to avoid police, immigration authorities, or debt collectors, that could hardly be said to be the case even for the majority of inhabitants. For so many, the Walled City was simply home. The rat-warren simulacrum of a simple, ancient way of life held a strange allure to those unable to adjust to modern ways of living. Ironically for something so often seen as real life science-fiction, Kowloon served as a way for its inhabitants to escape into the past, sloughing off the state and social pressures of Hong Kong for a strange parody of a feudal village life that ended long before they were born.
But still, Kowloon's cyberpunk reputation wasn't entirely undeserved. There certainly was strangeness within those ever-growing walls.
Unable to commit to factory work, the mad, homeless, and elderly seemed to melt into the very structure of Kowloon, becoming like antibodies and fibroblasts. Roaming the tunnels in a daze, they would collect scrap metal, pull old broken pipes from walls, and reclaim old scaffolding that was no longer structurally necessary—these raw materials would then be deposited on the upper levels and outer edges of the Walled City as building materials for expansion; broken bones and vestigial organs cut out and grafted to the structure's exterior to make new rooms, new levels, and new tunnels for the rats, human and rodent, to inhabit as their populations swelled.
And swell they did. Many families in Kowloon were multigenerational. Children born in the city found love and had children of their own without ever venturing beyond the structure's walls. Even from the building's roof, very few ever saw beyond the mass of TV antennas, cage homes, and chimneys. To many, the world beyond was endless sky, inhabited only by birds and aeroplanes—which must have seemed, at least to the children, like two extremes of the same species.
In the lower depths, faith bred as fast as the pests—and came in just as many varieties. Jackie Pullinger, an English woman, found herself at home in Kowloon, running a missionary cult and living amongst her congregation for over 20 years. Her arms open to the structure's neediest inhabitants, she spent her life within the Walled City healing the sick and curing drug addictions through the power of laying hands and trance meditation. How she achieved this is anyone's guess. Not only did the Triads allow her to set up and run her church without any intervention, they even allowed converts to her faith and those she helped recover from heroin addiction to leave their employ without any consequences. What's even stranger is, if reports are to be believed, Jackie's faith healing was more effective at curbing drug addition within the structure than the rehabilitation programs run by NGOs using pills and medical professionals.
Still, many were not sold on the neocolonial messiah and instead looked toward more home-grown options. In one hole in a wall, a fortune teller with a small trained bird would lay out a series of envelopes; the bird would hop from its cage, look up at the customer, pull out an envelope, and then hop back into its cage. The customer would be handed his envelope, free to read his fortune at his leisure. The bird would receive a treat for its hard work. For those looking for medical treatment, the solution was just a few corridors from the psychic bird: a self-taught palmist with a plastic bag on his head would read the palms of the sick, diagnosing them and advising them on which doctor to visit. To his left, one might see a desperate group of women furiously casting reeds at a small shrine, pleading the gods for a favourable judgement.
For those skeptical of occult interventions, a more scientific approach was always available. Dozens of shops in the Walled City offered traditional medicine to those who know how to make use of its litany of powders and poultices—and with no laws governing the city, the ingredients on offer were more exotic than those that might have been found in the average Hong Kong apothecary. Results were guaranteed, and some shops even offered a free fortune cookie with every purchase.
In the years since its demolition, images from Kowloon in the 1980s and 90s have become emblematic of a kind of cyberpunk future we chose to swerve away from at the turn of the millennium. For many, the exposed wires, tight rat-runs, and anarchic self-reliance is almost romantic compared to the dystopia we ended up with. But the more you learn about Kowloon the more you realise that, rather than a tragic vision of an alternate future that never came to pass, it's a much more tragic vision of a doomed old world clinging to life against the onslaught of the new.
Toward the end of Hong Kong's Secret City (1988), we see a sequence where 'travelling' ('roaming' might be more accurate) street opera performers play antique traditional instruments and sing old pre-colonial songs for an enraptured crowd. At other points in the documentary, we're told that the factories are using pre-war looms to make fabrics to be sold outside the city. In the illegal noodle shops old cooking techniques remain untouched by technology and modern convenience. At one point the filmmakers even discover a colonial cannon in a hallway—something which should be in a museum is, instead, just another part of daily life.
For better or worse, Kowloon was the last gasp of a China that now no longer exists. Its demolition was not a kindness—its inhabitants simply moved to new slums—it was a statement. Rather than a solution to a problem, the destruction of Kowloon Walled City was the ritual sacrifice of the Old World on the altar of the New.
Running Man (2025) - Movie Review - When Form Fails Content
In art, form and content are not separate considerations—they reinforce and help guide one another. Theme is easy, you just pick one and run with it—if you're a little more ambitious, you might even explore it—and it's the director's aesthetic, narrative, and even production choices that then either give that theme depth or make it ring false. A screenplay alone cannot do all the heavy lifting.
The prime example of production choices reinforcing theme is Werner Herzog's Fitzcarraldo. Inseparable from its nightmarish production, Fitzcarraldo would not succeed as a piece without the background story of Herzog forcing Klaus Kinski and some Amazonian tribesmen to drag a boat through the rainforest. The film's exploration of obsession would fail to be as impactful if the director hadn't driven men involved in the production to death, illness, and despair to bring his vision to life; certain shots would never have happened, certain moments would have lacked their bizarre piano-wire-about-to-snap tension. Regardless of your opinion on whether that sort of thing is justified as part of art creation, the myth of Fitzcarraldo is a core part of what makes the film what it is. It is the gold standard for the theme of obsession in cinema specifically because the film itself was a product of a similar obsession to that of its protagonist. It is the ur example of how form and content are inextricably intertwined.
Obviously, though, not every film can be Fitzcarraldo. Really, all we can ask is that a film's form doesn't shoot its content in both kneecaps and push it down the stairs. Unfortunately, Edgar Wright's Running Man, bleeding from its knees and recovering from a recent fall, is unable to cross that very low bar.
Running Man (2025) is exactly that which it critiques: hollow entertainment with hypocritical moral messaging made by rich executives in order to keep the proles' troughs full of cynically hopeful 'you might escape capitalist samsara someday' propaganda.
Costing £110M and starring a cast of Hollywood luminaries, there's a strange disconnect when million dollar faces play-acting as the poor rail against the 'Execs' in one scene, then do 'wow Monster is so delicious!' product placement in the next—product placement so overt, I would almost think it was satirical, were they not real products paying the production company real money to be featured in the film as delicious/stylish avatars of dystopia.
Throughout the film 'KILL THE EXECS' graffiti adorns every wall, fascist-coded private cops mill about on every street corner, and seemingly every poor character under 50 is a budding anti-state revolutionary just waiting for their chance to bring down the corporate government. The problem is the people who made the film are the exact execs and media elite the film claims to be critiquing; they are the ones hiring private security forces to patrol their homes and offices, they are the ones fervently supporting the Global American Empire and everything it represents. It's hard to take a film's critiques of inequality and the current media landscape seriously, when it's a mainstream Hollywood propaganda film about the plight of the poor, made on a hundred million dollar budget, by millionaires, starring millionaires, and expecting to make hundreds of millions of dollars at the box office in order to make everyone involved millions of dollars richer. All the while, my ticket to see this bombsite cost £11, which is twice as much as it would have cost had this film released in 2023 because the global economy is in a death spiral.
I believe that once upon a time Edgar Wright may truly have resonated with the Bachman Books—there are overt references to Rage and Road Work in this film—and I can imagine how, back in his low-paid Channel 4 days, dreaming about a film career he never expected to actually achieve, the working class anger of King's four original Bachman books was relatable and exhilarating.
But no man steps in the same river twice—because it's not the same river and he is not the same man. Edgar wright is no longer the young upstart filmmaker he was in the late 90s when he first dreamed of making this film. He is now a member of what George Carlin called The Big Club (and you ain't in it!) and he no longer has the ability to make the systemic critiques he might once have made as a younger, angrier, and less well-connected man. Ultimately, the part of him that would have made a great Running Man film was put up against the wall and shot in order for him to be in a position where he could even make a Running Man film in the first place—a Catch 22 of the modern film industry, but one which is built into the system by design.
While he might once have been a cult filmmaker making independent British films, Edgar Wright is now part of the machine. He's suited and booted and photographed on red carpets. Anna Kendrick is his ex-girlfriend; he considers Judd Apatow, Joss Whedon, and Quentin Tarantino close personal friends. It doesn't matter how much you want to cling to your identity as an outsider indie filmmaker, you only get to shut down streets in major cities to film action sequences if you are part of the machine.
And so, being part of the machine, Edgar Wright struggles to even play-act the revolutionary. Cops are bad... except the good cops. And even the bad cops are really just victims, being nothing more than pawns of the millionaires. And the millionaires, really, aren't they, in some ways, just victims too? Really the problem is the very small handful of rich and powerful executives who control the world. But not even all of them, because when the revolution happens some of them will have their 'come to Jesus' moment and join the riots. Honestly, when you think about it, the real problem is not systemic, it's just that one white guy in the skyscraper who's causing all the problems, and everyone else—including me and my millionaire friends—are just as much victims as you and everyone else on food stamps and welfare. Endless exceptions defang any critique the film might seek to make.
In a particularly egregious bit of sub-theming, the film also pushes the idea that good men will always have opportunities come to them if they're only willing to wait for them. During one of the film's most disgusting and frustrating scenes, our protagonist is told that, had he visited his friend before signing up for the Running Man, he would have been given a profitable business that would have seen him set for life. The film stresses to the audience that everything works out for good men if they just wait; our protagonist's critical mistake was resorting to desperate measures to save his dying daughter, rather than continuing to suffer until opportunity landed in his lap. As is repeated constantly throughout the film: do nothing and everything will work out.
As another example of this inaction doctrine, the film's one committed revolutionary is a comedy neckbeard with a Che Guevara poster and 'my dad was one of the good cops' backstory; this character is a joke, played by Michael Cera with a Super Soaker, and his attempts at system disruption shown to be futile—instead the audience is told 'the system obviously cannot hold, but please don't try to hasten the collapse, revolution will only come if you sit around and wait for it; inaction is ultimate praxis'.
The constant veneration of the poor as moral and dignified also needs to be noted. While this is an oft-critique trope in aesthetically leftist Hollywood movies, it is particularly egregious in this film—both in terms of how it's handled and in relation to the themes of the source material. The presentation of the poor and destitute in Running Man (2025) is sickly sentimental and speaks to both a severe disconnect from the working classes and a strange morality where the working classes deserve better not because the conditions they live under are inherently cruel, but simply because they're better, smarter, more moral people than the rich.
Contrast this with Stephen King's source novel, which never made any pretenses of the lumpenprole being virtuous—in fact, as with many other works by authors who've been poor and wrote novels close enough to that state to accurately remember it, the destitute in King's book are vicious, spiteful, and selfish. This is simply a reality of poverty; living as a indentured servant of a state that hates you and deliberately demoralises you to keep you under its thumb will make the intelligent bitter and the unintelligent feral. Acknowledging this reality does not justify the oppression of the poor—oppression is simply, by its nature, a bad thing, even if it is good men oppressing bad men. By contrast, taking the opposite perspective and pretending that poverty grants virtue is profoundly condescending. If poverty granted virtue, the rich would seek to achieve it, and the poor would not seek to escape it.
Ultimately, that which is not revelation is normalisation. Edgar Wright's Running Man is not raging against the system, it's Hollywood's most cynical attempt yet at coopting, commodifying, and neutering anti-system aesthetics and critiques. It is an abject failure as a work of art and has made Ellul rise from his grave just so he can do a victory lap—Baudrillard is merely spinning.
Running Man (2025), by simply being what it is, ends up being antithetical to everything Stephen King's seminal novel stood for—instead it's something much closer to its fictional Running Man TV show than anyone involved in the film's production will likely ever be willing to accept.