Now that the team at Moebial Studios is working full-time on Aquamarine’s development, we wanted to take a moment to share some of the great work our artists did for our amazing Kickstarter backers.
Our lead artist Leonardo d'Almeida collaborated with one of the "Uncanny Visionist" backers on the original art piece pictured above. Without giving away too much, the concept was inspired by the second area of Aquamarine that our dev team is currently working on. Together, Leo and our backer decided on the illustration's look and feel before collaborating on it step by step—from sketch, to line art, to finished colors. Now we've sent off the piece to be made into a 16x20" art print and shipped to the backer. Pretty cool!
Our co-artist and lead animator Drew Brouillette has also been hard at work finishing all of the hand-drawn portraits for our "Curious Cosplayer" backers. Needless to say, it's a big project that's been keeping him very busy, with roughly 40 illustrations to complete (plus any requested revisions). It's been amazing to watch Drew capture the personalities of our backers one by one, we just couldn't help but show off a handful of his portraits.
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A post shared by Aquamarine (@aquamarinegame) on Apr 19, 2020 at 3:04pm PDT
While our visual artists were busy with those illustrations, our composer Thomas Hoey was experimenting with some ideas for the moods and sounds of Aquamarine’s second biome. He decided to share a sneak peek with us in the form of the video above, which shows him creating some ambient soundscapes with his collection of synths and FX boxes.
And while we're at it, there's a few awesome articles about Aquamarine that we never got a chance to share during our campaign. It's always exciting for us to read everyone's impressions of our game and the pre-alpha Kickstarter demo, so we selected some of our favorite quotes below. Be sure to check out the rest of the articles as well! The one Emily Rose wrote for RE:BIND is especially smart and insightful.
"Based on the art style alone, I'd be excited about [Aquamarine] even if it were some kind of tax-calculating sim. Thankfully, we're being treated to something much more intriguing." – RPG Fan
"The music is a mixture of warm, low-fi synths, and with the water-washed colours of the alien world it creates a very relaxing atmosphere. For a game about survival, it's a very chill experience." – PC Gamer
"Aquamarine is all about playing thoughtfully, taking in the sights and carefully rationing your supplies to ensure the mission is a success, It’s Jacques Cousteau-meets-Jean Giraud with a delightful splash of sailing drama." – RE:BIND
A quick reminder: The Slacker Backer webstore only has a couple of high-quality art prints still in stock. Grab one of these very limited pieces before they’re all gone!