Akili here, bringing you something from Diogo and Alex!
This is a background from the beginning of the game. The player will be able to catch glimpses of the mountains flitting past the train's windows while exploring its interior.
From the get-go, we knew we wanted to create rich environments that supported our characters. Everything has a reason and a purpose for existing, and the BGs are no different.
The climate of the land of Kaigal is hot and very dry, but deserts aren't just sandy emptiness. Personal experience visiting places like Joshua Tree National Park and the Alberta Badlands helped us to think about the desert as a living place.
And we wanted a little drama, too. The sometimes surreal landscapes of Monument Valley, the Chiricahua sky-islands, Cappadocia, Turkey and the Andes mountains helped us visualize Kaigal's dry environment imaginatively, but still grounded in reality.
On the list of things to do to get into art, make sure to add and underline "go exploring!"











