hi!!! I’m a big big big fan of your work and I had a question about how to integrate clothes into your designs!
All of your talks about how clothes work with dragon culture are just soooo… UGHHH /pos (I love them so much)
You make it look very natural on the dragons and I was wondering where do you start? Obviously dragons have different anatomy than us and so that can make it harder to design clothes that don’t look clunky…
Sorry I’m rambling a bit but
TLDR: How do you make clothes look good on dragons without making them look stupid?
Hi, thank you so much!! I was struggling a little to make a step-by-step on this, but I did gather what I think to be some useful tips + examples so I hope that helps just as much.
To start, This is my general rule-of-thumb chart for when it comes to accessorizing a dragon. Green parts represent the places I feel most confident about adding dragon clothes! I just feel like it's much easier to use shape language in those places, plus they happen to be places where clothing wouldn't obstruct a dragon's mobility. For reference, I would label the front-half of the chest as a green area too. it's just not visible here.
Hatsune miku is a great example!
When it comes to my design process, I usually try to avoid heavy use of clothing when I can (Ironic given the fashion posts, I know...) but if I really really want to include clothes, i try to make them follow the general direction/flow of the dragon's body.
These are some quick sketches I whipped up to provide some ideas. using shapes that complement what the dragon already looks like is generally the easiest way to integrate clothing into your design!
if you find yourself dying to add a dress/cloak of some kind, I would focus more on the shape you actually want (long, flowy) than the concept of 'dress' or 'cloak' itself. This is because Dragons have anatomy which make these clothing items slightly improbable, and oftentimes it's easier to replace conventional clothing items with brooches/belts/flowing fabric.
This example is from my goth icewing adopt! It looks like a dress, but it's actually just one sheet of fabric wrapped all the way around and attached at the spikes. Creative problems require creative solutions.
Anyways, that's all I have for you. Good luck tailoring! ∑d(°∀°d)
i dont remember if i posted this or not? couldnt find it on my main blog at least. something something the sand is falling. never went further than this doodle but i still like it so wehhhh
So here is something I liked about Book 11 that took me until now to realize I liked it. I greatly enjoyed the fact that Blue didn't have wings.
Why did I enjoy this? Well, I think having Blue lack this (for this setting) very ubiquitous mobility option created some interesting challenges for the group to overcome. Challenges that aren't seen very often in this series and that I thought felt very fresh as a result.
See, there is a set of common issues you tend to run into when you give your protagonists access to free and convenient flight. It makes travelling almost trivial. It becomes much harder to challenge your heroes through putting some kind of treacherous landscape in between them and their goal, because unless said goal is inside that landscape, there is little stopping them from just soaring over it and laughing at you.
Maybe that is something you welcome. Perhaps the idea of Clay and friends having to rough it out in the wilderness for weeks, evading patrols and slowly making their way to their destinations doesn't appeal to you. You might prefer them to just fast-travel to the next big location because that's where the plot is. And that is a perfectly valid opinion to hold. Spending story time camping on a dusty trail might be a total pace killer.
But for me, a little bit of magic is lost if you can theoretically access any point on the continent with at most two days of flying. It makes the world feel kind of small. I yearn for that kind of trail filler, putting me into proximity to all the settlements on the way and exposing me to their little quirks and cultures.
Another aspect I liked about Blue's initial flightlessness was that it gave us another dragon body type to appreciate. The physiological diversity in Wings of Fire is... rather shallow. Barring injuries and some dragons having a harder time lighting a fire, everyone has roughly the same body shape and array of abilities to work with: Flight, something that kills, and in some cases one utility ability (like invisibility or darkvision). But very few have specific physiological shortcomings. I liked Blue's situation because it gave him a very glaring and obvious weakness that the others had to work around. That was interesting to me, having to conceive of ways to get him up cliffs or down to a deeper hive level.
I kind of wish there was more of that, dragons having to consider the weaknesses of their physiological makeup and planning around it. Like, if I really think about it, passing through the desert should be a huge problem for characters like Tsunami, Turtle, and Anemone, and being in the humid rainforest would be a struggle for Sunny and Qibli. The only instances I can think of where anything like that happens is with Clay's temperature-based breath weapon and Winter noting that proximity to a volcano makes his frostbreath less effective.
I’m maybe picturing a little side story on the way from the rainforest to Blaze’s fortress, where the group is crossing the desert and has to barter with some shady Sandwing water merchant because Tsunami is in danger of drying out. Maybe the merchant could say something like “If you don’t like my prices, you can go get your throat slit in the Scorpion Den instead,” setting up that place as bad news. Then when Sunny goes there in her book, people will recognize it and have appropriate expectations of it as a wretched hive of scum and villainy.
I don’t know, it could be fun.
So I guess if there are any aspiring authors of dragon xenofiction reading this, I leave you with this bit of unsolicited advice: Think about the physiology of your dragon characters and do not be afraid to give them appropriate gaps in their skillsets. Not every dragon needs to be able to fly, or do the same things every other dragon can. Sometimes it is fun watching your characters have to think of clever ways to cover for each other's shortcomings. That is how bonds are formed.
Those are my I'm-falling-asleep-and-am-rambling-nonsense thoughts of today. Let's hope they'll still make sense to me when I wake up again.