An Touhou-inspired scrolling shooter bullet hell game about magic dragon girls!
✿ Try it out on Steam! ✿
https://store.steampowered.com/app/3337840/No_Need_for_Flowers/
✿ Listen to the OST! ✿
https://sylvysprit.bandcamp.com/album/no-need-for-flowers-ost
For more info, you can also visit: https://noneedforflowers.com
✿ No Need for Flowers ~ Release Date Announcement! ✿
Releasing August 7th 2026 on Steam and itch.io!
You can play No Need for Flowers, a new Touhou-inspired bullet hell game about dragon girls very soon!!
ABOUT THE GAME:
NNFF features classic high-action danmaku gameplay with easy to learn mechanics, making it great for people new to the genre! There's a lot of quality of life such as a snappy in-depth practice mode, replays, smooth easy-to-read graphics, and more!
This game has a strong focus on its story and characters, with dynamic boss sprites, fun animations, expressive animated dialogue portraits, and more!
↓ there's even an unlockable bestiary for all of the bosses you meet!
Also, the music is REALLY good!! (You can actually check out some of the ost on Bandcamp right now!)
No Need for Flowers has been in development for a few years now, and it's very exciting to finally be able to share it with everyone! I hope you enjoy it...
Wishlist the game to stay notified about the exact release time! \/\/\/
Dodge through colorful bullet patterns as you shoot down hordes of enemies in this arcade-style scrolling shooter bullet hell about magic dr
Developers:
🐊Game by Mongo
🎵Music and SFX by Princess Sylvysprit
No Need for Flowers, the most magical Touhou inspired draconic danmaku shmup, is out now! https://store.steampowered.com/app/3337840/No_Need_for_Flowers/
I had the honour of composing the OST, and these 20+ songs are probably my best OST work yet! https://sylvysprit.bandcamp.com/album/no-need-for-flowers-ost-2
I'll be playing the game live on https://www.twitch.tv/sylvysprit to celebrate!
🌸 No Need for Flowers is now available for purchase on Steam!!
▼▼ Get it now at the link below! ▼▼
Dodge through colorful bullet patterns as you shoot down hordes of enemies in this arcade-style scrolling shooter bullet hell about magic dr
I'd like to thank everyone who's followed the development and supported NNFF! Seeing you as excited about the game as me kept me motivated, and made me want to see it through to the end.
There's a lot of soul in this project, and it means a lot to me... I hope you like it!
Don't forget! No Need for Flowers releases soon! (7th of August 2026)
I composed the whole OST, and guess what? TWENTY (20) of my best works are waiting for you to be heard in this amazing danmaku game!
I'm very excited, please don't forget to mark it in your schedule!
I've been spending the past few weeks since the initial announcement adding last minute bonus features and doing some extra polish passes… I'm very excited for people to finally be able to see everything this game has to offer!
Also, the people that are still responding to the feedback form, I see your suggestions, and I actually added quite a few of them! (thank you again!!) The survey on the site right now is actually intended for the full game, and the fact you are going out of your way to find it is sort of endearing.
~~~
(Make sure to wishlist so you can be notified when it releases!)
Dodge through colorful bullet patterns as you shoot down hordes of enemies in this arcade-style scrolling shooter bullet hell about magic dr
✿ No Need for Flowers ~ Release Date Announcement! ✿
Releasing August 7th 2026 on Steam and itch.io!
You can play No Need for Flowers, a new Touhou-inspired bullet hell game about dragon girls very soon!!
ABOUT THE GAME:
NNFF features classic high-action danmaku gameplay with easy to learn mechanics, making it great for people new to the genre! There's a lot of quality of life such as a snappy in-depth practice mode, replays, smooth easy-to-read graphics, and more!
This game has a strong focus on its story and characters, with dynamic boss sprites, fun animations, expressive animated dialogue portraits, and more!
↓ there's even an unlockable bestiary for all of the bosses you meet!
Also, the music is REALLY good!! (You can actually check out some of the ost on Bandcamp right now!)
No Need for Flowers has been in development for a few years now, and it's very exciting to finally be able to share it with everyone! I hope you enjoy it...
Wishlist the game to stay notified about the exact release time! \/\/\/
Dodge through colorful bullet patterns as you shoot down hordes of enemies in this arcade-style scrolling shooter bullet hell about magic dr
Developers:
🐊Game by Mongo
🎵Music and SFX by Princess Sylvysprit
The full game is finished, and testing is almost complete!.. soon… very soon…
Hello! It's been a while since I last posted an update. I've been very busy finishing up the game and making sure it's polished as best as it can be. In this post, I'd like to share some information regarding the release plans and what to expect!
✿ Everything is DONE!!*
The gameplay, content, cutscenes, and graphics are 100% finished!![*]The only thing left now is two more songs... and then it'll finally be available for you to play!
... soon... very soon...
✿ A sneak peek of what's to come...
Major improvements from the demo to the full game!
Several tweaks and improvements were made to the gameplay and mechanics based on feedback from testers! Such as...
• All pages of the bestiary are fully unlockable on any difficulty!
• The easter egg level is now replayable!
• Bosses no longer deal contact damage! (no more confusing deaths)
• Late-game bullet patterns have larger, more visible bullets!
• The life system was simplified!
• ... And more!!
Something interesting I discovered during testing was that most players were very invested in the story and characters, and it was the main thing that kept them playing. Many of the changes were made to ensure players of all skill levels are able to see 100% of the story! The biggest change was removing all Hard Mode requirements from feature & content unlocks such as the bestiary. Now, Hard Mode mainly just unlocks achievements... Although actually, there is a fun surprise waiting for people who manage to beat Hard Mode without using any continues.
Unlockable Extras!
The main focus of the game is on the three playable routes, but there is also quite a bit of extra stuff to play around with... As you progress through the game, you'll unlock a few bonuses and features, as well as the bestiary!
Achievement Support!
The game also supports achievements through Steam, of which there are 47 to unlock! Most achievements actually have more than one unlock condition, so if you're clever, you may be able to find workarounds for some of the more challenging ones.
A new kind of bullet hell story!
NNFF's style of story is quite unique for the genre. The plot basically "turns on" in stage 4 and keeps ramping up from there.
And once you think it's all over...
... There's even more.
The story features some extremely high highs and low lows. It's also just long enough to be satisfying and just short enough to not overstay its welcome. My goal was to make NNFF one of those games that that invades your thoughts for a few weeks... Hopefully it clicks with you!
✿ When is it coming out?
I am unable to give a specific date at the moment, but it will definitely be released between the start of August to the end of September. Whenever the release date is finalized, it'll be announced in an update post on Steam, itch.io, and on the official social media accounts two weeks before launch.
✿ Closing thoughts
Initially, I was very worried about the reactions the full game would get from people during the playtesting phase. There are a few atypical and risky design choices that I was anticipating mixed responses from, but to my surprise, there were very few complaints other than bug discoveries and some minor difficulty issues (the game was too easy). It also was very exciting to see more people finally react to the narrative of the game, especially the unlockable character's route. Overall, everything went way better than expected, and I'm excited to finally be able to share the game with you soon!
Dodge through colorful bullet patterns as you shoot down hordes of enemies in this arcade-style scrolling shooter bullet hell about magic dr
Hello! It's been a while since the last update. For the past 2 months, I've been hard at work finishing up the game and preparing it for release. In the Steam announcement linked below, I go over what's finished, what's not, and what to expect!
For the past 2 months, I've been hard at work finishing up the full game and preparing it for release. In this post, I'll go over what's fin