should i post this

JBB: An Artblog!
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Kaledo Art
we're not kids anymore.

ellievsbear
Cosimo Galluzzi
Sade Olutola

shark vs the universe
hello vonnie
NASA
I'd rather be in outer space 🛸
todays bird
Three Goblin Art
will byers stan first human second
PUT YOUR BEARD IN MY MOUTH
🪼

Love Begins

#extradirty
noise dept.
2025 on Tumblr: Trends That Defined the Year
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@orwellred
should i post this
should i post this
Project Dragon was a game that was in development for 3 years only to be canceled weeks from its announcement and its entire art and development team laid off by the Phoenix Labs. The game (which would have been called 'Everhaven' upon release) was intended to be a multiplayer sandbox rpg taking inspiration from both Minecraft and Breath of the Wild, with an art style similar to that of the Spyro Reignited Trilogy, which some of the team members also worked on along with Crash Bandicoot 4.
According to character design/illustrator Nicolas Kole "Our cancelled project of the last 3 years is officially, truly dead as of today (internal attempts to save it failed), and the embargo on the whole body of portfolio work has been lifted". This means that the only way the game has a chance of resuming development is by raising awareness and spreading the word of it's development. More info from Nicolas Kole and #BringBackProjectDragon Even if you're not interested in the game itself, you can find the concept art, animations, 3D models, music and all other completed pieces of work for the game being shared by the team at either of these links, and I think are worth checking out. Some mounts and NPCs
4 of the 5 playable starter races (5th being human of course)
Oca the ocarina golem not only had a 3D model ready to go, but also some animations and even his own theme!
Animations were created by Dave Huddleston who was also lead animator on both Crash Bandicoot 4 and Spyro Reignited.
Oca's Theme was done by, Cris Velasco, who has also created music for games such as God of War, Mass Effect, Bloodborne, Resident Evil, and several other well known franchises.
More and more amazing work continues to be shared by the dev team on X and I heavily encourage any interested to check it out and maybe share it with others, as well as the work of these two artists. More from the Project Dragon art team: Nicolas Kole Cami Airborne Studios None of this is my work and will be taken down at the request of the creators. I just want to spread awareness.
Hello followers!!!
There’s an amazing game project that got cancelled mere weeks before its release called Project Dragon (or Everhaven as it was to be named)
I’ve drawn some fanart of this game since learning about the project only a week ago and it has become my singular goal to bring it back into production.
I’m trying to help get a ball rolling to #BringBackProjectDragon on Twitter!!! I have no idea if it’ll work but the only way it has a chance is for more people to talk about it!!
But I think we can start that same hashtag on here too!!
If you are interested, it’s a sandbox multiplayer survival RPG fantasy video game that was inspired by both Breath of the Wild and Minecraft. A players experience would be completely unique due to a randomly generated world map and differing NPC encounters.
If you are AT ALL interested, PLEASE post #BringBackProjectDragon on your socials so that MAYBE the dev company will bring it back T-T
Here’s some posts about the game if you need more info!! https://x.com/fromhappyrock/status/1812505793520160918?s=46
THEY HAD A PLAYABLE CATFOLK RACE FOR CHRIST SAKE
Theory: Frank Miller's recent work is good, but it isn't getting the right colour treatment
Above: I recoloured that recent Wonder Woman cover Frank Miller did for DC last week. Mine on the left, the published version on the right. I did this to demonstrate a theory I have that despite the general critical consensus, there’s actually nothing wrong with Frank Miller’s recent art- it’s just that it isn’t getting the appropriate colour treatment. So- I’m a cartoonist who mostly writes and draws his own material, but in January of this year I tried out to be a colourist for Frank Miller at DC. Not because being a colourist for the comics has always been my dream, but because I kept seeing some pretty awesome drawings of his being critically savaged. People were talking as if his recent drawings were the scrawlings of a lunatic. I felt like I knew why this was, and how to fix it. I should add a disclaimer- this post isn’t a criticism of DC or the colourist who currently works on Frank’s art, who I’ve talked to, and who I learned was selected by Frank himself. The colourist who did the original work on the pieces I’m about to show you is an extremely technically accomplished person who does things I could never do. I’ve tried colouring like this guy does. It’s pretty hard! Nor is this intended as a lionisation of my own abilities. Instead, this is a personal argument championing one type of colouring over another, and a defence of Frank’s recent work.
Below is one of the Miller covers I recoloured for DC. My colours on the top, and the published original on the bottom. Here you can see the discrepancy between the potential I saw in these drawings, and what was actually being published.
I spoke to a couple of editors at DC and the consensus seemed to be that they loved what he was turning in. So why did every blog I read think it was the worst work he’d ever done? I believed I had the answer: that the colour treatment DC’s artists were giving to his art was, while technically accomplished, not flattering to the type of work he was doing.
My friend Julian Dassai said it best: “His work is dynamic and, in some cases, verging on abstract. Trying to color his stuff with representational lighting and rendering is pointless, whereas a flat, graphic approach (or just leaving it in b&w) allows the energy to jump off the page.” My colour job, followed by what DC actually published:
Frank is an artist who is constantly evolving, and his new work seems to be somewhere between Jim Mahfood, Sergio Aragonez and Ralph Steadman. It doesn’t make sense to colour him as if he’s an Image comics artist from the 90’s, all gradients, shadows and shiny metallic finish.
Here’s another one. Again: my work on the top, The published version on the bottom.
All these images I’ve posted so far have two things in common- they were all widely dunked on and derided when they first went online, and they all prompted responses of “WHOA, COOL!” and “I LOVE THIS!” after I recoloured them and circulated them amongst my friends. So what happened here is ol’ Frank became the butt of everyone’s joke when actually, there was nothing wrong with his drawings.
So how did this happen?
Well, check out Frank’s work in the Sin City comics. When Frank works in black and white, he’s a one-man band. But when he works in colour, he hangs back and gives the colourist a lot of space. He knows that colours and inks are two halves of a whole.
Above is a page from 1986’s The Dark Knight Returns. You can see just how much trust Frank placed in his colourist, Lynn Varley, to finish his work. As you can see, some of those panels aren’t even THERE in the original inks. Panel 6 is just an empty box.
This approach has been proven to work very well, but the problem is it places the burden of the image’s success or failure squarely on the colourist’s shoulders. And if the colourist and Frank aren’t on the same page, we end up with covers that are the laughing stock of the whole internet.
It’s funny- even Lynn Varley could screw up colouring for Frank. Two years after their critically acclaimed work 300, they made their most widely panned book of all.
Lynn’s computer colouring on Dark Knight Strikes Again has all the invention and nuance of her colouring on Frank’s earlier work. However, to my eyes, her experimental digital art just isn’t a good fit for Frank’s traditional, brusque inkwork. The artwork in the book suffered a generally poor reception from fans and critics alike.
I took a pass at colouring DK2, too. I include this not to throw shade on Lynn’s work, which has definite and strong merits of its own. Nor do I want to suggest that I’m a better colourist than Lynn (I’m definitely not). Rather, I just want to use a flat colouring approach to demonstrate that there’s nothing wrong with Frank’s pencils and inks in even the book that was generally regarded to be his worst. His lines have character and energy and do everything they need to do to tell the story, and with the right treatment would have looked pretty great.
We can apply the same lessons to Frank’s most recent work. I’d read a whole comic that looked like either of the recoloured images below.
DC liked my stuff, but they’re happy with the guy they already have colouring Frank’s work, and so my experiment has to run its course. Still, I want to believe that there’s something in here that we can all learn from.
It’s important to pick the right team, and to utilise a stylistic approach that’s harmonious with what the rest of the group are doing. If you don’t, you might just end up with something no-one likes even though you worked your butt off. As we’ve seen, it can even happen to an exceptional talent like Frank. That’s a scary thought.
Update: see more of my recolours here.
This is important guys.
"This fic was ai generated—" Cool, so lemme block you real quick
i immediately thought of this
New theory: AI bros care so little about how art gets made that they’re convinced that even the people who make it don’t care.
Translation request by @unbridled. English added by me :)
:3
my record player is cheap as shit and the needle keeps skipping so i put a tiny pig on it as an arm weight
it’s lighter than a coin and working perfectly so i’m just gonna. not bother the pig
Glad to know that record player technology has seemingly made zero advancements since I was taping pennies to mine back in the 70s
The technology has advanced a lot, there's a pig now.
“oh I’m too old for stuffed animals” skill issue. sorry you can’t appreciate little creatures made to hang out with you, I on the other hand am full of joyous whimsy and therefore vastly superior.
so background. my fiancée and my mom have been calling each other “BFF” since we started dating over 5 years ago. like that was my mom’s contact name in Selena’s phone for half a decade.
anyway we just got engaged a few days ago, and now the two of them want to update their nicknames to reflect that. and. well. hold on i gotta gear up for this one
they have decided on “mother in law forever” and “daughter in law forever.” fucking. MILF and DILF. yes they are both FULLY aware of what those mean and not even god and his angels can make them stop
can someone please mercy kill me
What's it like knowing you're about to marry the funniest person on earth?
i care so much about fictional morality and ethics but not in a lame ass "is this character/ship problematic" way. i'm cringe for other reasons.
i want to know what the court proceedings for a trial where the defendant claims mind control or possession look like. what's the worst crime you can commit in a world where people can cast spell of curse your entire bloodline over a careless insult at the farmer's market. how are magical prisoners treated. what kind of values would a society whose honour code is built on glory through battle and warmongering uphold. what's public opinion on the death penalty.
grabs your hand. come worldbuild with me.
my favorite thing is to say "investing in" instead of "buying"
just closed on a big deal with a major grocery chain vis-a-vis the procurement of some fresh strawberries
I've noticed that I really enjoy this aesthetic.
There’s a tornado warning out (two, technically), so of course I went for a walk outside to see if I could spot it. Never have I seen so many of my neighbors at one time, when there wasn’t a firework show or a picnic.
There was a tornado warning and a bunch of people gathered outside to set off fireworks. I wish I was kidding.
How cool would it be to shoot fireworks into a tornado?
the whump fan’s dilemma
the notes on this post really do paint a picture of the psychology of fans, don’t they
YES. YOU GET IT.
being a fucking casual is a skill that takes years of honing
you need to have the kind of soul usually reserved for monks to be able to hop on a game you have hundreds of hours on that you've been playing for years, suck ass at it, and not want to jump into the sun or get mad in chat at some 13 year old who downloaded the game last night and is already better than you . there are many others who live like me. join us