WON THE WIRELESS '52 NOW I'M TUNING IN ON YOU DIDN'T STOP YOU COMING THROUGH YOU WERE THE FIRST ONE TOOK THE SECOND SYMPHONY REWRITTEN TECHNOLOGY NOW YOU'LL SEE I CAN DO ANYTHING

shark vs the universe
occasionally subtle

Love Begins
d e v o n

Discoholic 🪩

❣ Chile in a Photography ❣
Monterey Bay Aquarium
★
Lint Roller? I Barely Know Her
PUT YOUR BEARD IN MY MOUTH
The Stonewall Inn
Doug Jones
"I'm Dorothy Gale from Kansas"
art blog(derogatory)
hello vonnie

gracie abrams
Mike Driver

tannertan36

#extradirty
One Nice Bug Per Day
seen from Pakistan

seen from United States
seen from United States

seen from United Kingdom
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seen from United States
seen from Canada

seen from Georgia

seen from Austria
seen from Barbados
seen from Romania

seen from Brazil
seen from Saudi Arabia
seen from United States
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seen from Netherlands

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@overclockedinsomniac
WON THE WIRELESS '52 NOW I'M TUNING IN ON YOU DIDN'T STOP YOU COMING THROUGH YOU WERE THE FIRST ONE TOOK THE SECOND SYMPHONY REWRITTEN TECHNOLOGY NOW YOU'LL SEE I CAN DO ANYTHING
decided to celebrate Make A Terrible Comic Day with another elden ring lore drop
whats your favorite dragon species from how to train your dragon
I'VE BEEN DYING FOR SOMEONE TO ASK ME THIS QUESTION
IT'S WHISPERING DEATH I LIKE HOW MANY SPIKES AND ROWS OF TEETH IT HAS, I LIKE THAT IT BURROWS UNDERGROUND AND POPS OUT LIKE A FUCKING XENOMORPH, AND HOW THEY HOLD GRUDGES LIKE CROWS AND EAT ROCKS
omfgggggg I love these guysssss I made a whole theory about their evolution on my blog because I love them aaaaaaa
A non-exhaustive list of art, pieces of media, franchises, authors, and thinkers that I really need my fellow Cultsim/BoH/Secret Histories fans to get into and discuss with me and between themselves.
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(WARNING A LOT OF THE FOLLOWING RECOMMENDATIONS COME WITH A LIST OF CONTENT WARNINGS AND ARE SOMETIMES CONNECTED TO CONTROVERSIAL ARTISTS AND PUBLIC PERSONS. THIS LIST IS NOT A ENDORSEMENT OF ANY PROBLEMATIC IDEALS OR STATEMENTS MADE BY ANYONE MENTIONED IN THIS LIST AND IT IS HIGHLY RECOMMENDED THAT ANYONE WHO LOOKS INTO ANY OF THE MENTIONED WORKS OF ART DO THEIR DUE DILIGENCE AND THOROUGHLY CHECKS FOR DISTURBING / TRIGGERING CONTENT AT THEIR OWN VOLITION)
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Film Recommendations:
1. Dario Argento's Three Mothers trilogy, especially Suspiria & and especially especially the 2019 remake of Suspiria. Very Dancer DLC-coded, very Sisterhood of the Triple Knot and Thunderskin.
2. The Magic Lantern films of Kenneth Anger, who was a practicing Thelmaite* for many years. Lantern Principal is obviously what comes to mind when you hear of the name of the series and the dreams that were mystical experiences that inspired and were expressed in art, in this case films is very much akin to stuff we see in Cultist Simulator.
(* As shown in later parts of this recommendation list I argue that the games of Weather Factory become even more interesting and artistically impactful if you learn more about late 19th and 20th century occultism and movements like Theosophy and Thelma.)
3. Hereditary and Midsommar are obvious recommendations but even more so I would recommend the original 1970s The Wicker Man. Folk Horror in general is a great source of what the arts of The Bosk would look like in real life. They were definitely worshiping The Low Red Sun on Summer Isle.
4. A Dark Song, a 2016 horror film that actually revolves around the performance of a very famous and important real life occult ritual. I think a lot of the visual imagery in that film can give some inspiration for the kind of Rites our player character in Cultist Simulator is performing.
5. The Lair of The White Worm is a movie loosely based on a Bram Stoker story and is also very much a Gods of Stone overthrown by forces associated with humans raised to Divinity and the powers of the Sun and Apollonian principles type of story. Plus the whole Worm/Wyrms thing going on. I also recommend it because it's one of the more light-hearted and comedic entries on this list and I want some variation in tone. Also its psychedelic visuals compliment a lot of the surrealist elements that are tied to things like the Moth Principal.
6. Black Swan isn't explicitly supernatural but it is very Dancer Coded.
7. The Hellraiser movies, but only the first second, fourth, and the reboot. Leviathan, being associated with pain and pleasure and having the name of a mythical sea monster is probably very similar to whatever the hell The Tide was before The Red Grail vored her. The Cenobites are Long with Grail, Knock, & Forge as their Principals.
8. Pan's Labyrinth, for the Woods and the Bounds appreciators. I also think there is something to be said about the fascist subtext that underlines much of the Edge Principle, especially in The Colonel that can be explored and appreciated in this film and its reckonings with the evils of Spanish fascism.
9. To compliment the recommendation for the Magic Lantern films, also check out the short film The Wormwood Star, you can find it easily on YouTube and it's another piece of art heavily influenced by Thelma and stars Marjorie Cameron who I will talk about more later in this list.
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Game Recommendations:
1. Hollow Knight, it might as well be a story set in the era of the Carapace Cross. Sentient bugs, mighty Wyrms and dream gods with the powers of light but not necessarily moral goodness. Even the Void in Hollow Knight, and it's antagonism to The Radiance is very similar to The Nowhere and it's relationship with the established hierarchies in The Mansus.
2. The Silent Hill games, particularly the entries that revolve around The Order; like 1,3, Origins, and Homecoming. Dream worlds, Sun worship, the Dark Feminine and female psychics/mediums with deep associations with blood, birth and menstruation. Valtiel is totally a Name. Even the fog and mist of Silent Hill is giving The Bounds and it's Forge smoke meets Woods darkness type energy.
3. Vampire The Masquerade Bloodlines, it's basically playing a Grail Long.
4. The tabletop games Geist: The Sin Eaters and Wraith: The Oblivion line up really well with the Ghoul / Medium DLC. *
(basically most if not all of the World of Darkness and Chronicles of Darkness tabletop games contain some themes, elements, or bits of World building that should appeal to anyone interested in the games created by Weather Factory)
5. The video games created by Korean studio Project Moon. Lobotomy Corporation has a lot of timers and simulation elements that have many similarities to those found in Cultist Simulator, and as the title implies Liberty of Runia takes place literally in a paranatural library just like Book of Hours even though the game play between the two is very different.
6. Fallen London and it's related media. The reasons why should go without saying. The controversies around AK aside, Echo Bazaar and Secret Histories are blood siblings and I desire more intersection and interaction between the respective fandoms.
7. The Bayonetta games have a surprising amount of real mythological and occult influence in their world building. The Solar Lumens juxtaposed with the Lunar Umbrans definitely has some resonance with Church of The Unconquered Sun and their on again, off again antagonism and allyship with The Sisterhood of The Triple Knot. The Apollonian natured House of the Sun contrasted with the Dionysian Woods & House of the Moo, and the Nowhere being connected to all three but being distinct; is not all together that different from the division of the Bayonetta universe into Inferno, Paradiso, the human world and Purgatorio between all of them.
8. The Shadow Hearts series of JRPGs are a Gothic, urban fantasy, historical fantasy, lovecraftian adventures around late 19th / early 20th century Europe and Asia. It has a lot of comedic elements and its world building and cosmology are not all that similar to the ones in Weather Factory games (barring their shared history as being inspired by Lovecraft). But if you want Lovecraft in video game form without the racism associated with his writings and you found Cultsim/BoH to fill that niche, then I recommend you give these games a try as well.
9. Secret World Legends, a functionally dead MMO but still incredibly fun to play and I think one of the best examples of urban fantasy / soft Lovecraft or post lovecraftian media in existence. Absolutely fantastic & memorable fully voiced NPCs and characters, really intriguing and rich world building and takes on mythology and folklore. Also given that you play as a quasi immortal with a deep association with bees and an ancient techno-organic goddess you're basically a Long.
10. To compliment the Lobotomy Corporation recommendation and the later SCP mention I think it's only natural that I also recommend the urban fantasy games of remedy entertainment like Alan Wake 1 & 2 and Control. Artists channeling / being used by Eldritch Forces in other dimensions and government institutions related to keeping a control on the supernatural are the most obvious similarities to stuff in WF games.
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Visual Artists:
1. Francisco Goya, especially his Black Paintings, his insights into the witchcraft and folkloric traditions of the Basque region and elsewhere in the Iberian peninsula should be very appealing to fans of The Twins and The Thunderskin. Plus all of the Catholic imagery brings to mind The Mother of Ants.
2. Austin Osman Spare, Rosaleen Norton, and Marjorie Cameron. All three of these people were heavily influential occultists and illustrators/painters so their work is definitely a great representative example of the kind of occult art that you are making when you Paint in Cultsim.
3. Salvador Dali is also a relatively obvious, but I think very appropriate all the same recommendation. Surrealism is by and large the big big tonal influence on Secret Histories in my opinion. He also did a tarot deck so that brings in the Lucid Tarot connection
4.Erté, absolutely the kind of art and fashion you would find in Cultist Simulator's 1920's. Art Deco for days but also his works in particular show a more flowy and organic influence that we would more stereotypically associate with the Art Nouveau of decades prior.
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Comic Books:
1. Alan Moore's run on Swamp Thing and Grant Morrison's run on Animal Man. DC's Red and Green (plus all the other elemental forces) are a deeply underappreciated and underexplored element of the setting, and I think they have a lot of similarities with the Principles we find in Secret Histories.
2. Related to the above, Alan Moore's Promethea and Grant Morrison's The Invisibles for an exploration of 20th and 21st century occultism. Despite the two authors general distaste for each other, their works are often very complimentary.
3. The Hellboy franchise doesn't have a lot of one-to-one parallels with Cultsim & Co. but they draw from the same artistic influences of gothic fiction, weird fiction, mythology and folklore and the occult. So I feel very strongly that fans of one would and should find the other to be enjoyable. Both fandoms need to be more active on this hell site and though there are a handful of quality hidden gems of fanfiction for both franchises I desperately need more people to be writing & reading fan fiction for both. Plus I do strongly believe that Mike Mignola' s art style would really excel at illustrating characters and settings from Secret Histories. His non Hellboy work is also recommended especially the works that fall under his Outervers setting, like Baltimore and Joe Golem.
4. Although I will admit that I am not up to date on it, and that there has been a considerable amount of discourse around the quality of its storytelling (especially within the past few years) I would recommend the webcomic Gunnerkrigg Court to fellow Cultsim fans. Alchemic imagery, interesting reinterpretations of folklore and a setting and tone that is quintessential British urban fantasy / science fiction, Gunnerkrigg is in my opinion a work that has a lot of appeal for fans of WF's games and stories.
5. Lackadaisy Cats is an awesome Webcomic and animated web series. 1920s/ 30s gangsters and bootleggers in the form of anthropomorphic cats! And absolutely beautiful Art Deco illustrations! What's not to love.........
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Anime & Manga:
1. Any of the anime directed by Ryūtarō Nakamura especially Serial Experiments Lain and Ghost Hound(this one is seriously underrated in my opinion.) Surrealism is the name of the game as I've said earlier.
2. Le Chevalier D'Eon, both it's manga and anime even though the two are very totally different and have divergent takes on a similar premise. Historical fiction that reinterprets 18th century historical events through an occult lens is so very very Secret Histories. Plus both works have interesting explorations of gender and the nature thereof. It helps that as far as we know the French monarchy's Secret Histories equivalent are associated with the Hours, my personal headcanon is that Louis XIV was Lantern Principal aligned, and Louie XVI had Knock as his Principal. Also the manga version of the story has a lot of its magic system based around the Tarot.
3. You can't recommend D'Eon without recommending it's biggest inspiration (apart from Rose of Versailles of course) and that would be Revolutionary Girl Utena. Edge Dyads for days with that one. Utena and Anthy are totally The Twins. And the whole show and it's movie are full of surrealist pseudo occult imagery practically to the bursting.
4. Baccano! , a light novel / anime series that's about a bunch of immortal Mobsters in the 1920s and 30s. I mean that's basically The Exile DLC right there.
5. xxxHolic and Legal Drug / Drug & Drop, by CLAMP. A shop that grants wishes and a pharmacy that handles the paranormal are both the kind of businesses that I could see existing alongside Morland's, Oriflamme's Auction House & The Ecdysis Club. Plus both manga are hella gay and I will push my Weather Factory games are inherently Queer pieces of media agenda till the day I die.
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Theater, Operas, Music and Albums:
1. Jimmy Page's unused soundtrack for Kenneth Anger's Lucifer Raising. Definition of Occult rock and role.
2. Kiki Rockwell, especially her two most recent albums Rituals on the Bank of a Familiar River, and Eldest Daughter of an Eldest Daughter.
3. Stravinsky's Rite of Spring might just be the closest we will ever get in real life to an occult ritual in the form of an entire ballet like we see in Cultist Simulator and Book of Hours. Definitely a skill that could fall under the Wisdoms of Birdsong and The Bosk.
4. On that note, Mozart's Die Zauberflöte is also full of Hermetic Elements, Lunar / Solar antagonism, mystical initiation and ritual deity impersonation. Mozart was a Freemason so the fanfic of him as a Heart Adapt practically writes itself.
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Literally Fiction:
1. The webnovels Pact and Pale by wildbow. A magic system that revolves around incredibly hierarchical relationships between humans and mystical beings, where magic fundamentally requires discarding one's humanity and transforming into some kind of mystical being yourself is very similar to the Adapt to Long pipeline we follow in Cultist Simulator.
2. The Rivers of London series is one that I'm still familiarizing myself with but it's another example of wonderful British urban fantasy (that isn't the wizard books that shall not be named) The fact that the main characters of the series are magic police officers gives it a certain Suppression Bureau appeal.
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Nonfiction- Philosophy and Occult works and Authors:
1. Georges Bataille!!!!!!!! If you only pick one thing from this list to investigate further let it be the philosophical works of this man. His theory of religion as it relates to concepts such as economy, sacrifice, and eroticism you literally completely change how you understand The Hours and The House Without Wall.
2. Aleister Crowley, and any of his students, especially Kenneth Grant. He really is the quintessential modern English occultist, whether or not AK and Lottie intended it, the DNA of his beliefs or those of his Golden Dawn contemporaries, or his students is all over Cultsim and BoH. The Red Grail is like, so blatantly Babalon it's kind of ridiculous.
3. The Book of English Magic by Phillip Carr- Gomm & Richard Heygate, is a good introductory source of information on the history of magical practice and occultism on the British isles.
4. Occult Paris by Tobias Churton is a fascinating insight into some of the mystical practices that were en vogue in Europe just a few decades prior to when Cultist Simulator takes place.
5. Atlas of Cursed Places by Oliver Le Carrer. I could totally see some of the places documented in this book as being locations you could send your Followers to in Cultsim.
6. Please read everything you can that is academically critical about Greek magical Papyri. There are tons of resources for reading translations and analysis of these documents that are some of the most foundational examples of what real historical magical belief and practice actually looked like.
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Web Original Content, Podcasts, YouTube Channels and Tiktok Recommendations:
1. Greedy Peasant over on Instagram and tik tok does fascinating content related to Catholicism, medieval history and art, and other related topics. If you like all of the interesting reinterpretations of Christian religious iconography into sun worship that happens in Book of Hours I highly recommend his content.
2. The last few years have really seen an incredible ecosystem of academic scholarship on religion, mythology, occultism and esoteric philosophy develop on YouTube. Channels like Esoterica, Angela's Symposium, Let's Talk Religion, Religion for Breakfast, Jackson Crawford, The Modern Hermeticist, The Archaeology of Ancient Magic, and others are just overflowing gold mines of accessible and easily digestible but still academically critical and pseudoscience and conspiracy theory free information about mysticism historical occultism and esoteric religion and mythology.
3. There are also a number of great YouTube channels that aren't academically critical but are run by actual practicing witches and occultists and they offer fascinating and interesting insights into these same topics but from a lived more personal perspective which is just as important I think to learn about as the academically critical sources. Great channels include Benbell Wen, Maevius Lynn, Marco Visconti, & Nordic Animism.
4. In terms of fictional internet media, SCP is so broad that there's a lot of stuff that is completely different in appeal from what is enjoyable about Secret Histories, but there's also so much overlap. I need crossover fanfics and fan art more than air!!!!!
5. Lastly this is a fiction podcast so it's a little incongruous with the other nearby recommendations but, I cannot stress enough......... The Mangus Archives and Magnus Protocol!!!!!!!!!!!!! There are a lot of key differences between those two podcasts and Weather Factory games, but there are so many similarities that I have to write an entire three other posts about how similar the settings are and how I want to write a crossover/ fusion fic. I've seen like, one or two pieces of fan art and fanfiction that was related to both series but in my humble opinion it's not nearly enough. I really really really really really need Cultsim fans to talk more about Magnus and I need Magnus listeners to play these games soooooooo badly!!!!!!!!!!
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Well that mostly concludes this piece of propaganda for the time being, will probably make another post with further additions in the not so distant future. Feel free to reblog this with any other pieces of media that you think would also be appealing to fans of Cultist Simulator and Book of Hours.
never fall for 'fun gang hates tenna' propaganda. that is their combat uncle
guncle (gun uncle)
Dragongirl cuteness aggression!! You WILL be bitten!!
this show understands my vision of feminism
society tends to hold women to a way higher standard of propriety than men, so i appreciate any media that subverts that. panty & stocking says "these women are rude, stupid, messy, sex-obsessed and completely selfish. and that's awesome. you agree"
GEORGE: She came on my glasses.
JERRY: On your glasses?
GEORGE: All over em! It was a nightmare!
JERRY: Well why were you wearing your glasses during sex?
GEORGE: I gotta see, don't I?
JERRY: What's there to see? All you need is the basic gist.
GEORGE: You're missing the point.
KRAMER: She came on your glasses? Oh that's the worst.
GEORGE: Thank you!!
JERRY: Kramer, you don't even wear glasses!
KRAMER: I do for sex!
Jerry: Why could you possibly need glasses for sex??
Kramer: I gotta see, don't I?!
George:
R.E.P.O. x Buckshot Roulette (sapphic) 💸💚
thursday is today
A while back I saw some cool fan art of Leigh dressed up for the Landlord's Apartment, and it got me thinking - what if everyone changed when they entered an area to match its environment?
I think my favorite is Aster. Put a hat on him and the cosplay is complete. Though I'm quite fond of Spider too. And speaking off, here's an extra when I was trying to figure out how the Hornet cosplay would work.
The Thread Between Two Dragons
Or: How I learned to stop worrying and love the Screaming Death.
So this requires some context. A while back, I realized something relating to Thunderdrums and Whispering Deaths, but i forgot for a long time. Only now did I remember. And it involves one very important detail for both of them. Their mouths. One screams, the other digs with its mouth. But. look closely at their mouths for me.
Do you see anything similar? that's right. They both have circular jaw-ridges on the inside. Now, this could be a coincidence, of course. But then I brought this up with some friends and they noticed that the crest shape is similar as well, not to mention how long they are, and all the spike-like shapes on the thunderdrum. This obviously points to some sort of progenitor of their species. something that would fit both. Then it hit me.
The Screaming Death. Whispering deaths have the capability to birth these freaks incredibly rarely. And we had a thought: "What if these are a result of immense recessive genes?". This idea comes from a book called The Enormous Egg, in which a chicken lays a triceratops egg under the same logic, but that's not important. The point is, what if these are meant to be a sort of return to the primordial form of the species? what if this isn't the true form of a Screaming Death?
So. here's how it goes. Way way back, there were Ancient Screaming Deaths. Long, spiky, greenish (the screaming we see had all the signs of albinism) dragons with rows upon rows of teeth, fire blasts, small legs, and a very loud roar. They nested along rocky coasts, taking advantage of natural cave formations to nest in. They ate birds that got too close, fish that lived near the coast, and much later, some weird apes on bundles of sticks that crashed.
Then, some of them discovered that there was more food further out in the sea. more fish, more birds, small tidal dragons, even some more of those weird ape things. And they moved away from the coast. Their green became more vibrant and spread into purples and blues, their wings grew to glide along the sea breeze, their spikes softened alongside their hard heads, and they lost the ability to spit flame. Their screams grew louder, able to roar apart the boats of the apes, humans by now. They also learned to hold their breath, and slept along the seafloor, their legs getting better at digging into the sand. At a certain point, they became able to flatten and inflate their body to increase airflow through their mouths, which were now filled with wisdom teeth. At that point, they were no longer screaming deaths. They became Thunderdrums.
Now, back to the primal screamers. eventually, they ran out of nesting spots. So they started chewing into the rock in a bid to make some themselves. They learned to dig. Eventually, their inner teeth stopped resembling a gaping maw and more of a drill bit. And just above them, they heard something. New prey. They dug their way out, screaming as the rubble fell away. but their prey escaped. only the ones who could get there quickest and quietest could catch their new targets. They lost their roar in a bid for food. The ones who could hear the best would be the ones who caught the most. And down in the tunnels, you don't need sight as much as you need to hear something coming. they lost their sight. They used their fire breath to blast through rocks they couldn't chew through, eventually their now spinning jaws causing it to go in rings. Their skin became pale, and they gained light sensitivity. Eventually, they heard something new. It sounded like the apes again. This time, however, there was banging and sawing. they were settling in further into the island. so they went deeper. eventually, they lost their legs. they mostly either slithered or flied, and their mouth was what they used to dig. They waited until the banging stopped. Then they tunneled up near silently, attacking their new prey, and slithering back in their holes when they had either eaten their fill or the sun arose. The humans that survived named them the Whispering Deaths.
Sooooooo yeah what do yall think? i came up with most of this on the spot i'm gonna be honest but the main details go to my friend who helped me realize this.
the dark gothic mansion upon a windswept cliff just sorta materializes when you start taking the vampire estrogen. occasionally it’ll mess up with zoning laws.
i'm begging you guys to start pirating shit from streaming platforms. there are so many websites where you can stream that shit for free, here's a quick HOW TO:
1) Search for: watch TITLE OF WORK free online
2) Scroll to the bottom of results. Click any of the "Complaint" links
3) You will be taken to a long list of links that were removed for copyright infringement. Use the 'find' function to search for the name of the show/movie you were originally searching for. You will get something like this (specifics removed because if you love an illegal streaming site you don't post its url on social media)
4) each of these links is to a website where you can stream shit for free. go to the individual websites and search for your show/movie. you might have to copy-paste a few before you find exactly what you're looking, but the whole process only takes a minute. the speed/quality is usually the same as on netflix/whatever, and they even have subtitles! (make sure to use an adblocker though, these sites are funded by annoying popups)
In conclusion, if you do this often enough you will start recognizing the most dependable websites, and you can just bookmark those instead. (note: this is completely separate from torrenting, which is also a beautiful thing but requires different software and a vpn)
you can also download the media in question (look for a "download" button built into the video window, or use a browser extension such as Video DownloadHelper.)
if the "Complaint" links are not visible for you:
Option 1: try the DuckDuckGo search engine instead (bonus: dedicated to privacy! doesn't track your data!)
Option 2: go directly to LumenDatabase.org (the website that collects the complaints--and therefore the removed links) and search for the title you want. look for results titled "DMCA (Copyright) Complaint to Google" featuring the media you're looking for. Proceed to Step 3 (above).
personally, i'm a huge fan of r/FREEMEDIAHECKYEAH. they keep their links up to date and they also rank them, basically. they also have all kinds of little pages explaining how to safely pirate shit.
^^^^what they said. I'm surprised people are still reblogging this post now that google's flushed itself down the toilet. so here is your
2026 UPDATE:
just go to r/FreeMediaHeckYeah and r/Piracy. it's easier, more reliable, and will take care of all your piracy needs!
CHIMERA will be finished and available in a few hours.
It is a body horror and transformation role playing game.
Record how an alien virus changes you each day.
150+ prompts for the tarot deck including the minor arcana, major arcana and reversed cards.
CHIMERA is here.
A grotesque body horror and transformation RPG.
Document the alien virus as it ravages you whole.
Make choices: Embrace mutation, become beautiful and strike terror.
150+ tarot card prompts. 8 endings.
Play and get a free community copy at the link: cabbageheadgames.itch.io/chimera
its terrible for any number of reasons, but i think if we invent immortality there should be an extreme sport called civilizational speedrunning where teams of 20 go into the wilderness somewhere and try and be the fastest build the first internal combustion engine. i bet you could get it down to like 3 years tops
The real trick is to eat seed heavy food before the speedrun starts so your first poops are halfway to agriculture already
i want you on my team holy shit