Pre-Campaign one-shot
Zentha Nailo the skilled wood elf spy is ordered by Drakkin spy master Vanderil to investigate the organization called Filamond’s baked goods and report any suspicious activity. she makes her way to the capital of Sehlean Ahn’sorril then made her way to the port city of Ahm’serrin. Ahm’serrin is a city of opportunity where people of all walks of life can be found, it is often viewed as a seedy city and Zentha is now walking through the very streets of said city. Zentha slowly made her way to the store front of Filamond’s Baked Goods and walked into the store where she encountered Delilah who looked at her with an unnaturally wide and white smile the entire time she was there. Zentha sought to find any information on the owners and found out that the previous owner mister Filamond had passed away recently and his wife Mrs. Filamond had taken over the business. Zentha bought a cinnamon bun and then walked out of the shop declaring she would be back in one hour to talk to Mrs. Filamond. as soon as she walked out she moved toward the edge of the store in a crowded city street in front of a large window and climbed up the building to it’s roof which gathered a bit of a crowd.
Zentha climbed down and announced to the crowd that she was just getting a better view and seeing what was around and then swiftly moved into a nearby alleyway and hide herself among various boxes and barrels. She waited until she was sure the crowd that she gathered had left before moving around behind the buildings and behind the bakery where she slowly approached and overheard two guards back door whispering where she learned that they had been waiting for someone to show up. Zentha then snuck over to a cluster of boxes and barrels with the logo of Filamond’s Baked Goods and opened a nearby barrel filled with a thick viscous red liquid that smelled like a mixture of jam and whiskey, Zentha then took out a crowbar and attempted to open a crate but unfortunately the crate broke with a loud crash revealing a crate full of small bags of a fine white powder that Zentha thought was similar to various powders and medicines that she’d used on other missions and pocketed one of them before submerging herself in the barrel of red liquid and closed it. she heard the two guards searching the area as one runs off to warn of an intruder and another moved down the alley way searching.
Zentha once sure the coast was clear climbed out of the barrel and with a slow squishing noise approached the door handily picked the lock and entered a kitchen that was empty, Zentha changed mostly out of her soiled clothes into really small clothes and snuck through a door on the other side of the kitchen. she stumbled upon a stairway down and a door near it that seemingly lead to the store front. slowly Zentha moved down stairs leaving a red trail behind her from the red liquid in her boots. She stumbled upon a large hallway with glowing stones every 5 feet and with glowing red glyphs at the molding on either side of the hallway every 5 feet. Zentha turned around and went up the stairs to the door she saw and slowly opened it to reveal Delilah standing at the counter and that the door was actually a bookcase. moving closer Zentha placed her shortsword at the neck of Delilah and froze in place under the influence of a hold person spell.
Zentha was dragged down into the underground base and with her weapons confiscated was thrown into a holding cell where she was told to wait for Delilah to come talk to her.
while frozen Zentha staring at a wall in the cell, she heard foot steps behind her as the hold person fades where she turns to see a man with long white hair pulled back into a pony tail, the man had grey skin with solid purple eyes and wearing what appeared to be a tricorne hat. this man melted the bars to the holding cell and handed zentha a satchel and gave her the information that she was ratted out by a mole. the man then took Zentha’s hand and the two teleported and found themselves at the Ahn’sorril skyport.
She heads home to Drakkin and sets foot in her home city after a week long journey and heads toward her apartment where she sees and listens in on a few of the people she worked with, Helga Headspinner the enormous goliath women that she over heard warning someone that ‘she’ was back and to warn the others. Zentha listened into the conversation between a halfling known at Kit Black and a fellow worker known as Nex. utilizing a distraction Zentha managed to steal Kit’s bag and a strange cup like object from Helga and fled.
Zentha found her way to a nearby in called the Grinning wyrm and ordered a room. she went up and inspected her finding going through Kit’s bag only to find that she was a prolific author and had 8 or 9 different manuscripts that were written by Kit. suspicious Zentha checked the back for any secret compartments and found a small obsidian scarab that animated and through some bad luck found it’s way to Zentha’s spine and dug in and every attempt to remove it had zentha experience temporary paralysis and she could remove it. she later found out that this was called a Kelter and they were found in the ruins of a newly discovered landmass to the north and every attempt to remove these from the people that had them ended with death. Zentha chose to leave the scarab thing be and go attempt to stealthily return the bag she took.
she went and threw the bag through the library window of her apartment building but was then called by her boss Spy master Vanderil and found that she forgot that she had to go toward the main citadel and talk to him. once arriving Zentha was led by a disgruntled Vanderil to the High Magister Rusorth who cast zone of truth and proceeded to interrogate Zentha about the events of her mission. He was told about the mole and Tricorne hat man to which the High Magister reacted with fear and Vanderil horrified. High Magister Rusorth demanded that Zentha bring forth the items that Tricorne gave her. Zentha placed the the satchel on the table. the High magister demanded that she show everything tricorne gave her. Zentha reluctantly brings out a small black bead that the High magister attempts to take but upon touching it recoils with pain.
in surprise Zentha asks what the bead does to which the High magister gestures for her to hold it above her head. the bead locks into place as a ring of shadows forms into a crown floating above her head. Zentha pulls the bead down and it is revealed that the bead is called the crown of the Masked King.
Zentha is ordered to look into Tricorne and see what he wants and is dismissed. Zentha then goes and gets ready to leave and make her way toward the capital of Hendral and the Poorman’s gambit an inn that she has to meet up with 3 others on the first day of the summer’s vale festival.











