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if i look back, i am lost

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YOU ARE THE REASON
Jules of Nature
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he wasn't even looking at me and he found me
Not today Justin

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If Your Scene Feels Lifeless, Someone Is Being Too Polite
Stories stall when everyone behaves. Real tension appears when someone:
âą asks the wrong question âą says something they shouldnât âą notices something uncomfortable âą refuses to drop the topic âą misunderstands something important âą interrupts at the worst moment
Conflict doesnât always look like shouting.
How to write HATEABLE Villains
1. Give them power over something the reader cares about A villain who canât actually hurt anything important is just annoying. Give them control over a person, a system, a truth, or a resource the protagonist and reader are emotionally invested in.
2. Make them punch down, not up Readers hate villains who abuse people with less power. Targeting children, the vulnerable, the innocent, or the desperate instantly signals moral rot.
3. Let them feel justified The most infuriating villains believe theyâre right. They donât see themselves as cruel, they see themselves as necessary, logical, or âdoing what must be done.â
4. Make them calm while doing terrible things Cold politeness, soft voices, or pleasant manners paired with cruelty feels far more disturbing than loud rage. It creates emotional whiplash that sticks.
5. Give them small, petty cruelty on top of big evil Genocide is abstract. Stealing someoneâs last comfort, humiliating someone publicly, or enjoying another personâs fear feels personal â and thatâs what makes readers angry.
6. Let them win more than feels fair A villain becomes hateable when they keep getting away with it. Let them succeed. Let them walk free. Let them hurt people without consequence â for a while.
7. Deny the reader catharsis Cut away before justice. Interrupt revenge. Delay consequences. The lack of emotional release builds frustration that gets attached directly to the villain.
8. Make them emotionally invasive They donât just hurt bodies â they manipulate, gaslight, shame, isolate, and reframe reality. They make the protagonist doubt themselves.
9. Let them corrupt something good They twist love into control, faith into obedience, loyalty into fear, or law into cruelty. Watching something pure rot because of them creates hatred fast.
10. Donât soften them with too much sympathy A tragic backstory can explain behavior, but if you want them hateable, donât excuse it. Let the story clearly show that their pain does not justify their harm.
How to write friend groups
Keep the Group Size Manageable. Smaller groups are easier to develop. Limiting the cast ensures each friend has purpose, personality, and meaningful screen time.
Give Each Friend a Distinct Role. Clear roles (leader, caretaker, skeptic, wildcard) help readers instantly understand the group dynamic and avoid character blur.
Let Roles Shift Over Time. Roles should not be static. Stress, growth, and conflict allow characters to take control, fall apart, or step back when needed.
Avoid the Hive Mind. Friends should disagree. Conflicting values, fears, and goals create tension and make the group feel realistic.
Create Unique Pair Dynamics. Every relationship within the group should feel different. Best friends, rivals, quiet alliances, and emotional distance add depth.
Use Shared History as Subtext. Inside jokes, brief references, and old wounds imply years of connection without slowing the story down.
Show Loyalty Through Action. Friendship is proven through choices and sacrifices, not dialogue. Let characters risk something for one another.
Balance Spotlight Moments. Each friend should influence the plot in some way. Avoid turning side characters into background props.
Use Natural, Intimate Dialogue. Friends interrupt, tease, speak in shorthand, and say the wrong thing. Their dialogue should feel loose and lived-in.
Put the Group Under Pressure. Stress reveals cracks, loyalty, and priorities. Conflict tests whether the friendship can survive change.
Allow the Group to Evolve or Break. Friendships grow, fracture, or end. Knowing what holds the group togetherâand what could destroy itâadds emotional weight.
Give Each Member Personal Goals. Friends should want different things. Individual motivations prevent characters from existing only to support the protagonist.
Can I offer a reframe of the common "write the shitty first draft" advice? I like that advice a lot but I think the way it's often presented bounces off a lot of people and activates shit that does not help writing happen.
I think of the first draft as an armature.
If I was making a beautiful bronze statue, I would need to make a clay model first. And, depending on the shape, before I even got out my clay I would need to get some good thick wire and create a basic shape for the clay to adhere to, so it doesn't all fall down. Once I have this essential 3D wire frame, I can start building and subtracting and refining.
But if I try to refine on just clay, it won't have enough of a core to hold it up. I'll sculpt a beautiful hand only to have the whole arm fall off and go smush.
The armature isn't the sculpture. It is the frame you build the sculpture around.
The first draft isn't the novel, it's a sort-of-novel-shaped thing that will hold up everything you build and beautify later.
Write the armature draft. Try to make it a good armature, instead of trying to make it a good novel before it's ready.
If youâre having writers blockâŠREAD!!!! CONSUME MEDIA
I feel like I donât hear that given enough as advice for writers block..just read? Watch tv? Movies? Find inspiration in media.
Writers block is a lack of inspiration, so go collect more.
đ How to Build a Culture Without Just Inventing Spices and Necklaces
(a worldbuilding roast. with love.)
So. Youâre building a fantasy world, and youâve just invented: â Three types of ceremonial jewelry â A spice that tastes like cinnamon if it were bitter and cursed â A holiday where everyone wears gold and screams at dawn
Cute. But thatâs not culture. Thatâs aesthetics.
And if your worldbuilding is all outfits, dances, and spice blends with vaguely mystical names, your storyâs probably going to feel like a cosplay convention held inside a Pinterest board.
Hereâs how to fix thatâaka: how to build a real, functioning culture that shapes your story, not just its vibes.
âââââââ ⊠âââââââ
đ Culture Is Built on Power, Not Just Style
Ask yourself: â Whoâs in charge, and why? â Who has land? Who doesnât? â Whatâs considered taboo, sacred, or punishable by death?
Culture is shaped by who gets to make the rules and who gets crushed by them. Thatâs where things like religion, family structure, class divisions, gender roles, and social expectations actually come from.
Start there. Not at the embroidery.
âââââââ ⊠âââââââ
2.đȘ Culture Comes From Conflict
Did this society evolve peacefully? Was it colonized? Did it colonize? Was it rebuilt after a war? Is it still in one?
â What was destroyed and mythologized? â What do the survivors still whisper about? â What do children get taught in school thatâs⊠suspiciously sanitized?
No culture is neutral. Every tradition has a history, and that history should taste like blood, loss, or propaganda.
âââââââ ⊠âââââââ
3.đ§ Belief Systems > Customs Lists
Sure, rituals and holidays are cool. But what do people believe about: â Death? â Love? â Time? â The natural world? â Justice?
Example: A society that believes time is cyclical vs. one that sees time as linear will approach everythingâfrom prison sentences to griefâcompletely differently.
You donât need to invent 80 gods. You need to know what those gods mean to the people who pray to them.
âââââââ ⊠âââââââ
4.đ« Culture Controls Behavior (Quietly)
Culture shows up in: â What people apologize for â What insults cut deepest â What people are embarrassed about â Whatâs praised publicly vs. whatâs hidden privately
For instance: â A culture obsessed with stoicism wonât say âI love you.â Theyâll say âHave you eaten?â â A culture built on legacy might prioritize ancestor veneration, archival writing, name inheritance.
This stuff? Way more immersive than giving everyone matching earrings.
âââââââ ⊠âââââââ
5. đ Culture = Daily Life, Not Just Festivals
Sure, your MC might attend a funeral where people paint their faces blue. But what about: â Breakfast routines? â How people greet each other on the street? â Who cooks, and who eats first? â Whatâs considered âcleanâ or âproperâ? â How is parenting handled? Divorce?
Culture is what happens between plot points. It should shape your characterâs assumptions, language, fears, and habitsâwhether or not a festival is going on.
âââââââ ⊠âââââââ
6. đŹ Let Your Characters Disagree With Their Own Culture
A culture isnât a monolith.
Even in deeply traditional societies, people: â Rebel â Question â Break rules â Misinterpret laws â Mock sacred things â Act hypocritically â Weaponize or resist whatâs expected
Let your characters wrestle with the culture around them. Thatâs where realism (and tension) lives.
âââââââ ⊠âââââââ
7.đ§Œ Beware the âPretty = Goodâ Trap
Worldbuilding gets boring fast when: â The protagonistâs homeland is beautiful and pure â The enemyâs culture is dark and âbarbaricâ â Every detail just reinforces who the reader should like
You canâand shouldâchallenge the aesthetic hierarchy. â Let ugly things be beloved. â Let beautiful things be corrupt. â Let your MC romanticize their culture and then get disillusioned by it later.
âââââââ ⊠âââââââ
đ TL;DR (but like, spicy): â Culture is not food and jewelry. â Culture is power, fear, memory, contradiction. â Stop inventing spices until you know who starved last winter. â Let your world feel lived in, not curated.
The best cultural worldbuilding doesnât look like a list. It feels like a system. A pressure. A presence your characters canât escapeâeven if they try.
Now go. Build something real. (You can add spices later.)
ârin t. // writing advice for worldbuilders with rage and range // thewriteadviceforwriters
Sometimes the problem isnât your plot. Itâs your first 5 pages. Fix it here â đ€ Free eBook: 5 Opening Pages Mistakes to Stop Making:
⊠A free (and actually helpful) guide to leveling up your first 10 pages âŠIf you're unsure whether your opening is âšdoing enoughâš to hook re
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A gothic prompt pack for writers who love cursed universities, secret societies, and scholarly rot.â Write the Darkness âA 75-prompt horror
A non-writer asked me "but where do you get your ideas" and i genuinely did not know how to explain that it's not a place. it's not a website. it's not a folder. it's that i was on the bus and a woman was holding a paper bag very carefully and something about the way she held it made me need to know what was inside and then i needed to know why she was sad about it and then there was a whole person and then there was a whole story and the bus had already stopped and i missed my stop. that's where.
Some of my best ideas come when I see something another writer has written and decide I want to take their idea in a completely different direction, and the next thing I know Iâm thirty pages deep into a notebook of where exactly my different take would go, complete with themes and characters and maybe even some dialogue.
I hated the ending of The Craft, and wound up writing about a group of aspiring witches who nearly get corrupted by the demon who was posing as their idol/mentor but manage to pull each other back from the darkness with the power of friendship.
I read an MCU isekai fanfic and realized Iâd have had the character choose different powers and drawbacks from the list they were given, and created a comedic but loving critique of over-sexualization in comic books and manga starring a bunny girl superhero.
I saw a throwaway joke in a Cinderella retelling and noticed the context of the joke was similar to a plot point in Pride and Prejudice, and came up with a post-story exploration of how the stepsisters are totally unprepared for life outside of gold digging on the marriage mart, and then having to wrestle with their own failures and shortcomings on the rocky road to redemption.
The best stories are the ones that spring out of your own head, drawn out by whatâs happening around you.
Writing Sexual Tension
Some tips and tricks Iâve seen on Tumblr, on Pinterest or have learned the hard way while writing. These are pretty basic but sometimes basic is good!
Realizing they can feel the person touching them. Maybe theyâre not touching but they can feel the warmth.
Accidentally saying something flirty and both of you freeze. Or saying something flirty and the other person panicking and running away
Eyes dropping to lips. Eyes looking them up and down. Eyes unable to look away. Eyes unable to make contact without blushing. Eyes are you best friend.
Mirroring. When people have crushes or like someone (or want someone to like them) they do what is called mirroring. If character 1 crosses their arms and character 2 has a crush on them, have character 2 cross their arms too.
New Girl taught me about toes. If their feet are facing you, they want to stay. If their feet are pointed away, they want to leave. Iâve found its not always true but its something you can mention or use.
Unable to stop smiling. Unable to stop laughing.
Touching the other one when you laugh. Touching them to move them out of the way. Touching them and not moving your hand away
Hugging them when you see them. Sharing a bed. Trying to be near them at all moments.
Looking at their lips and fantasizing about kissing them.
Watching others interact in some way with them or how they act around them and being super jealous, wondering why they donât act that way with you.
HOW TO SHOW FEVER / NAUSEA IN WRITING
âThey felt sick.â â Vague. âThey threw up.â â Sometimes, but not always.
Illness isnât a switch you flip. Fever and nausea creep, spike, ebb, lie to you, then come back worse. They live in the body first, and thatâs where your writing should live too.
Below, I've written a lil' cheat sheet for you. Reblog so you can come back later.
How to Write When You Don't Feel Like Yourself
There are going to be days (or weeks, or months) where you sit down to write and feel... disconnected. From your voice, from your characters, from your ideas. Like the person who used to write your stories just packed up and left.
They didn't. They're just tired. Here's how to keep writing anyway:
Lower the bar (Until it's on the floor) You are not here to write something brilliant. You are here to write something. A paragraph. A sentence. A single line of dialogue. Movement matters way more than quality.
Write around the story Don't force it. If you can't write the scene, try: â A character ramble / journal entry â A conversation that won't be included in the final draft â A list of things the character would never admit out loud â A messy summary of what should happen Engage with the story from a different angle.
Borrow a voice until yours comes back No, not with AI. Read something that feels close to what you want to write, or watch a scene that captures the tone, then write immediately after. Not to copy, to reignite your instincts.
Write the emotion, not the plot. What is your character feeling in this moment? What are they afraid of? What do they want but won't say? What's being kept from them? The emotion leads, the plot catches up later.
Stop trying to "feel like a writer" first. You don't write when you feel like a writer. You feel like a writer because you write.
You are still a writer, even on the days it feels distant. Especially then.
There are only 2 rules when it comes to writing fanfics:
Write whatever you want.
Have fun doing it.
Thatâs literally it. There is no âshow and donât tellâ. There is no âmake it realisticâ. There is no âfit in with the trendsâ. And of course, there is no âwrite as fast as possible to keep up engagement and please othersâ.
No.
Most fanfiction writers are not professional writers. This isnât a job, weâre literally writing for shits and giggles. We donât have a team of editors behind us to make our story perfect. Fanfiction isnât about creating the most perfect plot with the most perfect prose and the most perfect pacing.
Fanfiction writing is for you first. To make your heart happy. Other people just get the benefit to also enjoy it if they wish.
Thatâs it.
Write whatever makes you happy, with whatever writing style you want, whenever you want.
Writing Villains
â§ If you want to write a villain that actually keeps people up at night, youâve got to move past the idea of just making them "dark." The scariest villains aren't the ones who are pure evil; theyâre the ones who feel uncomfortably human. Think about a character who has a weird contradiction, like someone who is genuinely kind to animals but completely heartless toward people. It makes them so much harder to deal with because you can see that flicker of humanity, which makes their cruelty feel even more deliberate.
A great example is someone like Tony Sopranoâheâs a brutal mob boss, but his genuine love for the ducks in his pool or his dog makes him feel real in a way thatâs almost more disturbing than if he were just a monster.
â§ You want them to have that same level of conviction, where they aren't just being "evil" for the sake of it, but because they truly believe theyâre the hero of their own story. They aren't twirling their mustaches; theyâre "correcting" the world.
Look at Thanos in the MCUâheâs not trying to destroy the universe because he hates it; he thinks heâs the only one with the will to save it. That kind of absolute certainty is way more terrifying than any random act of violence.
â§ You can also make a villain memorable by giving them a normal habit that becomes unsettling in the wrong context. Maybe they hum off-key while theyâre doing something terrible, or they have a weird obsession with straightening objects mid-argument. Itâs those small, domestic details that stick in a readerâs brain. Think about Hannibal Lecter and his obsession with etiquette and fine diningâthe fact that heâs so refined and polite while being a cannibal is what makes him legendary. Even their kindness should be selective. If theyâre great with kids but totally absent for their own, or if theyâre loyal to a fault to one specific person while burning the rest of the world down, it adds a layer of backstory that you don't even have to explain. Their presence should change the vibe of a room without them even having to say a word. Itâs not about theatrics; itâs about the tone. When Gustavo Fring walks into a room in Breaking Bad, the air just gets thinner because you know exactly what heâs capable of behind that calm, professional exterior.
â§ When youâre moving into antagonist territoryâthe characters who arenât necessarily "evil" but still make you want to cry at 3 a.m.âitâs all about the shared goals. Some of the best antagonists want the exact same thing as the hero, they just have a different, more ruthless way of getting there. If the hero wants peace through unity, the antagonist might want peace through total control.
Think about Magneto from X-Menâhe and Professor X both want safety for mutants, but their methods are worlds apart. It stings when the antagonist is actually right about something, because we want our heroes to be the ones with all the answers. When the hero almost agrees with them, like when Killmonger points out the flaws in Wakandaâs isolationism in Black Panther, it creates a level of complexity that makes the conflict feel so much more personal.
â§ Let these characters have glimpses of softness that feel earned. Maybe they keep a childâs drawing tucked in their coat or they break their own rigid rules for one specific person. That instant complexity is what makes a character feel three-dimensional. They should be able to change the rules of their own world to fit their momentary whims, which makes them unpredictable and fascinating. If you can make your reader feel a pang of sympathy for the person trying to stop the hero, youâve hit the jackpot. Itâs about creating someone who isn't just an obstacle, but a person with their own weight, history, and heartâeven if that heart is a little bit broken or twisted.
Advice for writing Autistic Characters!!
Quick note before this one: I'm writing this bc i have autism in my family, i know a few autistic people personally, and i genuinely did a lot of research to get this right, not bc i consider myself any kind of expert on lived experience. Autism is a spectrum in the actual literal sense, meaning there isn't one autistic experience, there are many, and the most important thing i can tell you is to ask real autistic people, read their own accounts, and treat this as an ongoing learning process, not a checklist you finish once.
IT'S NOT A PERSONALITY TRAIT, sprinkled on top, and it's not one uniform presentation. Autism affects communication, sensory processing, and social interaction differently in every single person, some autistic people are highly verbal, some are non-speaking, some mask so well that people flat-out don't believe they're autistic at all. Ask yourself what your specific character's profile actually looks like before you write it, and be specific rather than generic.
‷ Masking is a survival skill with a real cost. Many autistic people, especially those diagnosed later in life or socialized hard to "pass," learn to force eye contact, suppress stimming, script conversations in advance just to get through a normal day. It works, but it's genuinely draining, and a character who seems totally fine in public may need to decompress hard the second they're safe, sometimes called an autistic shutdown or meltdown once the mask can finally come off.
‷ Stimming isn't a symptom to suppress, it's regulation. Hand-flapping, rocking, repeating phrases, fidgeting with an object, these aren't random quirks, they help an autistic person manage sensory input or emotion in real time. Writing a character who's "cured" of stimming as a sign of growth genuinely misunderstands what stimming is even for, it's not a bad habit, it's a coping tool.
‷ Special interests are a source of joy, not just an obstacle. An intense, deep focus on a specific topic isn't a quirky trait to be mildly tolerated by everyone else, it's often a genuine source of comfort and identity. Don't write it as something the character needs to "grow out of" to become relatable, that framing quietly implies their joy is a problem to be solved.
‷ Literal interpretation IS NOT stupidity. An autistic character taking a figure of speech literally, or needing direct rather than implied communication, reflects a different processing style, not a lack of intelligence. Sarcasm and idioms can genuinely be missed, or need explicit signaling, and that should never be played as a joke at the character's expense.
‷ Meltdowns and shutdowns aren't tantrums. A meltdown is an involuntary response to overwhelm, sensory, emotional, or cognitive, not a manipulative outburst, and a shutdown can look like someone going quiet, still, or unresponsive rather than loud at all. Writing either as a controllable choice the character is making on purpose misrepresents what's actually happening in their body.
AND few more things i think matter, that don't get said as often:
‷ Sensory sensitivity isn't about having "better" senses, it's about a different relationship to input. Fluorescent lighting, certain fabrics, background noise in a restaurant, these can be genuinely distressing, not just mildly annoying, bc the usual sensory filtering most people's brains do automatically doesn't work the same way.
‷ Skip the diagnostic labels like "high-functioning" or "low-functioning." These terms are largely rejected by the autistic community for flattening a person's actual strengths and support needs into one blunt, misleading label. Describe what your specific character can and can't do instead of reaching for a label that doesn't actually explain anything.
‷ Autism doesn't mean a lack of empathy or emotion. Autistic people love, grieve, laugh, and form deep relationships, just sometimes expressed differently than neurotypical people expect. Writing an autistic character as cold or emotionless is a harmful, outdated stereotype.
Do the research, read own-voices accounts, and if you can, ask an actual autistic person to look over your character. this is genuinely one of those topics where getting it right matters more than getting it done fast. ;)
I've already said that my number one piece of writing advice is to read.
But my number two piece of advice is this: be deliberate.
Honestly this would fix so many pieces of bad writing advice. Don't forbid people from doing something, tell them to be conscious and deliberate about it. This could help stop people from falling into common mistakes without limiting their creativity. Black and white imperatives may stop a few annoying beginner habits, but ultimately they will restrict artistic expression.
Instead of "don't use epithets": "Know the effect epithets have and be deliberate about using them." Because yes, beginners often misuse them, but they can be useful when a character's name isn't known or when you want to reduce them to a particular trait they have.
Instead of "don't use 'said'" or "just use 'said'": "Be deliberate about your use of dialogue tags." Because sometimes you'll want "said" which fades into the background nicely, but sometimes you will need a more descriptive alternative to convey what a character is doing.
Instead of "don't use passive voice": "Be deliberate about when you use passive voice." Because using it when it's not needed can detract from your writing, but sometimes it can be useful to change the emphasis of a sentence or to portray a particular state of mind.
Instead of blindly following or ignorantly neglecting the rules of writing, familiarize yourself with them and their consequences so you can choose when and if breaking them would serve what you're trying to get across.
Your writing is yours. Take control of it.
It probably sounds like I'm preaching to the choir here because most of my mutuals are already great writers. But I'm hoping this will make it to the right people.
Edit: I'm not just saying "know the rules to break them," I'm also saying you should stop presenting things as "rules" when it's not actually a linguistic requirement. Telling beginners the effect something will have will help much more than making "rules" limiting how they can use it.
Small fantasy worldbuilding elements you might want to think about:
A currency that isnât gold-standard/having gold be as valuable as tin
A currency that runs entirely on a perishable resource, like cocoa beans
A clock that isnât 24-hours
More or less than four seasons/seasons other than the ones we know
Fantastical weather patterns like irregular cloud formations, iridescent rain
Multiple moons/no moon
Planetary rings
A northern lights effect, but near the equator
Roads that arenât brown or grey/black, like San Juanâs blue bricks
Jewelry beyond precious gems and metals
Marriage signifiers other than wedding bands
The husband taking the wife's name / newlyweds inventing a new surname upon marriage
No concept of virginity or bastardry
More than 2 genders/no concept of gender
Monotheism, but not creationism
Gods that donât look like people
Domesticated pets that arenât re-skinned dogs and cats
Some normalized supernatural element that has nothing to do with the plot
Magical communication that isnât Fantasy Zoom
âBooksâ that arenât bound or scrolls
A nonverbal means of communicating, like sign language
A race of people who are obligate carnivores/ vegetarians/ vegans/ pescatarians (not religious, biological imperative)
Iâve done about half of these myself in one WIP or another and a little detail here or there goes a long way in reminding the audience that this isnât Kansas anymore.
âhow do i get people interested in my ocsâ TAG THEM. BY NAME. HAVE AN ORIGINAL CHARACTER TAG I CAN LOOK THROUGH. PLEADE. SOURCE TAG AND THEN INDIVIDUAL CHARACTER TAG. DO YOU KNOW HOW MANY TIMES I HAVE CLICKED THROUGH THREE DIFFERENT VARIATIONS OF â#OCâ ON SOMEONES BLOG TO GET THE FULL EXTENT OF THEIR ORIGINAL CHARACTER ART I REALLY WANT TO SEE. TOO MANY. THREE HUNDRED POSTS HIDDEN BECAUSE I WAS GOING THROUGH THE âORIGINAL CHARACTERâ TAG AND NOT THE âOCSâ TAG ON THEIR BLOG. YOU MUST DO THIS FOR ME.