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will byers stan first human second
PUT YOUR BEARD IN MY MOUTH

blake kathryn

Discoholic šŖ©
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we're not kids anymore.
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Game of Thrones Daily

JBB: An Artblog!
occasionally subtle

Origami Around

romaā

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Jules of Nature
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@raytype
looking at a cellular phone technician
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Initial impressions of PokƩmon GO.
Note: I am aĀ player of Goās sister game IngressĀ of 2.5 years, expect hopefully-not-needless parallels between both games.
Stops are where IngressĀ portals are located, gyms are where IngressĀ mission portals are located. Not every portal is a stop.
I happen to live near a cluster of stops, so farming PokƩ Balls is ezpz for me.
A lot of people playing, compared to Ingress. Youāre lucky if you run into another IngressĀ player by chance, but parks and other places filled with stops are booming with players, as many as 7-10 players visible at once. Even past midnight, there are people goiig at it.
Sometimes stop data takes a while to load, or just straight up fails to give me items. Hopefully this smoothens out over the coming weeks.
Like IngressĀ the app eats batteries, due to needing to constantly use GPS, 3D rendering, and data. Bring a portable charger or youāll be scrambling for a car or wall outlet in <2 hours.
No team chat. Ah well, IngressĀ team comm turned into a spam nest anyway and Goās chat would fall victim to the same route.
No linking gyms or stops or whatever, so I donāt have to worry about people throwing up pointless long links that disrupt operations.
AR is cool but I may consider shutting it off since it seems to be crashing the app sometimes.
I wonder what will be the primary communication platform for GoĀ players in the South Bay? Itāll probably be Facebook; I wouldnāt mind that too much, if Facebookās staff wasnāt offended by people not using legal names. Lots of IngressĀ communities around NorCal use Google Hangouts, Slack, and Telegram, but none of them are particularly popular with PokĆ©mon fans (Telegram is a crapshoot in the US, Slack is tailored towards professionals, and everyone else would rather die of mad cow disease than use anything related to G+).
thispleasestormod replied to your photo: D$43H 3O CIRCL$S
these fucking layouts
ok but for real
you have xĀ bridges? hahaha nope the game will give you xĀ + 3 circles on the other side of that river of styx
D$43Hć3OćCIRCL$S
also this
hello iām kind of back
as usual expect boreposting
Earthbound BeginningsĀ features one of the most accurate depictions of health care in the US.
TOUHOU COSPLAYERS: Please watch out for ERNI āDAKUJā KIM
I was unable to post sooner about this due to privacy concerns for individuals involved in an incident at Anime Expo 2015, but I have permission from them to talk about this now. IF YOU ARE A COSPLAYER, ESPECIALLY A TOUHOU PROJECT COSPLAYER I STRONGLY RECOMMEND READING THIS.
Keep reading
Love Live! SR Grind Festival
I don't think I'm cut out for SR-reward events in LLSIF. It's less fun and more tedium; other rhythm games have grinding for unlocks too but at least in many cases the grinding can be done at a comfortable pace instead of having only a few weeks to do it and as a result burning out so hard that I get fourth-degree burns.
This is something I realized during the last Score Match event; I sort of wanted that SR Nozomi, but instead I ended up playing tons ofĀ Groove Coaster 2 which had just been released around the same week. Because hey, at least I have all the time in the world to grind forĀ āGot more raves?ā.
LLSIF and monster mobage mechanics: ????
"Please welcome our newest members: Three clones of Nico Yazawa with different outfits!"
"Excellent practice, you ten; Makiās abilities have dramatically improved! Now ļ½ļ½ ļ½ļ½ļ½ ćļ½ļ½ļ½ćļ½ļ½ ļ½ļ½ ļ½ćļ½ļ½ļ½ļ½ ćļ½ļ½ļ½ļ½ļ¼"
TheĀ āEmbed this artworkā feature on Pixiv is pretty useful.
Well, it would be, if any blog or social media service actually let the user embed scripts.
...well, Tumblr apparently does, as this blog shows, but Iām using the stock blog design (partly because Iām lazy, partly because I believe in boring-but-practical blog design) and when I view posts with Pixiv scripts in my blog the noscript text wonāt even show up.Ā
Test
ę„ćé夢 by AOi on pixiv
ā„R.I.P. Great Jaggi ;_;
Most Westerners, when they see high- or even mid-level play of games like Touhou, IIDX, and such: "Man this shit looks awesome but it's impossible! That guy's not even human!"
Me, and several other people I know: *actually puts in the time and practice on these awesome games to make these "impossible" patterns possible instead of moping around*
Konami C&D'ing Programmed World is basically a reminder of how fucked you are arcade-wise if you don't live in Japan, or at least South Korea, Taiwan, or select parts of Southeast Asia. The onlinification of arcade games coupled with many arcade devs pursuing DRM for arcade games as well as a "rent our games and we'll take a fraction of each credit" model basically means the only way to get a solid (or hell, any)Ā experience out of playing Japanese-developed arcade games is to travel to Japan. Unless you already live there.
It sucks, but Konami's simply trying to protect their copyrights. We can only hope that their global expansion of the eAMUSEMENT website leads to something better, and that the C&D order doesn't end up being like the one Sega issued over Streets of Rage: RemakeĀ (read: leads to nothing good for fans).
Though tbh I don't have much hope, when there's no fucking market for Japanese arcade games here. After all, arcade gaming has been irrelevant to 99.9% of Western video game players for over 15 years, and will continue to only get moreso.