Concept art for Mickey’s Toontown
Pic 1: Chuck Ballew; pic 2: Don Carson; pic 3: Joe Lanzisero; pic 4: Jim Shull
One Nice Bug Per Day
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PUT YOUR BEARD IN MY MOUTH
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Not today Justin
let's talk about Bridgerton tea, my ask is open
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@rogerdog
Concept art for Mickey’s Toontown
Pic 1: Chuck Ballew; pic 2: Don Carson; pic 3: Joe Lanzisero; pic 4: Jim Shull
There was a scene in today's episode where Gyro has a checklist, and on it lists under evil "Cogs." Is this a reference to Toontown Online?
Yuuuuuuuuuup. Our reference game goes deep.
Poor Gyro. Who knew that his seemingly good invention would start a 14-year-long invasion of Toontown?
A team effort with Tyson Hesse and Studio Yotta. It was such an honor to help animate for the opening.
oooh have you ever done a post about the ridiculous mandatory twist endings in old sci-fi and horror comics? Like when the guy at the end would be like "I saved the Earth from Martians because I am in fact a Vensuvian who has sworn to protect our sister planet!" with no build up whatsoever.
Yeah, that is a good question - why do some scifi twist endings fail?
As a teenager obsessed with Rod Serling and the Twilight Zone, I bought every single one of Rod Serling’s guides to writing. I wanted to know what he knew.
The reason that Rod Serling’s twist endings work is because they “answer the question” that the story raised in the first place. They are connected to the very clear reason to even tell the story at all. Rod’s story structures were all about starting off with a question, the way he did in his script for Planet of the Apes (yes, Rod Serling wrote the script for Planet of the Apes, which makes sense, since it feels like a Twilight Zone episode): “is mankind inherently violent and self-destructive?” The plot of Planet of the Apes argues the point back and forth, and finally, we get an answer to the question: the Planet of the Apes was earth, after we destroyed ourselves. The reason the ending has “oomph” is because it answers the question that the story asked.
My friend and fellow Rod Serling fan Brian McDonald wrote an article about this where he explains everything beautifully. Check it out. His articles are all worth reading and he’s one of the most intelligent guys I’ve run into if you want to know how to be a better writer.
According to Rod Serling, every story has three parts: proposal, argument, and conclusion. Proposal is where you express the idea the story will go over, like, “are humans violent and self destructive?” Argument is where the characters go back and forth on this, and conclusion is where you answer the question the story raised in a definitive and clear fashion.
The reason that a lot of twist endings like those of M. Night Shyamalan’s and a lot of the 1950s horror comics fail is that they’re just a thing that happens instead of being connected to the theme of the story.
One of the most effective and memorable “final panels” in old scifi comics is EC Comics’ “Judgment Day,” where an astronaut from an enlightened earth visits a backward planet divided between orange and blue robots, where one group has more rights than the other. The point of the story is “is prejudice permanent, and will things ever get better?” And in the final panel, the astronaut from earth takes his helmet off and reveals he is a black man, answering the question the story raised.
I’m trying to get back into making educational breakdown videos of shots I’ve animated at Disney. It goes by pretty fast because I’m trying to keep them under a minute! I had SO much fun with this shot and learnt a lot! I hope you enjoy my thought process, thanks for checking it out! #disney #disneyanimation #mouse #trentanimation #animation #zootopia #cg #computeranimation #2d (at Walt Disney Animation Studios)
My favorite joke in Mickey Mouse comic history
Here’s Riggy’s custom Toon Rig with @rogerdog‘s animation for @toontown-rewritten!
Inktober day 10! The Squid Sisters! (and agent 3, AKA you!)
2016/10/17 HAPPY BIRTHDAY! ELIZA!
⭐⭐ some bug toons ⭐⭐
Hey all! During the two months, I freelanced some 2D Animation with the awesome french studio, Studio La Cachette. The thing that kept me sort of busy during my off times is now publicly online (and now I can bring it up!). It’s for the worlds 2016 event for the League of Legends tournament! It was my first time animating in a sort of Sakuga style of animation since I’m more used to a generic style of hand drawn animation. I had to look up the animation styles of Takeshi Koike and You Yoshinari (since that was the style they were aiming for), so it was a wonderful learning experience for me.
I wanna thank Ulysse for the great opportunity, and the wonderful team (Which was a blast to work with by the way). It was a lot of fun, and I’d love to work with these guys again!
Here be some of my roughs!
Random forest scenes
animations by Mikael Gustafsson
Really great art and animation, would love to see this turned into a game. You can see more on the artist’s Instagram or Dribble.
Oh, I think I forgot to post this on Tumblr, here is a Zatanna pic I did some time back, and a colored version.
Soon, Toontown is going to be getting more animated than ever. We showed you a sneak peek earlier this month, now check out the full details on our blog of how we’ve managed to create new animation for future updates!