Blender, The Sims 2 and you!
Hi! A momentary return to announce that I will be presenting a workshop live over @ TheSimForge, @blueheavensims' server dedicated to modding/creating for TS2.
It's going to be called "Cutting Edges" (hehe) and will be a two-part workshop, the first of which will take place next Saturday (May 9th) at 10:00 (GMT-6) / 18:00 (UTC+1).
Blender! For Part 1, it's going to be a pretty straightforward rundown of everything a beginner, or person coming from Milkshape 3D, needs to know about Blender and some of its key features and quirks.
Is it going to be Sims-related stuff?
That's what Part 2 will be about, I'll showoff how you can essentially go from start to finish with Blender ONLY, and import that into TS2 and nothing else. Just make sure you follow Part 1 if you don't know the first thing about Blender, because stuff will not be repeated. 😄
Essentially, one person presents a "class" surrounding a topic on a TS2 related creative process: poses, boxes, fences, GUIDs, you name it! This is done live, on Discord, where you can ask questions via voice chat, or text chat, and the presenter will answer. But don't worry, a replay is always available after the fact on the SimForge's YT channel!
Join the Discord server here to attend: https://discord.gg/Jyjb67eBX5
Once, you are there, the workshop post is available under the "workshop-resource-posts" forum.