Amos is an underwater monster of the Thalassaphagos species, resembling a cecaelia (an octopus mermaid) but with several differences: larger size, tolerance for prolonged stay on land, a second toothy mouth instead of a beak, and the presence of seven tentacles, one of which serves as his "tail."
However, unlike his kind, Amos is covered in dozens of eyes, indicating that he has been infected by the "Knowledge" disease, which sets him apart from his underdeveloped tribe, where the average thalassaphagos only cares about eating delicious food, producing a mountain of offspring, and preferably not dying. For his awareness and predisposition to magic, Amos was cast out from the tribe and is now seeking wisdom on land.
Amos is a quiet and thoughtful young thalassaphagos. He is intelligent, but often, his animal nature takes over, and Amos becomes incredibly dangerous and uncontrollable, a perpetually hungry savage. Initially, he has rather weak moral principles and can easily trow them aside if he deems it necessary. But this will change in the future when he begins to better understand the concept of compassion and kindness (though this won’t stop him from biting someone's hand off if he gets hungry).
The thalassaphagos tribe has never been known for its desire for knowledge. On the contrary, intelligence and intellect were always frowned upon, and the legend of an ancient chief who once led their people to greatness was cited as an example. Thanks to this chief, the thalassaphagos cast aside their beastly habits and began to develop culture and science. Their empire flourished and prospered year after year.
But one day, the chief became prideful and desired forbidden knowledge, which angered the Gods of wisdom, and they destroyed the once-great empire, returning its people to the times of savagery, while the great chief vanished.
Now, the wrath of the gods still haunts the thalassaphagos in the form of a disease that spreads across the body as dozens of eyes, signifying forbidden knowledge. And Amos became that unlucky guy.
Being a creature that is wild yet quite curious (to the point of being uncomfortably TOO curious), he travels the land, wishing to prove to his people the importance of wisdom and to restore their once-lost greatness.
Perhaps one day he will succeed, and after many years of wandering, Amos will return to his homeland, determined to become a new leader and rebuild the empire from scratch. Year after year, wound after wound, along with prosperity and strength will come the thirst for power and greed characteristic of his kind. Beings like him live long, which means that soon the underwater ruins where they hid will turn into magnificent new structures, savagery and old rituals will fade away. And this will continue until at some point, Amos looks in the mirror...
...And in response, the ancient chief from the legends will look back at him.
The gods who cursed the thalassaphagos did not just erase their empire but also trapped the ancient chief in an eternal loop – a mad cycle that serves as punishment for his pride and greed. And now, each time, with each new fall of the empire and its chief, the people forget their history, sincerely believing that it happened to their long-ago ancestors, unaware that they themselves were pawns of the gods, and their fallen chief will soon be reborn to start the cycle again.
...Of course, only if he does not decide to break the vicious circle and kill the Gods of wisdom.
(I decided to make him a character for dnd)
Dead Knight: "Stay out of it, you moron."
Amos: GGGGRGGRGRGRG AAWRAGAG SBARRARRAT BARK BARK BARK GGRRRERRRARARREARARREARARAR!!!!!