Your killing has been observed by forces unknown

#extradirty

ellievsbear
"I'm Dorothy Gale from Kansas"

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he wasn't even looking at me and he found me
Cosmic Funnies
Keni

izzy's playlists!
todays bird
Today's Document

pixel skylines

roma★
ojovivo

Janaina Medeiros

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JVL

shark vs the universe
EXPECTATIONS
Game of Thrones Daily
Misplaced Lens Cap
seen from United States
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seen from Venezuela
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@sheogoraths-madness
Your killing has been observed by forces unknown
????
They're taking over.
i dont even want TES 6 anymore. its going to be a generational disappointment that will cost at least 50 dollars, wont be available in physical disk form and be one billion terabytes for the privilege of a fishing minigame that doesnt work and ten fewer skills than skyrim offered us.
the more i think about it the more im like. who is the promise of TES 6 for? They didn't have to tell us a decade ago that they were planning on making it. They didn't have to release a trailer that teased absolutely nothing but the name. Who is this game even going to be for?
are they going to fix the problems with skyrim and eso? why don't they fix the problems with eso in eso? is it for the dedicated fans who buy every version of skyrim for every console? is it for the lore buffs who point out the inconsistency in the games that even "dragon break" can't answer? is it for the casual gamer to drop a day of minimum wage earnings on?
where could someone even buy it if not physically? on steam? on xbox digital services? would they own the game, or would it be a subscription? is the platform its played on a subscription? Who is this game for? how can people play it? how can it even get made, when theyre laying off every important member of the Zenimax team? how much money is going into it? how much money will be spent on it? how much can a consumer gain from it?
I say this with much love, as someone with a Morrowind profile picture and a Morrowind username. TES is a franchise that deserves a dignified conclusion to its releases. Promising a sixth game for over ten years only to focus on the microtransaction ridden massively multiplayer online game is such a cash-grabby way to do it.
not to mention being caught plagiarizing its fans, laying off writers and artists, releasing and re-releasing the same game for more money every year, narrowing down the fandom at large to people who can afford the games and dlcs and subscriptions? if there even is a sixth game, what could it possibly offer that would make it worth the cost to play it?
Who is this game going to be for? Will they even enjoy it?
Digital painting by Cassie Allis
a kinda baroque portrait of general tullius. rembrandt inspired me
Years after the Oblivion Crisis.
nerevoryn
Dagoth Ur & Nerevar
Leisurely afternoon at Old Mournhold experimenting with colors and thinking about what the 1st era would look like again, i needed to push myself to draw more characters in a scene, i dont really like the clothing in this, but the composition should work depicts Ayem resting and getting treatment from her personal healer after a duel, reading recently arrived letters in the presence of her reliable advisor Vehk, rather grumpy that they cannot just play the lyre instead
close ups:
soldier, poet, king
Demonstration of masked possessiveness and yearning These are my headcanons. I wanted to paint something related to their dynamic that emphasizes their relationships main friction, that nerevars ambition and desire for freedom (to walk his own heroic path to power and change) clashes with voryns uncontrollable need (and selfish wish) to receive nerevars constant time and attention aswell as to have nerevar all for himself Bear in mind i believe voryn knows that he cannot have nerevar the way he wants and he understands his own selfishness, just sometimes lacks the self control. Hes also not the only one pained by this and nerevar too feels bad about it, he has even deeper issues and reasons for why he is this way I think this scene itself is kind of focused on voryns feelings of abandonment in particular close-ups:
The Imperial City of Cyrodiil
Look upon the heart
i bring more despair, this time with gold kanets, playing with composition is fun
the frame has a code
The Clockwork God tightens his "corset"
unfortunate that none of the ideas i have for Sil feature his face, but i am quite satisfied with this being my first time drawing him properly. I didnt try to make the spine prosthetic make sense or anything as my priorities was to get the material right and to just make it look cool.
Im interested in Sils rejection of the "flesh" by replacing it more and more with tech, both for himself and his followers. I also have the headcanon his arm was amputated from his injuries in the Ald Sotha tragedy (reason behind the scar), later causing him back problems from improperly fit dwemer prosthetics. I can never let this guy have a break so i also imagine he had some debilitating illness (eg. cancer) leading up to the Foul Murder, its the reason why he was so tempted to use the tools besides just being curious as Sil genuinely just wanted to survive, also why hes so desperate to replace his body with machinery.
also sorry for my increased absence as im very busy and exhausted with uni assignments, i will also be missing for a few weeks in June due to mandatory summer practice
oh and have in mind im not as knowledgeable about Sil as i have not played eso (likely never will) only watched a playthrough of the clockwork city dlc, havent read the truth in sequence either, so bear with me if i make very "contradictory" headcanons here
1 close up:
I love how the Elder Scrolls series had a race of hive-minded steampunk elves that were so aggressively anti-theistic that they built a synthetic god to act as an existential negative integer to all creation just to test the hypothesis that it could be cancelled out. But upon powering this synthetic god on, the inherent illogic and irrationality of apotheosis spread through the hive-mind like an atomic blast wave, and these elves who based their entire worldview in logic and rationality could no longer justify their own existence, and so they cancelled themselves out of the universal equation, in part proving their hypothesis in the process.
My favorite thing about this franchise is that this deep lore take coexist with "The Dwarves were smote for the hubristic folly of trying to build God" and "The Dwarves' superweapon backfired and killed them" within the text of the game and franchise. The competing perspectives on historical events and the biases and interpretation is just That Good Fantasy Bullshit
Oblivion from Oblivion - collection