with the help of @heisttheblackflag i'm coming up with a d&d au (loosely based on bg3 obviously) so we have
jeremy: barbarian dwarf
matt: wizard
trevor: warlock, patron is the arch fey
bk: rogue
ky: bard
jack: paladin
michael: paladin
lindsay: cleric
gavin: sorcerer, wild magic
alfredo: monk
joe: rogue, arcane trickster
matt is a nerd about magic and studies so much and knows so much random lore and facts about magic and the weave. trevor is a bit of a freak but everyone just kinda chalks it up to his patron. gavin is learning how to control the magic that surges within him. joe will put an arrow in your throat as soon as light your pants on fire for a laugh.
*rubs my autistic little hands together* okay let's go sicko mode over this au boys
Trevor: I think if he makes a pact with an Archfey he definitely picks Hyrsam (a satyr who's known to be musical, clever, manipulative, an anarchist, and functionally immortal), but he might also make a pack with the Fathomless, choosing space as his otherworldly sea. if Hyrsam is his patron he definitely channels that kind of manic chaotic energy, and if he picks the Fathomless then he always comes off as a little eerie but that's because he has the depths of space residing behind his eyes, no biggie. he also takes the pact of the chain and summons either an imp or a pseudodragon as his familiar. he doesn't need an arcane focus but he has an engineer's compass and square when he really needs help. he definitely chafes at the lack of spell slots inherent in being a warlock, but he learns how to use his familiar to the maximum of its ability, and as he gets stronger he picks up a few skills that end up equating to a couple levels in artificer, just to have some more abilities in his back pocket (alternately, he takes the artificer initiate feat).
Matt: Matt finds a book about magic when he's a kid and that's the end of it for him, he Has to learn more. he tries studying a bunch of different traditions, but he ends up pursuing the school of transmutation primarily. he probably uses polymorph too much, but what's the point of magic if you can't have fun with it? (he does pick a couple spells from the school of conjuration to put in his grimoire though: he couldn't pass up the opportunity to learn benign transportation and randomly swap himself with Gavin or Jeremy when they aren't expecting it)
Jeremy: okay first off you know he always reckless attacks. first move in combat 100% of the time is bonus action rage and then take reckless attacks. he also 100% is path of the beast, obviously. three guesses how he became a werewolf ;) (/j)
Gavin: wild magic babyyyy!!!! we all know this man has weirdly high levels of charisma so sorcerer makes sense, and he's so chaotic that wild magic makes perfect sense too. there's not a lot of extra class features to go into, but he does definitely use quicken spell as often as he can and as he gets more powerful he uses a camera as an arcane focus (take 'camera' to be as low or high tech as you want depending on what kind of fantasy you're running).
Lindsay: Trickster domain cleric, 100%. probably has Hermes as a patron deity, though I could see an argument for Loki. icr if Puck is included in any D&D cosmology but they would def hang out with Puck if he is. they also have a talisman from their patron, which they got when they got their powers - not from any temple or anything, they just happened to stumble upon their deity causing chaos out in a field or in the town and they struck up a conversation and Lindsay came out of it with a new deity and spells.
Michael: Michael is Thee paladin. wields a two-handed sword, blessed by Lindsay, and he also takes Blessed Warrior cantrips from their Trickery domain spell list. he's an Oath of Devotion paladin, but specifically it's an oath of devotion to Lindsay rather than devotion to goodness as a whole. he'd turn oath-breaking for them in a second if they changed alignments. he also has magic tattoos: specifically I'm thinking blood fury, eldritch claw, probably masquerade, and maybe lifewell.
Alfredo: he didn't become a monk through the normal route of going into a monastery for a number of years, but instead was taught to fight and meditate in the different groups of travelers he grew up with. he originally wanted to learn way of the shadow, but he tried to do too much too fast and ended up having to take time to study under a master of the way of the open palm to learn energy redirects and other ways of fighting that don't ruin his hands. he also has a spellwrought tattoo Tim attuned to him so he always has access to cantrips he might need when his hands fail him.
Joe: Joe absolutely fits the archetype of the ineffectual arcane trickster rogue: he keeps trying to learn magic and he genuinely does know it, but everything backfires on him. his parents used to say they used to think he was a wild magic sorcerer except that none of his spells actually achieved anything (ouch). the thing is, he is genuinely very adept at using his mage hand and is very dextrous, he's just...not great at the whole stealth or invisibility thing unfortunately. (he is great at combat rolls though)
BK: talk about the ultimate mastermind rogue, BK studies languages and speaks almost every commonly-spoken bipedal creature's language, so when she uses her master of intrigue skill she can pass herself as a native of nearly anywhere. she has crazy high charisma too, obviously, and also studies boxing and open-hand martial arts rather than picking any specific weapon proficiencies.
Ky: I think Ky would be a College of Lore bard, if only because I think she would use Cutting Words all the time (and she'd be right to!). most of her skill is through oration and storytelling rather than music, but she does do some speak-singing while keeping time with a tambourine when pressed. she has glamour, swords, and whispers bard friends though so she picks up skills from a bunch of different areas and uses them at will.
Jack: okay so as a joke I want to say he's actually a beast master ranger lol but let's go with paladin: I think he would take the Oath of the Ancients as an oath to take care of nature; either neutral or lawful good, but either way his main goal in life is caretaking people, animals, and nature above anything else.
we could go into race/ancestry or backgrounds or other details but I spent no joke like 3 hours on this already so I think this is a good stopping point lol
sorry I’m still insane abt this here’s races:
Jeremy’s a dwarf, Ky’s a halfling, BK’s a tiefling, Lindsay’s a half-elf, Michael and Alfredo are humans, Gavin’s an aasimar/half-elf half-celestial, Joe’s a fire genasi, Matt’s a water genasi, Jack’s an earth genasi, and Trevor will never tell what his ancestry is (one parent is half-elf half-air genasi and the other one’s a tiefling).

















