What program did you use to animate your sheith kiss? Also can i ask where you derived your style from, how you cultivated it, artists you looked to, where you got your stylistic inspiration-- sorry i just, i love your art so much, theres clearly so much of a detailed history in it it feels like, i want an entire autobiography on your art please.
thatās photoshop cs5 like pretty much everything i always draw haha
itās super difficult to say where stuff like style elements come from bc most of the time iām not really even aware of them myself and the reality is that every single thing iāve ever seen in my entire life has contributed to the way i draw lol. like i donāt feel like i have a particular style, like there isnāt really a specific look iām going for, what happens just happens
i donāt know if all artists feel this way, bc like rationally i know i have a style, i have several styles for different purposes actually, and while they grow and change thereās still always something there that makes them recognizable ā to other people apparently, like i couldnāt point that shit out to save my life tbh but iāve heard that itās distinct
the color thing (or rather, the lack of color, which iām slowly trying to get rid of) is pretty obvious, like as a kid i hated making a mess and thus didnāt enjoy painting, and i was a very wilful child, so i pretty much refused to learn colors, and the older i got the more difficult it became bc i remained headstrong and annoying and would āfight against the tyranny of colorā as if it was a noble quest of some sort, even though in reality it was just because in my garbage brain being bad at things is the end of the world always so itās better not to try if i canāt immediately be excellent at the thing
but uh. stylistically, iāve definitely picked things up from my friends, like, a lot. like the way i draw noses, a lot of it is probably from @inkblotbun, or at least i remember having a distinct moment ofĀ āwow i love how he draws noses, i want to try thatā and some of it stuck. i look at @heikalaās stuff all the time bc i love how she does color and backgrounds and while i still canāt really use what iām learning from her i hope that one day itāll sink in. also when i get in a new fandom i slowly develop a way of drawing the characters that integrates some of the original workās style with whatever iām doing and then that also becomes part of my repertoire ā not always in a way that pleases me, like right now my eye game is pretty voltron-ish and iām not super happy about that bc i feel like that anime eye thing is kinda a mismatch with the rest of what i have. i really need to do some figure drawing to clean the slate a bit
which is also a thing that i do, and what iāve always done: when in doubt, use realism as your starting point. when i donāt know how to do a thing i will see what it looks like in real life and then adapt that. which means that there are and always will be a lot of bits and pieces that are 100% the result of figure drawing with zero creative input from me (e.g. shiroās arms. okay my creative input is to make them fucking huge bc iām into that. i guess that counts.)
idk man. iām a weird combination of all the things i have ever liked from elfquest and w.i.t.c.h. to tanaka masayoshi and tom of finland all wrapped in some struggling undercurrent of realism, i donāt fucking know