They've got a pilot ready for an ANIMATED continuation of Firefly, set between the end of the show and Serenity. Be sure to scream about Firefly to literally everyone you know and like/share the OnceWeWereSpacemen instagram post!
#bringbackfirefly
wallacepolsom
NASA
No title available
dirt enthusiast

shark vs the universe
ojovivo

Discoholic 🪩
Sade Olutola
Mike Driver
styofa doing anything
Misplaced Lens Cap
Keni
Monterey Bay Aquarium
TVSTRANGERTHINGS
Not today Justin
No title available
todays bird

izzy's playlists!
Lint Roller? I Barely Know Her
Stranger Things

seen from Bangladesh
seen from Brazil

seen from United States
seen from Denmark

seen from Canada

seen from United States

seen from United States
seen from United States
seen from United States
seen from United States
seen from United States
seen from United States
seen from United States

seen from Türkiye
seen from United Kingdom

seen from United States

seen from Malaysia

seen from United States

seen from Lithuania
seen from Canada
@steampunkenthusiast
They've got a pilot ready for an ANIMATED continuation of Firefly, set between the end of the show and Serenity. Be sure to scream about Firefly to literally everyone you know and like/share the OnceWeWereSpacemen instagram post!
#bringbackfirefly
Reblog if you think a woman can be complete without children
Trying to prove a point to my parents
(January 30th, 2023)
Hello all! My partner Kai needs some help, and I’m offering up commissions for those willing to donate. Text version of the images is under the cut.
Anything helps, and if you aren’t able to donate, please do share this around! It was absolutely devastating to see the cost of surgery increase more than tenfold the original amount.
ALL PRICES IN USD
Hyperlinks below: Paypal
GoFundMe
Keep reading
(January 30th, 2023)
Hello all! My partner Kai needs some help, and I’m offering up commissions for those willing to donate. Text version of the images is under the cut.
Anything helps, and if you aren’t able to donate, please do share this around! It was absolutely devastating to see the cost of surgery increase more than tenfold the original amount.
ALL PRICES IN USD
Hyperlinks below: Paypal
GoFundMe
Keep reading
These two are some dear friends of mine, if you can help them, it would be greatly appreciated, even just sharing this post can go along way!
Hey folks! Just thought I would drop by with a quick announcement: an Artist friend of mine is open for commission work! they have a wide array of skills including character illustration, leatherworking, crocheting, and sewing for any cosplayer attire or other costumes! you can reach them at @Just_here on discord! They do some really great work and it would be so helpful during these rough times of 2020
It’s been a lot of work, but the Underwater Adventure PDF is finished! It includes five races, some magic items, a couple additional rules and variants, and reworks of underwater animals! This PDF was made as a ‘Thank you!’ for supporting my project to bring D&D to local libraries.Â
Download it, or use it online through Dropbox
Reblogs are greatly appreciated!Â
Edit: Here’s the Dropbox link! It should help for those of you having issues with it being sideways.
Saboteur Ranger Archetype for 5E
Here’s a class I made a while back, I haven’t had a chance to really play-test it yet. I’d love any feedback!Â
Saboteur Features 3rd- Saboteur Spellcasting, Guerrilla Training, Ambush Spotter 7th- Hit-and-Run Expert 11th- In Plain Sight 15th- Trap Master
Saboteur Spellcasting: Starting at 3rd level, you learn an additional spell when you reach certain levels in this class, as shown in the Saboteur Spells table. The spell counts as a ranger spell for you, but it doesn't count against the number of ranger spells you know
3rd- Find Traps 5th- Hallucinatory Terrain 9th- Entangle 13th- Confusion 17th-Freedom of Movement Â
Guerrilla Training At 3rd level, you've become well versed in the art of camouflaging yourself. when making a stealth check, you add your proficiency bonus to your roll. At 3rd level, you've become an accomplished Guerrilla Fighter, and have gained the Saboteur's Kit, which you are considered proficient in. Using this kit, you can take 10 minutes to set simple traps. the escape DC for your traps is 10 + proficiency bonus + wisdom modifier. The Kit's contents are as follows:
50ft hempen rope 12 pitons 1 5ft spool of thin silver wire 1 10ft by 10ft net made of hempen rope 1,000 ball bearings 30 3-foot wooden stakes 1 Woodcutter's hatchet 1 Shovel 3 Iron Bear traps 10 Small Bells 50 Caltrops
Trap Examples:
Stake Pit (20 minutes)- Player takes the time listed to set this trap. Set Up includes digging a pit of the desired dimensions, planting down the wooden stakes (each stake does a 1d4 of piercing, + 1d4 of bleeding) and covering up the pit with false terrain (via spell or natural terrain)
Live Capture Net Trap (25 minutes)- Using the 50ft of rope, a couple pitons, and the 10'x10' net, the Player can construct a suspended net trap, to subdue any threats in a non-lethal manner.
Swinging Stake Trap (30 minutes)- using any number of the stakes, rope, and the silver thread, listed in the Saboteur's kit, along with a few logs cut to the desired length, the saboteur can construct a swinging stake trap, which can be made to swing in from the left, right, from the ground, or even from above, given that its secured properly.
Sound Trap (35 minutes)- the Saboteur creates an alarm trap using bells, rope, silver wire, and a basket or cage to hold the bells. When a creature breaks the tripwire, the basket or cage falls to the ground, the bells' jingling alerting the party
Rolling Log Trap (1 Hour)- Taking the same duration as a short rest, the player can spend this time to cut 1d8 logs (if they're outdoors) and construct a tripwire that is connected to a makeshift log-stand. If an enemy breaks the tripwire, the bracing of the log stand breaks, sending a cascade of timber logs tumbling towards them. each log does 1d10 bludgeoning damage
Ambush Spotter You've honed your senses to a razor's edge. You know an ambush when you see one; At 7th level, when you take watch at camp, any enemies have disadvantage on their stealth checks.
Hit-and-Run Expert At 7th level, you can take the Disengage action as a bonus action, after making an attack.
In Plain Sight You've become incredibly adept to hiding from foes using natural terrain; At 11th level, you can add twice your proficiency bonus to stealth checks
Trap Master At 15th level, you can now set more sophisticated traps, and can now incorporate black powder and fuses into your traps.
Hey guys! i finished this one today
Stranger things + Dungeons and Dragons
Hope you like it and i wanted remind you that you can buy this and others things in my redbubble!Â
See you soon!
this really cool!
The Daily Times, New Philadelphia, Ohio, July 9, 1924
@we-are-rogue