Run BTS Episode 84 - Blob jump - Success with sadness
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Run BTS Episode 84 - Blob jump - Success with sadness
Blob Jump Devlog - Day 12
We’re almost there! Today I tried some crazy thing with the stage select, but failed miserably. However, I managed to finish the screen by doing it the hard way, and now it works!
Things I have to do next:
Design some simple levels
Make a better title screen
Make an ending screen
Add music and sound effects
Also, spoiler alert: there will only be one world. Sorry!
Blob Jump Devlog- Day 9
So finally, I managed to finish the general save system of the game! Now everytime you get a medal the information gets saved.
Also, I also finished every gameplay element. For now they will only have a basic enemy, a one-hit-kill-obstacle, a spring and collectable coins.
Things I finished:
The Results Pop-Up
The medal animations depending on wether you already finished that level or not
The game saves your progress!
Things to do:
Design 9 more levels
Make a simple map screen
Make a slightly better title screen
Make a working pause button
Blob Jump Devlog - Day 7
So Iwas so excited about the Nintendo Switch presentation that I didn’t even remembered the jam! However, I think that I made a good amount of progress today to compensate.
Things I added:
Timer
Coin counter
Working death pop up (Try Again?)
I made it so the end of the level sends you tothe title screen.
Things to do:
Add results at the end of the level (The more I think how to do it the harder it becomes)
Add pause button and a simple pause menu
Find the most efficient way to design and create levels
And many more!
Blob Jump devlog - Day 2
So for the second day of @myfirstgamejam i managed to make a little transition between menus and gameplay, with a little jump intro for the character.
I used a simple fade to white, wich is the way that the GBA kirby games transition from screen to screen.
The gif also showcases a little bit of the gameplay, showing how the little blob jumps based on a “hold to charge jump” mechanic.
Hope to make a little more progress tomorrow.
Best of luck to everyone!
Blob Jump Devlog - Day 3
Here we are, day 3 of @myfirstgamejam! Couldn’t make much progress today because dayjob, but I managed to make the main fail state. When you touch a hazard the screen shakes a little and you fall down a la Super Mario Bros.
It shouldn’t restart after death but it will until I make a little pop up with ”Retry” and “Return to overworld” options. However, tomorrow I must make the finish line at the end of the level.
And to all other participants, keep up the good work and don’t give up!
Blob Jump Devlog - Day 4
So, same as yesterday, couldn’t do much. I don’t have a GIF to show today, but I managed to make the main timer for the levels, since beating a stage as quickly as possible is one of the main objectives of the game.
Hope to get more things done tomorrow.