Which Edition of D&D had the best design/artwork of a Blue Slaad?
First Edition
Second Edition
Third Edition
Fourth Edition
Fifth Edition

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Which Edition of D&D had the best design/artwork of a Blue Slaad?
First Edition
Second Edition
Third Edition
Fourth Edition
Fifth Edition
Ranna
"Slaadi" © Wizards of the Coast, by Sam Wood
[New Year, New Monsters! I am feeling much less burnt out than I was for the back half of 2023, and have built up a small backlog of new writing. I'm going to keep monsters I post to 2/week for now, to give myself time to go through said backlog in case the burnout rears up again when I'm back to work.
So for my first trick, is a monster NPC I actually wrote back in like September, but didn't post. Consider her an epilogue to the whole "Monster Girl Summer" thing. Ranna is @strawberry-crocodile's character, and fits with some of my other monstrous NPCs. She's Doctor Shiny's main minion, and their relationship serves as sort of a nasty counterpart to Gigi and Priscilla's. Of course, if you just want to use the stat block as a particularly burly slaad enforcer type, that works just as well as Ranna's baroque and macabre backstory.]
Ranna CR 18 CE Aberration This blue, frog-like humanoid has a triangular fanged snout, warty skin and enormous claws growing from the backs of their hands. A red gemstone is embedded in their skull, right between the eyes.
Marina Rhynne was an alchemy student at Endirion School in Absalom, prone to anxiety and to thinking with her stomach. She caught the eye of Doctor Agatha Shiny, who used the pretext of a dinner invitation and offer of a graduate program to abduct her and implant her with an alchemically treated red slaad egg. Doctor Shiny succeeded in one of her goals, which was to cause memories to be passed from the host to the parasite, but failed in that the resultant blue slaad did not maintain the intelligence of her progenitor. The resultant slaad, named Ranna, could recall her previous life in a hazy, dream-like way, but the predominant personality trait that was carried over was hunger.
Ranna is now Doctor Shiny’s Number One Minion, her assassin, procurer and lover. If Doctor Shiny needs someone eliminated or an unusual creature captured and brought to her, Ranna is the one to do it. She usually tracks her targets as an unassuming humanoid until she can set up an ambush and remove her greater hat of disguise. Ranna fights with her natural weapons almost exclusively, although she does occasionally toy with targets by battering them with heavy objects hurled by telekinesis. Although she is lapdog-loyal to Doctor Shiny and always follows her instructions for her specified victims, Ranna enjoys collateral damage, which usually involves biting bystanders. She views any red slaadi that are created through chaos phagethe way a proud parent views their children, and is happy to hear of any death and destruction they create.
Ranna’s personality is playful in a cruel way. She sees her progenitor, Marina Rhinne, as a pathetic figure, and has an air of contempt towards academic pursuits in general. She still appears as Rhynne when abroad in Absalom, and is the terror of Endirion School’s faculty, staff and students as Doctor Shiny’s personal assistant. Ranna is happy to play the bad guy so that Doctor Shiny can maintain her impeccable public reputation, and takes matters into her own claws if anyone gets too close to the truth about Doctor Shiny’s goals and activities. Ranna tends to dispose of the evidence of her murders by eating the corpses of her victims. She is also an excellent chef. Doctor Shiny does not eat food that Ranna prepares unless she is very sure of where the meat came from.
WHICH IS MORE SMASABLE?
Blue Slaad
Cloud Giant
On the left, Blue Slaad! A 10 foot tall (3 m) half-ton telepathic chaotic frog. Just careful around those claws since they can give you "turn into a slaad" disease, might want to get checked by a cleric after. Unless you're into that, or the danger excites you. But look at that body! That gorgeous coloration!
On the right, Cloud Giant! 23-25 ft (7-7.6 m) tall giants in the sky! Into gardening, gambling, magic, and collecting fancy masks to show thier mood! Also, reminder that we're talking about the whole species, not just the specific one in the picture.
S is for Slaad!
So I painted some Slaads. I dont think there are any other slaads outside of the grey & death breeds that have minis so i bought another set and carved em up, added some green stuff and made a red and blue slaad. The claws that were on the red, cut them off and attached to the blue one, and made the spikes look like the rocky scales that blues have. Im quite happy with how the altered ones came out, as admittedly ameture as they look.
Slaads from D&D. I love me some frogs, man. Also featuring slaad tadpole
QUALIFIERS: Blue Slaad
SMASH
PASS
A 10 foot tall (3 m) half-ton chaotic frog. Just careful around those claws and bones since they'll give you "turn into a slaad" disease. Unless you're into that, or the danger excites you.
Slaad, Blue
Image by Rudy Siswanto, © Wizards of the Coast
[When I was in high school, I ran a whole slaad themed dungeon, the final boss of which was Bazim-Gorag, the Fire Lord. Blue slaadi were the most common “grunt” encounters, with gangs of 4-6 of them being thrown at the PCs multiple times. The passwall SLA proved to be the most memorable part of fights with them, as the PCs retreated into a small room to regroup and buff and then the slaadi simply opened up the walls to get to them.]
Slaad, Blue CR 8 CN Aberration This enormous toad-like humanoid is dark blue on its back and light blue on its belly. Its head is broad and split by a fanged maw, and its muscular hands have enormous bony hooks emerging from their knuckles.
Larger, stronger and more magically gifted than red slaadi, the blue slaadi nevertheless need those creatures for their reproductive cycle. This tends to give them something of an inferiority complex, and they are horrible bullies prone to violence at the slightest provocation. Blue slaadi are likely to gather into groups, but these gangs are marked by constant battling, and most blue slaadi are marked with the scars of frequent internecine conflict. They respect power, and kowtow to stronger slaadi more readily than their red brethren.
Blue slaadi are not especially gifted tacticians, but they do make use of terrain features when battling. A blue slaad’s favorite tactic is to push around those that are smaller than it is, using telekinesis if need be. When fighting large numbers of opponents, they usually attempt to soften them up first with chaos hammer spells. Like red slaadi, they are concerned with reproduction in combat, and bite as many creatures as they possibly can to spread their disease.
The disease carried by blue slaadi, chaos phage, wracks the body and mind of its victims. The flesh begins to tear and seep as if the afflicted were being torn apart from the inside, and the victim’s features take on an amphibian cast as the disease progresses. Most of the victims of chaos phage are transformed into red slaadi, but an arcane spellcaster affected turns into a green slaad as the disease runs its course. Most blue slaadi fear and respect their green counterparts, and if they notice a creature casting spells, they will often capture it instead of kill it in order to monitor the progress of its disease, hoping to create a green slaad.
A blue slaad stands about ten feet tall and weighs 1000 pounds.