Doom strikes! Across an entangled timestream converging around a duo of battling Doctor Dooms, various iconic (and some obscure) heroes and villains from across the Marvel multiverse are thrown into battle in NetEase’s Marvel Rivals! An upcoming hero shooter in the same vein as Overwatch or Apex Legends, Rivals hosted a closed beta test earlier this year that I was lucky enough to participate in. For two weeks, testers got to play as 23 different Marvel characters battling in the halls of Asgard or the neon streets of Tokyo 2099 in a surprisingly polished beta with only a small handful of standout issues. Testers could play as tanky Vanguards like Thor or Magneto, powerful Duelists like Iron Man and Spider-Man, or helpful Strategists like Rocket Raccoon and Luna Snow. I’ll share my thoughts on the closed beta here before the full game releases on December 6th 2024 - enjoy!
The majority of the cast has highly satisfying gameplay; bringing the thunder as Thor or zipping around as Spider-Man feels just as cool to play as it seems in the comics and films. Many characters should also feel very familiar to players of other hero shooters - for example, Storm’s controllable weather aura will remind Overwatch players of Lúcio’s switchable music - and I had no trouble quickly picking up how to play as, alongside, or against each hero despite the sheer number of them. Quick kill times means it’s easier to feel like you’re providing more impact per match even if it means more personal deaths - if all your scoreboard numbers are high, you can’t be doing too poorly right? The regenerating destructible environments also really set Rivals apart from the rest of the genre and keep things interesting. Someone hiding from you in a building? Just get rid of the building!
Of course, it was a beta test, so some issues are inevitable. I’m expecting most of these to be resolved by launch - but one can only hope. The lack of map variety was one particular problem; with only three game modes across four maps in total, it started to feel rather repetitive once I’d escorted Spider-Zero through Tokyo 2099 nine matches in a row. I’m also begging the developers to add proper Australia/Oceania servers - I, and plenty others, had to endure skyrocketing latency all beta long, getting repeatedly trapped in the loading screen for half the duration of many matches! I tended to be quite late to those first decisive team fights after staring at that 99% loading bar for several minutes.
Gameplay aside, this game’s artstyle is amazing. The characters all look incredibly striking and distinct, instantly recognisable yet with a unique twist on each one. Definitely my favourite look for Scarlet Witch in any of her adaptations. The voice acting is also top-notch, with an absolutely stacked cast; Troy Baker, Nolan North, Nika Futterman, Liam O’Brien, James Arnold Taylor, Yuri Lowenthal, and so so many more familiar talents. Finally, my personal highlight - lore! A hero shooter with actual in-game storytelling! Imagine that. Each hero includes a snippet of excellent writing found in their gallery that is just as compelling as the gameplay itself, showcasing various different story threads all slowly weaving together around the core conflict between two alternate versions of Doctor Doom. I’m just as excited to see how all their stories unfold as I am to play the game again when it releases on December 6th 2024.
I hope you enjoyed this quick review of the Marvel Rivals Closed Beta Test! Feedback, reblogs and likes are all much appreciated!