System.out.println("one of the less known side effects of coding in python is that you forget semi colons")
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System.out.println("one of the less known side effects of coding in python is that you forget semi colons")
Me: wow, i'm so glad i got back into coding and game design. I'm speeding through this! i feel like I already understand python! Ren'Py: is that so Me: yeah! i'm having a blast! Ren'Py: I'm sorry, but errors were detected in your script. Please correct the error listed below and try again. Me: what Ren'Py: expected statement Me: what did i do wrong Ren'Py: expected statement.
Devlog 22
Another good week of game development.
Creating "pause" functionality was much harder than I thought it would be. Gamemaker Studio 2 has a helpful feature in its "Deactivate" functions, but those can only get you so far. That's what I spend most of my time this week working on.
There are two types of "pauses" in this game. The normal pause where you hit a button and bring up a menu. The other is a more temporary pause that the player can use to change which attack they're using. To work on that, I made two separate objects in Gamemaker to apply the different effects that I want. Sadly, they aren't quite finished yet, otherwise I'd love to show it off.
Here's what my menu code looks like if anyone is interested. Huge thanks to a Shaun Spalding tutorial I found online along with some other helpful posts. Just modified it so it would be tied to pressing and releasing a button rather than something that works like a switch.
Something I can show off is the finally-finished player UI. Above the health bar are the number of teleport charges the player has available, and inside the gold orb is the current attack that the player is using. (You'll see everything freeze in the video occasionally. That is me testing the pause functionality).
Looking forward to having pausing finished next week along with some combat polishing. Stay tuned!
My python teach asked me if we define modules in tkinter and I lowkey wanted to waterboard myself note: not a GUI Module, just a basic python one which u can import
Nothing to see here. Just some very standard and not buggy game development. Everything happening here is definitely intended.
Have a nice night <3
When you spend 2 1/2 hours playing (more like experimenting) with variables to do one simple fckign thing and Ren’py’s like “no fuck you” every time and you nearly have an aneurysm (:
The bulk asks aren't working for me? All I see are the asks, you saying good morning, and then nothing. am I missing something?
Yes, that seems to be an issue with this particular theme. Sometimes it doesn’t show that there’s a readmore. I’m looking into how to fix it, but for now, the best I can recommend is that you click on the post itself (the notes section). That’ll take you right to the full post.
Sorry I can’t offer much more than that. I don’t know a thing about coding.
You... You know when your code breaks... After you've just spent ages doing something... ... I'm broken.