I designed a weapon for my dnd character :]
Let me know if you use it in any campains!

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I designed a weapon for my dnd character :]
Let me know if you use it in any campains!
DM Tips - The statement "What's in it for me?" Is your excuse to recap all the information your players have conveniently forgotten over the last few sessions.
And if they continue to ask "What's in it for me?", turn the question back on them and force them to answer. That's they're responsibility.
Okay soo uhhhhhhh I think I'll be spending an hour or two for reading the rules of dnd TwT this shit seems interesting BUT I CAN'T EVEN CREATE A CHARACTER TwT I might use Grally XD since she's already pretty detaliated in my head.
Hi people !
My bf, our friend and I would like to get into DND but we have no idea how to play nor do we have people to play with, does anyone knows a discord server maybe where we can join and play DND with other people ?
DnD idea:
If, within two seconds of the DM saying “roll for initiative” a player says an action they want to take then they can have that action for free.
The catch being they have to do the action no matter what.
Want to fireball the halfling rogue that just jumped out of the shadows? Sure, you did it on reflex, but you also hit the cleric who was in the radius. No you can’t take that back.
You said you wanted to run backwards out of the rogues attack range? You came up a flight of stairs, have fun falling down them next turn.
You want to grab them out of the air by their throat mid jump? And intimidate them? Roll dexterity to catch and then roll to intimidate.
My only real "gripe" about bg3 is that enemies can hit downed characters?
Which, to my knowledge, really is not cool in the actual rules
DND ideas
So when a player character is downed they start rolling something called a death saving throw. The character is unconscious but still alive and the player rolls a d20 and enough successes they stabilize enough failures they die. A nat 20 you wake up with one health. This is a really good system except the character is out of the fight entirely. It prevents a character from sacrificing himself and ruins some cool roleplay opportunities so I want to present an alternative. I call it the last gasp rule and I've seen variations on it before. The way it works is when a player starts to roll his death saving throws they have the option to instead keep fighting but their character will die. Instead of being knocked unconscious the character receives a mortal wound that they can fight through for four rounds. They have all the abilities and spell slots they had when they fell to 0 hit points and they cannot be knocked down again. At the end of 4 rounds regardless of whether the fight is over they will die. The other characters cannot reverse this except through spells that bring the dead back to life. It gives your players a little additional agency, allows them to really make a difference if they are down to the wire and is really good for roleplay.
So raise dead and resurrection don’t work on undead creatures and hollow ones are revived undead so does that mean it has to be a true resurrection but if so wouldn’t she go back to human?