I don’t even like the Super Mario movie but how are they skipping right to Super Mario Galaxy when Super Mario Sunshine is right there
Put some respect on F.L.U.D.D.’s name

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I don’t even like the Super Mario movie but how are they skipping right to Super Mario Galaxy when Super Mario Sunshine is right there
Put some respect on F.L.U.D.D.’s name
F.L.U.D.D if it got a Mario & Luigi Boss treatment. Cuz it's surprising Egad didn't made something like that.
You cannot play as Luigi in "Super Mario Sunshine." You do use a gadget professor E. Gadd made, though.
F.L.U.D.D. did just as much work as mario and deserves to relax 🍹 don’t ask me how they’re holding that drink because i don’t know either
sticker available here!
whatever go my weird F.L.U.D.D. design
(transparent under cut)
Iggy Koopa In Super Mario Sunshine
Fun fact, the Koopalings are referenced in Super Mario Sunshine, Iggy Koopa makes a cameo in the footage displayed by F.L.U.D.D. It's a little detail I believe we have all seen but didn't pay attention to.
Super Mario Sunshine (Gamecube) (Review)
"I'm having Sonic Unleashed flashbacks…"*
Despite my love for the genre of platformer games, I seem to be having a rough time with 3D offerings of the genre as of late…
Super Mario Sunshine is one of the many Mario titles in my collection I was long overdue for sitting down and trying to complete, and finally began to do so when my wife suggested I play it alongside her while we were resting in our Bungalow lodge on a trip a couple years ago. It starts with Mario, along with Princess Peach, Toadsworth, a bunch of other unnamed Toadstool folk, traveling to a resort island named Delfino. Unfortunately, shortly after arriving, a strange imposter of Mario begins causing messes of weird slime and graffiti around the island, and even cursing away the sunshine!
Shortly after meeting a seemingly sentient robotic back-mounted water pump machine named F.L.U.D.D., poor Mario gets blamed by their not very good court system, lacking any hard evidence and sentencing him based on the fact that "he looks kinda like the guy who did it". Mario is then sentenced to clean up all of the pollution and graffiti using F.L.U.D.D.
The water-themed game play gimmicks are a fun idea, but already present one of the difficulties I had with this game - one of the more important functions F.L.U.D.D. can perform is to spray water forward at enemies to stun or defeat them. Unfortunately, the aiming for this system is very awkward, and you have to very lightly press the fire button if you want to be able to shoot water while running, something that also barely worked for me. These awkward controls resulted in me suffering a lot of cheap-feelings hits, being unable to orient both the camera and my aiming in time to stop an approaching enemy. Thankfully, the other special F.L.U.D.D. moves are more reliable - there's a water jet-pack move that lets you briefly hover after jumping, helping with both reaching far platforms and making a precision landing. You also get to eventually unlock a water-blast jump that sends you flying high into the sky. Sadly, while the controls for both these functions are quite responsive, they tie into another big problem I had with the game - the camera and the physics. Every time Mario goes airborne, he always feels kind of awkward and floaty to me, and because of how the normal high jump works, I'd sometimes send Mario back-flipping in the opposite direction I wanted to send him. The camera seems to be a semi-cinematic style, sometimes moving involuntarily while I'm on a moving platform making it really hard to line up my next jump or rocket blast.
The game's world is set up like it was in Super Mario 64 - You have your main Hub world, Delfino Island, with magical portals that you can eventually discover and unlock that send you into other locations. Each of these special locations contain many different missions. Some of the missions I found pretty enjoyable, even with the awkward controls and camera, the environments are lovely to look at and fun to explore. Some missions will send you into what I call "obstacle courses" where Mario gets F.L.U.D.D. taken away and is tasked with navigating platforms over a bottomless pit -meaning that the controls and camera become just that much more of a nightmare. I dreaded every one of these obstacle courses and couldn't wait for them to be over so I could go back to hopping around on solid ground again.
Graphically, the game is delightful. Being one of the Gamecube's launch titles, it did a nice job of showcasing the water motion and shader effects the new console could pull off, which are pretty impressive for a game from 2000, and it still looks really nice to me now. As with any Mario game it is also bright, colorful and full of fun character designs. The music and sound design are great, though the limited voice acting in the game made the cut scenes feel kind of strange and disquieting - characters would often speak to Mario, but Mario would just stare back at them and barely emote at all, making him feel kind of creepy. This is a shame because having gotten to meet Charles Martinet (Mario's voice actor) last year, I find Mario all the more charming as a character because whenever he makes his happy Mario sounds I think of Mr. martinet having himself a good time in his little voice recording booth, and can't help but smile at that.
Outside of wonky controls and a fussy camera, another problem with the game is the usual Nintendo sexism. Not long after starting the game, Peach is once again treated like a trophy object and repeatedly kidnapped, needing rescuing multiple times over. This sort of thing i off-putting when it happens, and makes me glad that they aren't doing this to her in that recent Super Mario movie.
Overall, I have very mixed feelings about this game. Much like with Sonic Unleashed, I love the visual presentation, the audio design, and some of the level missions are a lot of fun - while others are a slog to be simply endured. If you have a lot of patience for difficult 3D platforming, you may have a good time, but otherwise I might suggest looking into one of Mario's other game offerings - there's certainly no shortage of them!
*Note: This is another game I decided to just post up my review of even though I haven't finished it, due to continuous frustration and loss of interest.