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happy little fallout critters
Not to get emotional but I'm getting a bit teary about Maximus representing the ideal of the NCR. Not the mangled corrupted mess the NCR were by the time of New Vegas, though. As they were before. Back when Shady Sands was a small settlement, with nothing but some shacks and a well. Aradesh's dream, Tandi's dream - that's what Max represents. Their legacy lives on through him.
MADAM PRES
Creating my own fallout ask meme because why not!!! (Doing it with letters because I have like 5000000 with numbers reblogged already lol)
A: What faction does your OC hate the most? Why?
B: Who is your OCs favourite companion? Do they travel together?
C: What perk would your OC give if they were a companion?
D: What game that your OC isn’t in would they fit in?
E: What’s your OCs favourite drink? E.g. Nuka Cola, Sunset Sasparilla, Vodka?
F: Does your OC do/deal chems? What are their thoughts on chem users/sellers?
G: What part of the Wasteland does your OC hate the most?
H: Which character from a different game would your OC get along with best?
I: Does your OC know anything about the prewar?
J: What would your OC do if they lived prewar? If they did live prewar, why did they do that?
K: What’s your OCs favourite food?
L: What Wasteland creature does your OC feel the worst about killing?
M: Does your OC have a pet? Would they like one? What?
N: What scars does your OC have? Where did they get them?
O: How does your OC feel about tech?
P: How have you incorporated game mechanics into your OC? E.g. do they use VATs, save, etc?
Q: What weaponry does your OC use?
R: Where does your OC live? Why?
S: Does your OC have any health problems? Mental or physical?
T: What in canon character is your OC most similar to? Was this intentional, or not?
U: Is your OC a self insert? Was this intentional?
V: Is your OC religious? Have they joined any Wasteland religions?
W: What job does your OC do in the Wastes?
X: What is your OC’s “classic” outfit?
Y: Does your OC fit with canon?
Z: Does your OC have any qualifications? Where did they get them?
Rest in power, Rebecca Heineman
Co-founder of Interplay, game developer, archivist, and fanfiction writer. Her knowledge and breadth of experience in the world of video game development might actually be best described as "everything".
While still a teenager, she copied cartridges and reverse-engineered Atari 2600 code. As a developer, she wore many hats: systems engineering, emulating, project lead, game and level developer, map designer, software reconstructor, audio engineering and playtesting. Some of her works include The Bard's Tale (1985) and Wasteland (1988). She also ported games, handled programming and was tasked with handling libraries and utilities for diverse systems. Some are Wolfenstein 3D (1995, Mac/3DO), Doom (1996, 3DO), Baldur's Gate II: Shadows of Amn (2001, Mac port). She made contributions to Borderlands 2 (2012) and Tiny Tina's Assault on Dragon Keep: A Wonderlands One-shot Adventure (2021). She also worked on a cancelled Mac OS Half-Life port. Rebecca co-founded Logicware in 1995, where she served as chief technology officer and lead programmer. In 1999, she co-founded Contraband Games and was chief executive officer. Rebecca was a software architect for Amazon and Bloomberg LP, facilitated training for Xbox 360 development and worked on kernel code for Sony's Playstation Portable and PS4. Per MobyGames, Rebecca has 123 credits on 67 titles.
When news broke that no one had the original Fallout source code - it was assumed destroyed because Interplay demanded employees destroy assets and code they didn't own - Rebecca announced she had archived it along with each and every game the studio worked on. Since 2008, she illustrated and wrote Sailor Ranko, a Sailor Moon and Ranma 1/2 crossover fancomic. In 1980, she was the first USA national esports champion when she won the National Space Invaders Championship held by Atari.
October 30, 1963 – November 17, 2025
He's so coquette
get gibbing!