The dragons are gods. The stars are their heaven. You are stuck in the hell known as Earth.
No one is supposed to find a hatchling before it leaves for the starry skies, but you did. Your life will forever be ruined by treading upon the divine.
Currently 27k words in demo (Prologue to Chapter 2)
-> or about 10k per playthrough
FEATURES
Treat the dragon as a creature that's imprinted on you, or as an all-powerful dangerous god
Choose to be evil, choose to be kind, or fall somewhere in between
Build up a dedicated sect (or a cult)
Worship the dragon as the young god it is... or convince the public to worship you instead
Break reality itself, then watch the world fold around you
Play your character as male, female, or nonbinary; straight, gay, bi, or asexual.
Sexuality and Gender Matters: your choice of pronouns and sexuality will cause altered scenes and extra choices
Optional spicy scenes, so you can play the romance without the spice (Ch6 onwards)
CONTENT WARNINGS
LOVE INTERESTS
(she/her) Annabelle Kline
Lyric: "I said, "Make me love myself, so that I might love you" / Don't make me a liar, 'cause I swear to God / When I said it, I thought it was true"
Song: Saint Bernard by Lincoln
(he/him) Jules Brandt
Lyric: "But I always wished that I knew just what you thought / Would you love someone like me / If you knew you would not get caught?"
Song: Motorbike by Geordie Greep (feat. Seth Evans)
HOW LONG WILL THE ENTIRE PROJECT BE?
Right now, my best estimate is 150k words.
HOW LONG WILL EACH PLAYTHROUGH BE?
Best guess is about 50k words per playthrough once it's complete.
though that doesnt take into account editing and deleting and all the stuff thats gone on in da background. BUT REGARDLESS this is somethin wes are VERY PROUD OF AND ITS AWESOME SEEIN THE GAME COME ALONGE!!!
speakin of as you can see its still WAY in early development, a lot of that coding was more getting the internal systems set up and running smoothly buT things are GOINGGGG
I’m so so excited! My heart is fluttering!! Must be the butterflies in there…
The base game is done, and I believe I’ve learned most of what I’ll need to continue making Pupa Project into a visual novel! I still have some stuff to implement like credits and the finished backgrounds for some places, as well as messing with the main menu screen! For now, I’m not going to touch the gui, I’ll save that for the proper release of the first chapter! But as it stands right now, the playable part of the demo is done!! OH MY GEARSSSSS!!! >< 💓💓💓🐛
This week was mostly about the visuals work, most notably improving the shooting to be faster and more satisfying. Instead of enemies receiving different damage from different weapons we've decided to try out making the gun the high risk high damage option and knives being the less damage but safer option with their life recovery.
we have exactly a month left to push out a sensible beta version for the game for the college so wish us luck :D