Butchphobia affects us too.
All anti-masculinity will lead back into affecting us. Remember this.
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Butchphobia affects us too.
All anti-masculinity will lead back into affecting us. Remember this.
Sometimes I have to remind myself that it’s OK to use a break, especially on the weekends. I always get upset with myself whenever I’m not productive, but sometimes I need to take a break and that’s fine. Don’t push yourself more than you use to, EVER!
I feel like I have poisoned myself by reading cynical blogs in my formative that make fun of "Bad Science" in sci fi stories, Reddit debates about how "Unrealistic" certain kinds of media are and random people on the internet shaming creators who make the kind of fiction I want to make that now I can't stop second guessing myself before creating anything in fear of not bringing anything new to the table, and that have been stopping me from creating my dream webcomic for 15 YEARS at this point.
Is there a way to cure yourself from that?
Pick your battles.
I like having some realism in the fantasy stories I'm writing, but I have to draw a line somewhere to keep myself from going overboard and getting overwhelmed with the nitty gritty details or it will all just be a horrid mess.
So i limit myself. Maybe 3-5 big points of realism per major worldbuilding thing. Like for the people. Example:
Centaur realism. My centaurs are based on chalicotheres, an ice age megafauna, so their proportions are unique and they don't have a "human half". I explain their extra limbs and doubled ribs as a chimeric twin biology thing, which simply evolved to become normal in their species. The chimeric twin thing allows me to branch out with their spiritual beliefs and I made it more common for them to have congenital defects compared to other people species. A major factor in their evolution towards sapience was continual predation from the orcs.
And from there you can see how this also allows me to connect the orc worldbuilding details and work out some major world history like how the different people species have clashed in the past and had to overcome this to view each other as equals.
I do not have to go making an entire super realistic detailed chart of centaur skeletons and musculature and internal organs. I do not need to build an entire language for them (though the ghost of Tolkein has certainly tried to persuade me) I do not need to go into great detail explaining their entire evolutionary history.
It's enough to set yourself some limits, allow your ideas to connect like a web and grow in an organic way, and give yourself some space for the Rule of Cool and the Rule of Funny.
Rule of Cool means you can ignore some realism in favor of "this is just awesome and fun". Rule of Funny means if it's humorous enough, it wins. Apply them with balance! You have to consider your genre. Rule of Cool basically beats everything else when it comes to something like a shonen anime, but too much of it can make a more grounded story feel ridiculously immature. Rule of Funny obviously takes full priority in a comedy, but it sure won't play well in a hard scifi with a darker edge.
And number one rule is you gotta have fun! I make my fantasy more grounded because I'm having fun with that! I enjoy making all this detailed worldbuilding and figuring out the connections and allowing that to influence the narratives i write. But someone else may not enjoy that and find the task of super detailed worldbuilding to be a horrible boring chore. They don't have to make it detailed! Consistency and coherency do not require great detail. They just require narrative logic.
Lastly, it's important to connect with other people who can encourage you to let loose and have fun. If a community space makes you feel bad and discourages your whimsy, leave that space. You don't have to stay there! You can go find other people. For most of my life I've only had a very small handful of close friends I could rely on to let me info dump my ideas and bounce back more ideas. One friend is sometimes all it takes to give you a comfortable space to be yourself and let your ideas grow.
Pick a Card General Advice from Spirit
Disclaimer: Please remember, this is just a general reading from the collective, apply how it might resonate and take in consideration that tarot readings are not 100% real, you have the power to change your life anytime. Also please, regarding any kind of health issues this is no game, go to a doctor, I or spirit will never give you any advice regarding you health in this blog.
Piles: 1 - 2 -3
"Why Are Things just Not Working Out for Me?" PAC
Pile 1: Cottage front I Pile 2: Shell
Pile 3: Pocket watch I Pile 4: Stress
Hello Stars, I hope this finds the people who are struggling. This pick a card provides practical advice and attempts at validation for your pain. We all are struggling so be kind to your neighbor and to yourself. Close your eyes and pick a number or a picture from your minds eye. Do not be afraid to pick more then one picture if you connect to it. Not every message in every pile is for you so take what resonates and leave what does not.
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Thank you for your consideration and kindness, I truly hope this general pick a card reading helps you.
Sometimes I need to take my own advice.
While I was writing today, one of the characters told the other "You get ahead of yourself by looking at the finish line before the race starts." Honestly, sometimes I should take my own advice.