“He’s out there, you see? We brought someone back from a fictional reality and he’s loose here. There were three fictionauts in the vessel. Before the lights went out, we saw that he’d killed two and violated about five different laws of physics doing it.”
The various dimensions, be they pocket, planetary or full Universes, that lay adjacent to this Universe, and are apart of it as much as any planetary body is. They differ from Alternate Realities in that changes there remain constant in relation to our universe. They are divided into three types: Fairy Realms, Heavenly Dimensions and Hell Dimensions. Between all three is a state called Mu-Phase, which was a Parallel Reality co-existing with this Reality. Many Alternate Time lines find themselves relegated to Mu-Phase when they are destroyed or removed from the main Time line (as fluid as time can be in this Universe).
Surrounding all of these dimensions, like space surrounding Planets, is the place known as the Negative Zone/N-Zone/Phantom Zone. This encasement surrounds every Dimensional Universe and keeps each Universe Separate in the greater Multiverse, which itself is encased in a place called the Void or the Howling by the Timelords. From the outside, each Dimension resembles a planet, and each Universe resembles Earth from the Exterior (because, for many of them, Earth is their "center"). The true number of Universes seems incalculable at the present.
Below are some sample dimensions, or name-checked Dimensions commonly reached in this Universe.
Fairy Realms
Wonderland
Geography: The geography of Wonderland has no rhyme or reason to it. Snow-capped mountains valley into tropical beaches, but most of the area resembled England—albeit warmer and sunnier.
Native Life Forms: Wonderland is inhabited mostly by Fairy organisms, and thus, most anything encountered might be intelligent, be it a rabbit or a doorknob. Many potent magical beings traverse, as well as anthropomorphized entities (Cards, animals, etc).
Magic Alterations: Because of the high magic of the land, spell-casting rolls have a +3 bonus when cast in Wonderland.
Neverland (sometimes called “the Never-Never”)
Geography: An island floating amongst the clouds, water never runs off this mountainous, Caribbean-like island. However, the height provides an unnatural variety of environments.
Native Life Forms: The humans and animals are relatively normal, though there are fairies (who tend to have origins deep in the island’s jungles), Mermaids (Deep Ones, though ones more akin to the classical myths of Merfolk, they still worship Cthulhu, but are just nicer about it) and a Giant Crocodile with a clock in its guts eternally ticking. Other life forms might be added based on the dreams of the children brought around it (thus changing the makeup of Neverland). “Red Indians”, “Pirates” and the Lost Boys make up the human groups on Neverland.
Magic Alterations: Humans who enter Neverland cease to age, and often revert to childish mentalities (think of the Band Candy). Imagination is quite powerful here, and simple Willpower rolls can manifest food, water, or create Plot-twist-like effects. Magic gains a +3 bonus to casting. Without heavy magical assistance, adults cannot enter or even detect Neverland.
Avalon
Geography: A Semi-tropical island with other features resembling an English springtime. There is a volcano on the island as well as deep mountains.
Native Life Forms: Home to the Selie Court, as well as a colony of Gargoyles. Recently, various rare Ecuadorian plants have been planted there.
Magic Alterations: Magic Practitioners gain a +3 roll, but may tap the land directly in a similar manner to those with sorcery sacrificing life points to bonus cast—but at double the effectiveness.
Oz/The Outer Zone
Geography: Like many fairy realms, it is a strange mix of terrains—forests and cities being the most common. But don’t consider it like the Judy Garland world, think more Sci-Fi’s Tin Man. It is currently ruled by a reincarnation of one of the four directional Witches who once vied for power over a hundred years ago. Geological bizarreness includes the “Deadily Desert” which, on contact, drains 1 con per second until it reduces the person touching it to Sand.
Native Life Forms: A Strange combination of magic and high technology leads to magical cyborgs, wind up robots and other such things mixing with rock-monsters, witches and fairies.
Magic Alterations: Magic in the Outer Zone gains a +2 bonus casting.
The Dreamlands
Geography: Extremeply complex and covering multiple planetary bodies. Underground mazes, the Plateau of Leng, Moon Castles and other such wonders exist here.
Native Life Forms: Many strange fairy creatures and lovecraftian horrors make residence in the Dreamlands. It is generally considered the most Hellish of the Fairy Realms, even more hellish than the abode of the Unselie Court: Arctis Tor (which is the Forzen Wasteland version of Avalon).
Magic Alterations: Magic gains a +1 Bonus to casting for those in the Dreamlands. Some spells can only be cast in the Dreamlands (-2 modifier to Power Level).
The Dreamlands are connected to The Wired, which is a dimension that has too much detail in it to be easily summarized here.
Heavenly Dimensions
Narnia
Geography: Generally earth like, but distinctly Europe-like before the Rapture took it.
Native Life Forms: The standards from classical mythology as well as humans.
Magic: This dimension has been completely consumed by the YHWH, locking the inhabitants into the god’s mental link or its stomach. Its Avatar in this world resembles a majestic Lion. Otherwise, the magic resembles that of Earth. Humans who enter here do not age (and time passes much faster in this dimension than it does on Earth).
The Blazing World
Geography: The Blazing World is a great metropolis of magic and dreams.
Native Life Forms: None. As a heavenly dimension, beings enter it, and the variety that find themselves there is simply staggering.
Magic: Magic gains a +5 bonus to casting, and those who enter cease to age.
“Bliss” World
Geography: None, it is a void. This is a heavenly dimension where those who have served the powers have their souls plugged into a magical device that induces a constant state of euphoria as a reward for services rendered. It is the heaven Buffy was removed from. They are reassured constantly that they have done the right thing and that everything will now be all right. This is a horrible, horrible lie and the inhabitants are essentially being doped up.
Native Life Forms: None, all are occupants from other realms.
Magic: No changes.
El Paradiso
Geography: Outer Space populated with planets. However, it is a medieval conception of the universe, with a geocentric system. The closer things are to "God", the faster things move.
Native Life Forms: Various species of Angel.
Magic: Divine Magic has a +3 for working, while infernal/demonic magic has a -3 to the test.
Hell Dimensions
The Inferno
Geography: A massive pit of concentric rings which seem to expand more and more with time.
Native Life Forms: This is hell. The Hell many Christians fear they will go to, and some do. This is where the Damned Souls and many demons go to. As well as giants and other monsters waiting to be unleashed for an apocalypse.
Magic: Magic that causes pain and damage has a +3 bonus to the casting, while healing and buffing have a -3 to the casting.
The Vampire Dimension
Geography: Similar to earth, and seems to have once been earth where the world is wrecked and ruined from approximately the 1900s or so.
Native Life Forms: The world is overrun with super strong and tough humanoid carnivores colloquially referred to as Vampires. They are not supernatural, just different biological beings that happen to be cunning and ravenous for earth’s life.
Magic: No Changes.
Discovered by accident by Nicola Tesla in 1927, it appears as post-apocalyptic earth overrun with the monsters dubbed ‘vampires.’ Tesla survived the discovery and hid the work as best he could, but in the 1990s, the US Army managed to re-create one of Tesla’s portals and got the vampire’s attention. Now, they know where a whole big supply of ‘food’ is…
Alternate Realities
Far Different from neighboring dimensions, Alternate Realities are a magnitude removed from this (and other) Universes. These include Universes that contain only one fictional series, strange twists on fictional series, some are even copied and invaded by Reality Parasites that drain and deform their copies into unrecognizable drek. Some are called "What If's" and "Imaginary Stories" by their neighboring Realities. Others are completely Unrelated Universe, but each one seems to have what is called a "Mirror Reality" where things are a dark parody or twisting of what occurred in a "main" Reality. Some Realities have several Mirrors--and many Mirror Reality Inhabitants have Goatees for some reason.
All Realities were touched in one manner or another by The Crisis event at various points in their history. Though temporally, the Crisis has happened, will happen, and is happening right now, the conclusion is thus already known (as reality still exists). Some 'events' are claimed to be followups to the Crisis, but they are simply echoes of it. Why this is and who did it is unknown. Those who probe deep into the event usually go mad, mumbling things about Drills and cheering for a man named Barry Allen (the second Flash, who disappeared in the late 70s) to keep running.
Those who send astral forms to investigate, but come back sane, are said to have been blown back by a mighty battle cry. Another thing that often rings in their heads is believed to be the voice of Barry Allen, saying this:
Everything that's ever mattered to me... everything that's ever been important... ...the lives of everyone on Earth and throughout our universe... ...in the present, and in the future... ... that's what I'm fighting for now!...Time to save the world!....Time...back in time...do what you HAVE to...we must save the world...we must save the world...
Only one record from the end of the Crisis is known, apparently from the Final Battle. Some recognize some of the many voices yelling in the short audio clip that exists. Roughly transcribed from alien dialects, this is what the clip says:
Whether our adversaries be Space, Time, or Alternate Realities--
They mean nothing to us.
We will pierce through and go down the path we've chosen for ourselves.
Not accepting things as they are is what it means to be a hero!
...
Even if we were to be enslaved in the Multiverse's cycles of Death and Rebirth,
The feelings we leave behind will guide a new way!
Even if the Infinite Universes were to go against us,
Our burning blood would cut through fate!
We will break through the realities and dimensions
And defy all who would stop us to forge our own paths!
JUST WHO THE HELL DO YOU THINK WE ARE!?
Alternate Universe Threats
Mirror Universe
Geography: It’s exactly like the normal crossover universe, with similar events, but good and evil are flipped. Things play out ‘roughly’ the same historically, but the moralities are flipped.
Native Life Forms: As our reality
Magic: As our reality
The Terminated Timeline
Geography: This world is like the normal crossover universe, but it was the victim of an AI apocalypse. Time Travel nullified this timeline’s existence, but it keeps trying to re-attach itself to the main timeline and become the set future.
Native Life Forms: Terminators, Sentinels, and other killer robots.
Magic: No Changes.
Tindalos
Geography: The Crossover Universe occurs in Curved Space, the beings of Tindalos come from angled space. The Tindalos come from a reality where space is angled. They come here to balance the curves and make our space like their space. Time Travel incidents allow the Tindalos to come in to curved space unless precautions are taken.
Native Life Forms: The Hounds of Tindalos and other Tindalosians.
Magic: All spells cast in Tindalosian space round up to the nearest odd number of success levels.
The Anti-Matter Universe
Geography: A barren wasteland with technological and magical marvels strewn about.
Native Life Forms: The Anti-Monitor was, is, and will reside in this plane along with his Heartless/Anti-Matter Demons. They seek the destruction of all matter in the multiverse.
Magic: With so much free energy around, magic has a +3 to the casting.
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