She drink me deep until I descend
Last one for a while; thank you to @vexwerewolf for the inspiration and for being chill and funny
We end on my absolute favorite mech of all time, the Lich

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She drink me deep until I descend
Last one for a while; thank you to @vexwerewolf for the inspiration and for being chill and funny
We end on my absolute favorite mech of all time, the Lich
Some light repairs
Okay. So.
There is something that has been bothering me. It's a Lancer thing, about a specific detail about a specific frame.
The Lich.
Do you know what the problem is?
Look close. Can you see it now?
WHY DOES IT HAVE SUCH SHORT LEGS?
"Oh, but that's not the official art!" I hear you thinking. And yes, that's the art from the Core Book, published long before we even knew what the Lich even was. Okay, so let's crack open the Long Rim book and take a look at the-
WHAT THE FUCK? WHY DOES IT BEND LIKE THAT?
WHERE IS THE OTHER LEG?!?
The ability of the Lich to manipulate our limited, mortal, linear perception of the flow of time is practically easy to understand compared to whatever the fuck is happening here.
Maybe I'm just looking at this wrong and I'm being an idiot. Someone please help me.
Lancer mechs from memory #35: Horus Lich
hi, i recently ran a session with my friends after a few months hiatus, but one of my players has a lich and trivialized the combat encounter. it really wasn't that fun for me so i was wondering if you had any tips or advice on how to handle that? i dont want to make the game unfun or unfair for my players since we're here to have a fun time, and i dont want it to feel like I'm specifically trying to fuck over one of my players, but the lich's abilities hurt my brain. any npcs or strategies you know that could be useful?
Ways to fuck with a Lich:
Shoot the Lich more than once a round
No, I'm serious. This is how you defeat a Lich.
Lich has base 4 HP, only average Evasion, no Armor and Heat Cap 3. It is comically reliant on its ability to just say "no" to a single source of damage every round. It needs to put its Soul Vessel down somewhere WELL out of the way, or it'll still be in the firing line.
Also, remember that the Lich actually has very limited control over where it puts down its Soul Vessel. It puts it down where it is at the start of its turn. This can often lead to it being forced to put its Soul Vessel down in the same place multiple turns in a row, making its exit point predictable.
Things you can do to exploit this:
Deploy a Rainmaker and keep it in the backline. Have it wait until after the Lich goes to take its turn (or give it Elite).
Have a melee NPC circle around and camp near where the Lich puts down its Soul Vessel.
Repeatedly target the Lich with small bursts of damage. Does it risk blowing its reaction on this one? Or this one? Or this one? Or this one? This next one might structure it...
Operator: PLAYERS HATE HIM! MAKE THEM MISERABLE WITH THIS ONE WEIRD TRICK! (The weird trick is teleporting behind enemy lines and hitting them with a Range 20 Plasma Rifle)
Have a Hive put a Razor Swarm on top of the Soul Vessel. Go ahead, idiot! Teleport back to it. It'll be hilarious.
Another Rainmaker tactic that takes a lot of setup, but is VERY funny: give the Rainmaker Atlas Missiles. After the Lich has both acted and retreated to its Soul Vessel, deploy the Atlas Missiles on top of the Soul Vessel. The next round, the Lich will place the Soul Vessel at its feet... in the Atlas Missile zone. Go ahead, idiot! Avoid this burst of damage and teleport back to that burst of damage.