Good indie projects are out there, you’re just looking in the wrong place.
Go on leadhead’s channel on YouTube and watch some of her videos. They’re apart of a series. It’s mostly her character talking to the camera, but there’s a plot there. It’s hard to find live action indie projects these days and I adore this one, personally.
Go on Jeremy Jankle’s channel and watch his videos. They’re short, animated, they make you sad. I have a really fun time watching his animations
Go support Kiana Khansmith. Pretty Pretty Please I don’t want to be a magical girl is probably one of my favorites on this list. I adore the character designs and the story so far and I think it personally beats Glitch’s shows in dialogue.
PAFBAR! Go watch Pafbar’s channel, specifically the Harbor City animations. They’re so great. I love them and I hardly ever see them talked about. Harbor City inspired a lot of my creations.
Hell, go watch the ENA webseries and then play Dream BBQ. That’s not as niche as the others on this list but it’s just as cool.
So....it looks like Poppy Playtime is getting a movie. And yes, this is legit and not a joke. https://twitter.com/mobgamesstudios/status/1519416447923073024?s=21&t=C-Sj7q-0X2jJ63aeCLyIXw
So for those who don’t know or aren’t apart of the “horror game” squad, Poppy Playtime is an indie horror game created by a company called “MOB Games”. The story centers around an unnamed protagonist investigating a mystery in an abandoned toy factory. As the player, you roam around the factory and collect VHS tapes to solve the mystery of what happened. So yeah, most people would probably call this a wannabe fnaf game but it IS sort of popular, even one of my favorite YouTuber’s have played it as well as a bunch of others. The game currently has its first chapter out available to play, with Chapter 2 in development and probably coming out soon.
Now despite this being your average basic horror game go brr situation, MOST people seem to well....not like it. Some people think the effects and direction of the game is lazy and difficult, some people think this game is a fnaf ripoff, others don’t like it simply because they’re not interested, but most IMPORTANTLY, it turns out that MOB Games actually has a CONTROVERSY behind it, hence why most people react to this project as a whole with an eye roller. Now...I have to admit now that I’m not entirely sure what the controversy is, other than I HEARD the creators behind this company are jerkasses who have copied other people’s stuff, milk their project, and haven’t treated their employees the best. There’s nothing else I can really say on this subject other than go look it up on YouTube, there are a few videos deep diving into the past of this company. But I don’t really care enough to talk about that, I mean I think the game itself is fine and I’m interested to see where the story goes, and I couldn’t give less of a shit about who the creators are lol, I’m just here to talk about this movie announcement.
So......yeah no surprise this is WAAAAAAAAYYY too early. I mean what are these people thinking? Chapter freaking 2 of the game ISN’T even out yet, they haven’t even tested the waters long enough to see if people like this game as a whole and want to see more so it’s WARRANTED of a movie. I think it’s clear that they’re in it for the money and want to milk this project as MUCH as they can, I mean this is just so BIZARRE it’s hilarious and I wouldn’t be surprised if this decision is going to bite them in the ass at one point. But....”you do you” I guess. As for the game, yeah I’ll still watch gameplays once chapter 2 comes out, I wouldn’t call this game anything special but at least it has my attention, I’m a sucker for this kinda stuff so yeah. Hope these people know what they’re doing.
Independent Projects, the new initiative of New York’s Independent Art Fair, offers an alternative model to the traditional fair structure by turning into a public, free exhibition the following week. The layout is thoughtfully curated as each gallery presents a singular artist. Independent Projects closes Saturday, November 15th. Lisson Gallery is located on the second floor of the exhibit in the far left corner.
Haroon Mizra’s Access Boot (2014) at Lisson Gallery’s Independent booth pulsates with light and noise. His multi-faceted installation combines light, music, and sculptural elements to create an immersive experience that, while intriguing, is not necessarily enjoyable.
Blurring the line between noise and music, Mizra, a self-described composer, manipulates electricity and common objects to produce a cacophony that is at once inviting and repelling. He explains, “All music is organized sound or organized noise. So as long as you’re organizing acoustic material, it’s just the perception and the context that defines it as music or noise or sound or just a nuisance.”
Adjusted to conform to Lisson’s small, corner space, Access Boot was originally commissioned for Mizra’s solo exhibition at the Centre d’Art Contemporain Le Grande Café in Saint-Nazaire, France. Drawing on the town’s military history, this work alludes to the Wolfgang Petersen film Das Boot,about a German submarine. Always cognizant of his surroundings, Mizra imbues this particular work with a nautical theme.
A stormy scene from the film loops while blue LED light circuits, interspersed throughout the room, throb with the sound. A range of media, including an old-fashioned ringing telephone and electronic feedback tones, forms the ‘music,’ inspired by the 1990s Acid House single Access,by DJ Misjah and Tim.
Drawn in by the blue hue and electronic noises, my experience was akin to an oscillating ocean. The high moments were intriguing and full of wonder, while the low points felt abrasive and invasive. Regardless of personal perceptions, Mizra’s cutting-edge work is worth experiencing.
Through his immersive installations, Mizra pushes people to contemplate how the experience of visual and aural stimuli is at once subjective and curated. Access Code is one of the most physically and visually engaging booths at Independent, leaving us to ponder the inherent potential of technology informed art.
-Kirsten Nicholas
Image Captions: Haroon Mizra, Access Boot, 2014, at Le Grand Cafe - Centre d'art Contemporain, Saint-Nazaire.
I didn’t expect to say this, but Independent Projects is a lovely fair. Started by the creators of the Independent, Armory Week’s alterna-fair, and taking place in the same location, the former Dia Art Foundation building on West 22nd Street in Chelsea, Independent Projects simultaneously builds on and slims down its sister fair’s model. As with the Independent, the space remains quite open — galleries are given actual walls and differently sized, mostly angular areas to suit their needs, rather than the usual boxy art fair booths. And there are fewer galleries at Independent Projects (39 to the Independent’s 56), which means everyone gets a little extra space.