I never thought that I would write such long post, but it looks like the time has come! It will be an ode to working out the nuances of the game world.
I'm not sure everyone knows about this moment, so I'll mention it again as a preface.
If during the mission on the Isle of Sgàil you stun the Constant (for example, throw something in his head), he will panic (I wonder why?). And in the dialogue between 47 and Diana, who is unhappy with this outcome, Grey will intervene and ask not to interfere in what is happening. Like, ‘what's done is done, now I take the Constant on myself’.
What happens next.
The Constant is escorted by guards to his personal helicopter. This one:
In general it is clear from Grey's voice, that he was running to this helicopter and he takes the Constant away as a pilot.
However, there is no one at the pilot's place, the windows are tinted, the player will never know that it's empty . But these are trifles, no one in their right mind will fly into a helicopter with injectable cameras, except for me.
Also there are no normal walls in the helicopter. The entire budget went to Janus stockings
But the post is not about that. It's about THE CONSTANT.
Despite the fact that the player will never see what is happening inside the helicopter, IOI worked on the animations of Edwards. Since he runs away in panic after the knockout, he remains in such a nervous state until the very last moment.
Just look at HOW he grabbed the armrests with his hands. Look at HOW he bites his lower lip!
I don’t think this is a bug, because the scene is directed from and to.
Moreover, Edwards' model does not disappear even after the helicopter leaves the player's field of view:
To be honest, I'm shocked. I mean, I always knew that IOI pay attention to the smallest details, but so much ... We don't even see everything that happens! My respect.
We went to IO Interactive headquarters. It was a wonderful experience, hope to have another chance in my life to have an opportunity to visit IOI again
Maaan, new Bank map in Hitman 2 is absolutely fantasic. I've already died when Lucas Grey appeared in this briefing. IOI pls don't stop, I need this man in my life (post of love for 6). Here is the shot from the mission. Back to work, huh
🧠 007 First Light: рецензия на лучший шпионский боевик десятилетия. Стоит ли играть?
Полный обзор игры 007 First Light. Сюжет, геймплей, графика и боевая система. Узнайте, почему эту игру называют шедевром и стоит ли она вашего времени.
👇 ДАЛЬШЕ ТОЛЬКО ТУТ:
👉 https://shnyagi.net/764826-agent-007-idealnyy-shpionskiy-boevik-kotorogo-my-zhdali.html
07: First Light by IO Interactive is a sensational and highly successful gaming fresh start for a new James Bond franchise. The game breaks away from standard tropes – instead of throwing us into the shoes of a seasoned, indestructible super-agent, it portrays a young, inexperienced Bond who must earn his legendary "00" status in the face of an international crisis and a brutal terrorist attack on an MI6 research facility.
The gameplay is a brilliant hybrid of stealth mechanics from the Hitman series and the cinematic, dynamic scale of Uncharted 4. Rather than giving you solutions on a silver platter, the game forces you to explore, eavesdrop on NPCs, and creatively utilize Q's gadgets (like the Omega watch or special instinct-like lenses). When things get out of hand, the License to Kill mode delivers meaty, precise gunplay where a fantastic unique ammunition mechanic forces you into constant movement and dynamic weapon rotation. The game also features challenging hand-to-hand combat and an additional Tactical Simulations mode, translating to around 20 hours of main story (and 25 hours for a 100% completion run).
From a technical standpoint, the PlayStation 5 Pro edition is absolutely stunning. The Glacier engine, boosted by PSSR 2.0 scaling technology, delivers a crisp, beautiful image featuring spectacular Michael Bay-style explosions and volumetric smoke at a rock-solid 60 frames per second. Most importantly, the game launched in an excellent, highly polished state, entirely free of game-breaking bugs, crashes, or severe glitches.
Ultimately, IO Interactive proved they can deliver a masterful experience outside of their iconic bald assassin, making James Bond's return a massive triumph.
07: First Light by IO Interactive is a sensational and highly successful gaming fresh start for a new James Bond franchise. The game breaks away from standard tropes – instead of throwing us into the shoes of a seasoned, indestructible super-agent, it portrays a young, inexperienced Bond who must earn his legendary "00" status in the face of an international crisis and a brutal terrorist attack on an MI6 research facility.
The gameplay is a brilliant hybrid of stealth mechanics from the Hitman series and the cinematic, dynamic scale of Uncharted 4. Rather than giving you solutions on a silver platter, the game forces you to explore, eavesdrop on NPCs, and creatively utilize Q's gadgets (like the Omega watch or special instinct-like lenses). When things get out of hand, the License to Kill mode delivers meaty, precise gunplay where a fantastic unique ammunition mechanic forces you into constant movement and dynamic weapon rotation. The game also features challenging hand-to-hand combat and an additional Tactical Simulations mode, translating to around 20 hours of main story (and 25 hours for a 100% completion run).
From a technical standpoint, the PlayStation 5 Pro edition is absolutely stunning. The Glacier engine, boosted by PSSR 2.0 scaling technology, delivers a crisp, beautiful image featuring spectacular Michael Bay-style explosions and volumetric smoke at a rock-solid 60 frames per second. Most importantly, the game launched in an excellent, highly polished state, entirely free of game-breaking bugs, crashes, or severe glitches.
Ultimately, IO Interactive proved they can deliver a masterful experience outside of their iconic bald assassin, making James Bond's return a massive triumph.
IO Interactive ha annunciato la missione a tempo limitato "The Wizard", un bersaglio sfuggente di HITMAN World of Assassination, con la partecipazione del rapper Wiz Khalifa, disponibile gratuitamente sia nel gioco che nella demo gratuita, da oggi fino al 5 Luglio.