Just realised I started this 'blog' when I was 23
I’m 25 in a few weeks. My new tumblr which is only a few weeks old, manchestergamemaker.tumblr.com has more than half the number of followers that this one has. Perspective. It’s…interesting.

seen from Spain
seen from El Salvador
seen from China
seen from United States
seen from Indonesia
seen from United States
seen from South Korea
seen from Malaysia
seen from Russia
seen from United States

seen from United States

seen from United States

seen from United States
seen from Maldives

seen from United States

seen from United Kingdom
seen from Spain
seen from China
seen from China

seen from Maldives
Just realised I started this 'blog' when I was 23
I’m 25 in a few weeks. My new tumblr which is only a few weeks old, manchestergamemaker.tumblr.com has more than half the number of followers that this one has. Perspective. It’s…interesting.
It is a small but rapidly growing community of game makers, artists, musicians and developers who share their interests and help each other out. Its a great source of resources for your next game. Submission Sundays! Looking for feedback on your latest work? Game/pixel art/music? Submit something to us and our followers will happily give you their thoughts. Its also a great reource for indie games and kickstarters to watch out for as well as a way to find developer blogs. What are you waiting for? Follow http://manchestergamemaker.tumblr.com
Submission Sundays; Input welcome
I'm thinking of running a feature whereby you all can submit recent things you've been working on once a week for feedback from the following community. What do you think?
Obviously, any work would be credited and sourced to your tumblr (Yes sir, we do indeed 'promo' blogs.) and then it would be open to feedback from anyone and everyone.
We'll happily personally test any work or offer a constructive critique on any music, writing or art you may submit. In addition to this, if you have a particular coding issue or bug you're stuck with, feel free to submit that too! We might just be able to help.
If you have any particular qualms or issues with the concept or you have any questions on how it will work, message me and i'll respond publically (unless you request otherwise!)
What do you think?