crochet material experiments ft. textured yarns, beads, straws, recycled materials and embroidery
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seen from United States
seen from United States

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crochet material experiments ft. textured yarns, beads, straws, recycled materials and embroidery
Experimentation with bra construction, developed from reused and recycled materials; chiffon, glitter tape, hand sewn, lace, plastic, taffeta, 2023
Model Life Drawing, and exploration of muscle shapes (Pencil)
Poinsettia observational sketch (pencil)
Still life material experiment and speed-test (Drawing Ink and paintbrush)
When I design a character, I always start by mapping out my first idea into the centre of the page, laying out the groundwork of a silhouette, basic hair and outfit shapes, and defining facial features. Once I am happy with this sketch, I then repeat that sketch, but experiment with hair shape, facial expressions and potential outfit choices, expanding out onto the rest of the page. As I go along, I write notes of any storyline ideas that come to mind so as mot to forget them, and so they can inspire me further down the line, and I also block out potential colour palettes. If an idea isn't working, I will then switch to a tool that cannot be erased (like pen) and draw a series of alternations for the idea in quick succession, so I can see every possible outcome laid out before me, to help me continue onward.
Once the beta sketch is completed, I then move onto creating a digital character portrait, to lay out a definite shape for the character, I use my pre established colour palette to begin with, and combine features from every experimental design, before choosing the strongest ideas, and merging them together for the lineart layer. After the sketch is completed, I then use editing layers to test out how the character may look with a softer tone, or a contrasting main colour, and lay out each option side by side, so I can review my options, before I add final details and render the final design, all of this is demonstrated above with my newest character, Lian Zhao.
Colourblind digital painting experiment for Under The Microscope Project (Digital Painting)
Process:
-Alter computer settings so desktop display is in greyscale
-Fill and shade art using colour wheel, relying purely on tone, with no suggestion of colour, to create an image with depth.
-Adjust display back to RGB, revealing the final shading outcome
-Use alternative colours to create a multiplied editing layer over true colours, to create a variation of hue.
Lichtenstein and Abruzzo inspired digital comic portraits, adapted to monochrome lino print
Utopian landscape, inspired by concept art for Meet The Robinsons (2007) (Watercolour)
Rushmere Country Park Observational Painting (Brush Pens and Posca)
Original concept landscape of Waterfall, Undertale (Digital Painting)