Mod works but... ???
I'm currently testing a mod where dirty dishes have a chance of spawning roaches.
This was not intended but I mean it works?
The roaches spawned from an old bottle of Sun and Moon's wine lol
seen from Japan

seen from Japan
seen from Thailand
seen from Thailand

seen from Ireland
seen from Germany
seen from United States
seen from China
seen from Singapore
seen from China
seen from Belgium
seen from Thailand
seen from Malaysia
seen from France
seen from Malaysia
seen from Germany
seen from Malaysia
seen from Malaysia
seen from Japan
seen from Canada
Mod works but... ???
I'm currently testing a mod where dirty dishes have a chance of spawning roaches.
This was not intended but I mean it works?
The roaches spawned from an old bottle of Sun and Moon's wine lol
shootout at freddy fazbears
I'd like to bring some appreciation to those people in the undertale modding community who have the patience to add new rooms to the game. Because in preperation for adding the first new NPC to my mod, I'm adding some new rooms to the game. And I thought it'd be easy but OH-HO-HO! Was I wrong! Because every tile EVERY TILE Has to be placed...
ONE BY ONE!
Starting from the TOP corner EVERY TIME! INCLUDING ON MULTIPLE LAYERS MAN IS THAT A PATIENCE TESTER OR WHAT- And GET THIS!
The tile layers? they ARENT tile layers! They're ASSET layers that happen to hold tiles!
the ACTUAL tile layers dont even work!
Make no mistake though, once you know what you're doing it's well worth it. So yeah, prey I dont lose my head over this LOL
sorry ! the timeloop.
The Hansa, back together at the Chameleon
Modding Katagawga Jr. in Borderlands 3
This project took me a while to figure out but I delved into the heart of the Borderlands 3 files and learned how to edit my 3D texture modelling art back into the live game. Naturally I tested this using something Katagawa Jr.-related.
This is my texture edit to give Katagagwa Jr. a new suit based on Katagawa Ball’s colors. I thought this would be a good test for my first modding project.
Here it is in the game! It’s not perfect and the textures look a bit skewed so I will try to fix this in future with the Unreal Engine 4 tools instead of using the outdated Photoshop ones.
While I was tinkering with files I also fixed Katagawa’s sword. There’s a bug in the game where he uses his own sword in the cutscene but Zer0′s blue original version of the sword in his boss fight.
I aim to offer this bug fix in future as a Nexus mod if I can figure out how to deploy it. I used to mod Fallout on Nexus so I’m hoping it’s a similar process.