I have just discovered that morph targets don’t just blend vertex placement BUT THEY CAN BLEND TEXTURE MAPS LIKE NORMALS. I mean. Do you understand how cool that is?!?!

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I have just discovered that morph targets don’t just blend vertex placement BUT THEY CAN BLEND TEXTURE MAPS LIKE NORMALS. I mean. Do you understand how cool that is?!?!
Modelling morph targets for a pre-existing character... LOTS of morph targets... making plenty of customisation options to enjoy!
I also rigged/animated this character, you can see its animation set here.
Some projects from this semester!
First we have our bootcamp project where we pumped out our models as a group in 4 days, then we have some concept for our upcoming final film and finally my self portrait and my million morph targets!
Facial morphing. -- Rex Hill, Mustapha Bismi
A quick demo of a character modeled in 3DS Max with facial sculpts created in Zbrush 4.0 used for morph targeting.
Morph targets and Inflate in ZBrush
Most people know to use Morph Targets in ZBrush as a faux masking effect but here's just a quick example to show how to use it with Deformation/Inflate for a masked fattening effect. Very basic but essential if you don't know it already.