Freelance schedule now OPEN! (Environment Concept Art)
a couple favorites from early blue sky development on Motiga's Gigantic for this week's throwback:
seen from China

seen from United States
seen from United States

seen from United States
seen from Germany
seen from United States
seen from Colombia

seen from United States
seen from Türkiye
seen from Italy
seen from Yemen

seen from Saudi Arabia
seen from Germany
seen from Germany

seen from Singapore
seen from United States
seen from Latvia
seen from Argentina
seen from Finland

seen from United States
Freelance schedule now OPEN! (Environment Concept Art)
a couple favorites from early blue sky development on Motiga's Gigantic for this week's throwback:
AHHHHHHHHHHHH
Inktober 2020 Day 17 Tyto the Swift (and Fang) from Gigantic
Tyto fortune cards!! I really miss this game :(((( also wish there were better quality images of the gold and purple cards hhddhdsh
Jherico “Idles” Gigantic Motiga Games
Here’s Beckett’s un-made sky pirate skin!
I was initially inspired by one of my favorite characters, Dola, from Castle in the Sky. I love their streamlined, simple flightsuits. So I mixed in a bit of Stormtrooper to tie in to Imani’s skin and we have Beckett’s “Flying Phantom” skin!
This was literally the last concept I was working on the morning of the Motiga layoffs.
#throwbackthursday you say? Here's some unpublished promo art for an ol' game I worked on! This is the last month you can play it, so get your chance now! :D love y'all, Gigantic fans. ---
So I got laid off a month ago, along with a significant percentage of my studio, and I’ve been trying my damnedest to give myself a proper break after months and months of near-crunch rates of output. I WANT to draw, if only for myself, but my usual methods are just... exhausting and unfun due to the burnout.
As a result, I’m taking a page from some of @yoshiyoshitani‘s brilliant twitter threads and just trying to get back into the joy of drawing with some techniques that don’t trigger these not-so-distant memories of stress and overwork. This is probably the first thing I’ve been able to finish since the layoff.
Despite the hardships and development struggles, I’m sad my time at Motiga is over, and so, so grateful to have been able to work on a passion project with so many incredible creative people. I’m not sure what’s next for me, but I look forward to finding out!