i’m not very into intense pain and being genuinely harmed BUT I am into being controlled.
Like- Please control my body and use it for your own desires. Please make me cum over and over for your own amusement. Please take away my ability to move and fight back and please don’t stop even when I pass out.
CW: Noncon drugging, Noncon, Monsterfucking, Dehumanization, Minor Character Death
Every ship that docked needed quick maintenance and currently River is assigned to handle one of the bigger ships. It's marked as an experiment and to be approached with discretion. Discretion...weird. They think while checking over the systems. It's strange that this ship is still under the same crew for as long as it has. While checking the systems inside, River finds a journal set aside on the terminal, leather bound and old. The pages appear to have been removed and reassembled multiple times. It feels forbidden to read it but...maybe a peak.
Opening the journal River begins to read.
These entries will detail how different entities interact with asset #5328's condition. Due to the asset's continued resistance and unnecessary babbling it's been given a rapid, short term sedation prior to many of these encounters to keep the rebellion to a minium. Have added an amnesic to ensure further compliance in several encounters after a violent reaction with an encounter with a Bunker Spider. Any encounters with bug entities require this amnesic as the asset will fight to the point of self harm if it's not sedated fast enough. My thumb is still not back to 100% after the last mistake.
Avoid Thumpers, too violent and haven't shown much interest in asset's scent. Suspect the olfactory sense is destroyed by it's hunting method. Maneaters can be very rough on the asset, be sparing with requests for samples. (Will see if #2171 can handle it better) No need to sedate for Bracken, Nutcracker, Hygrodere, and Coil-Head encounters, the entities can restrain the asset safely on it's own. Drugging only means observation can be maintained. Barber too unpredictable to deem safe enough to test. Will observe a way to separate the weapon from it first.
Do not request Keeper or Dogs, the entities are too large and dangerous to safely interact with asset. Internal damage and death too high of a risk to reasonably study the entities through the means of using the asset.
Asset has shown hangover side effects and hides once drugs wear off enough to be lucid, but the short term memory does not seem to return. It merely huddles somewhere to lick it's wounds, only knowing something happened but nothing about the encounter. Will react with hostility if dragged out of a hiding spot before it's 'ready'. Aggravating, but have found muzzling it puts the asset in dissociative state which makes recollecting easier.
Have tested the amnesiac and sedation drugs extensively by hand. Asset does not remember over a twenty different tests. Amnesiac and sedation calculations for future needs listed. Sedation is tricky with asset's continued insistence on self inflicted starvation throwing off appropriate numbers. Have had to sternum rub.
Below are different doses of various drugs, several crossed out and dosage adjusted. Some of the listed drugs are propofol, propiomazine and midazolam with all three surrounded with scratchy lines that appear to be words and some blood smeared. The blood looks smeared from the hand that was writing. River glances behind them, a pit growing. They can't help but continue reading.
_-_-_
Mission: #7
Moon: March
Entity Encountered: Snare Flea
Had to sedate #5328 as it fought being restrained enough for percussive steps to be required. Tethered asset to the floor with collar and cuffs clipped through the grates, keeping it in a presenting position. Helmet not removed to keep the entity from suffocating #5328 before intervention can be done. (Will schedule helmetless tests to observe any reactions) Uniform undone to get faster results before Flea is introduced.
Flea introduced. #5328 attempted to protect itself, but the bug overpowered the efforts quickly and latched onto upper torso. Asset showed distress (pulled at restraints) and whined, no words understandable. No sounds of genuine pain. Flea tapped at helmet and air connection points with antennae before mandibles grip the back of the neck, asset pulled at restraints again with a stressed cry. Upon a quick once over, deemed there was no need to intervene. Asset was unharmed.
The ovipositor sheath secretes a strange thick liquid, (will get sample afterwards) It prods asset three times before asset jolted. Appears that the large Fleas are female and look for suitable hosts. Asset doesn't appear to be in pain, just gripping the floor and legs twitching. With the entity fully attached and occupied, moved closer to observe #5328 closer.
Asset's face flushed and attempts to hide by pressing visor against the floor. Did not allow it to. Still deeply sedated, eyes rolled back and whining. Kept trying to get free of the mandibles but the entity held firmly. Abdomen swelling and not firm like Bracken eggs, suggests smaller.
Asset does not agree with touch. Can't reprimand without possibly dislodging entity.
Dispatched Flea and dissected it, samples taken and anatomy examined. #5328 made sounds of discomfort, skin paling and clammy. Administered antinausea to ensure no damage brought to eggs from abdominal muscles clenching. Asset required more sedation and overstimulation distracted briefly..
A visual depiction of a dissected Snare Flea, lines scratchy and precise. Details thorough, showing the organs and systems mapped out. A note a scribbled in a corner noting that the secretion had an adverse reaction with #5328 and doesn't recommend more encounters until an antihistamine that'll counteract the reaction can be found. There's no further notes, suggesting no resolution for the search.
_-_-_
Mission: #10
Moon: Vow
Entity Encountered: Hygrodere
Had done prior research to ensure the entity would not kill the asset, used destroyed uniform scraps with blood left on the garments. Entity did not consume the blood and behaved strangely around the scraps. Follow up test with clothing both worn and unworn to see if behavior is replicated was successful; entity appears to be able to sense the asset's scent. Moving forward to an encounter.
Located an entity and brought the asset to a room with only one exit. Lured the entity with asset's scent and locked the door. Asset showing clear distress and attempted to escape. The entity managed to corner asset to which it cried out for help. It's begging got more distressed the closer it got until contact was initiated and mobility became a non-issue.
It appears that once the entity latches onto it's target there's very little the target can do to remove it in a traditional sense. Kicking, grabbing and pulling are functionally useless against the gelatinous form. Unsure if there's any organs unseen as asset attempts to tear itself free. Chunks of the entity that are successfully removed seem to become its own sentience with the choice to reform or remain separate. Suggests there's no proper reproduction. Due to the risk of contact, will not approach for closer study.
Asset's legs are fully captured and right arm immobilized. Cries have quieted, still attempting escape but coordination has taken a downturn. A shout for help marks the entity breaching the asset's uniform (must get recount from #5328 during debrief)
Struggles have gotten shaky, Hygrodere has gotten visually smaller while asset's abdomen grows. (Need to run an encounter with smaller entity to see the process up close safely) Sounds have changed to pleasured whines, still begging for help. Entity's membrane ripples in time with whines, slowly moving towards the head. Don't suspect that asset is in danger, will monitor. Have sound device to stun entity if asset is placed in danger.
Entity has been forcing asset into overstimulation and has kept it there for approximately an hour now. Have instructed #2171 to observe asset while other matters are handled.
Three hours, twenty-five minutes and 27 seconds was total encounter time. Asset trembling and refusing contact but doesn't resist when touched. Skin left with a sticky residue that leaves a tingling sensation when in contact with bare skin. Appears there's two reactions to the goo; numbness or sensitivity. There's no pattern to what area reacts to what. Asset uncoordinated, keeps attempting to move away but limbs too unstable to get far. Entity had destroyed the metal of the belt, no salvaging. Might keep the strap, could be repurposed.
Samples collected. Had asset teleported out.
_-_-_
This can't be real. This can't be about a real person right?
_-_-_
Mission: #13
Moon: Rend
Entity Encountered: Masked
#5328 alerted two Masked entities and was cornered. Distress palpable, resisted and fought against the two. Catch pole at the ready if entities became hostile and endangered asset's life. #5328 managed to stand against the entities for twenty minutes before being subdued. Masked became less hostile and more curious about the asset when not fighting.
Explored asset's body, jolting back when #5328 struggled or barked at them. Vocalizations appear to intrigue them, becoming excitable when able to elicit sounds from the asset. Touches turned sexual quickly which distressed asset. Masked still holding remarkable fine motor skills despite the obvious damage the bodies have sustained. Orange suited Masked in more 'decayed' state. #0854 barely visible on badge. Skin greyed and only capable of gargled sounds, no words.
Black suited Masked seems fresher, most likely turned within the last month. There's a list of lost employees for Rend due to the entity risk, haven't been able to cross-check the ID badge with lost personnel. (Badge too damaged to get a clear ID #--7[?]9. Three possible matches on list) Can vocalize more clearly, almost words but the esophagus is possibly too damaged for actual words. Would need to see if a freshly converted employee retains speech. (Will need to obtain a lost employee first. Less questions)
Masked #0854 restraining asset's arms after a punch almost knocked off #--79's mask. Asset pleading near incoherently in it's native tongue, stress seems to make it forget to speak properly. Will correct. #--79 removed asset's pants to the knee pads. Panic response quite high, skin flush with blood. Possibly shame. Injuries from two missions ago appear to have healed well and shouldn't be reopened by these entities.
#--79 pinned asset between them and seems to be giving oral stimulation to asset. #5328 is not receiving it well, twisting and kicking. A loud yelp gets both entities' attention, #--79 has penetrated asset with fingers. These entities are humans corrupted, the masks are how they reproduce more. Will leave #5328 to them, neither appear interested in converting it.
Asset was recovered, samples collected from clothes and skin. Refuses to speak of the encounter. Will have to reprimand.
_-_-_
Mission: #16
Moon: Offense
Entity Encountered: Hoarder Insect
Had to force this encounter.
Asset is too prepared for entity under normal circumstances. Had to dispatch the three other entities to ensure asset safety. (Will provide details of discoveries on the following pages)
Sedated asset with, what the mixture is called by the medical staff, b52. It's very effective even when asset fought back. Took approximately five minutes for resistance to subside and asset to be sedated fully. Have boosters on standby if wears off unexpectedly fast.
Left asset near the located nest. Last remaining entity must have sensed the intruder and appeared within twenty minutes of placing asset. In the docile state the entity swarmed #5328 in what appears to be an attempt to make it leave.
Hoarder grew agitated when asset didn't move. Metamorphosis imminent. Catch pole on standby.
Metamorphosis complete, entity pinned asset down and soon appears to have caught the scent. Behavior less hostile, tapped antennae along the edge between the helmet and jacket.
Tore asset's uniform and mounted quickly, far more aggressive with mating than the Flea. Asset held in place by mandible. Unclear if entity is male or female, from prior encounters there does seem to be a difference but only after copulation is complete.
Males tie their target and females attempt to drag asset back to their nest location. Females try to hide egg host in a dark warm place, have not allowed asset to linger for a period of time that could put it at risk. Have to always dispatch entities at this stage.
Entity female. Had to kill to prevent it from dragging the still sedated asset away.
Abdomen is swollen and sensitive to the touch despite the drugs. Softer than prior encounters, eggs may not be fertilized.
_-_-_
A page falls out of the journal.River kneels down to pick it up but stops at the state of the page. It's crumpled and been reflattened as if it was going to be discarded but thought otherwise. What had them stall out is the thick, black lines absolutely blocking out the majority of this entry. Their hand trembles.
Will never initiate an encounter with Bunker Spider again. Mistakes were made and a cabin request has been made. Asset needs to be reset.
Administered amnesics and hope this encounter is wiped from asset's mind. Asset has been catatonic for ten hours now. Have had #2171 keep an eye on it. #2171 relays that #5328 has not let go willingly and starts having a meltdown if separated.
Need to administer more amnesics.
Or request assistance from the Project Manager.
Project Manager handled the issue. Asset now far too jumpy and hostile to continue testing unsedated.
Have to change tactics.
_-_-_
"You know it's rude to snoop in other's private belongings, right?" A voice has the employee nearly jump out of their skin. Captain stands at the threshold, head tilted and watching expectantly. Stammered apologies are stumbled over, silenced with a hand wave. River sheepishly hands it over, "Sorry sir. I got curious."
"Hm.." Captain slides the page back into place and into one of his pouches, he chuckles, "You shouldn't worry yourself over little writings. Is maintenance finished with my ship?"
"Yes sir, had them running and are all green." River says, hoping to move on. Captain nods and steps aside, "Excellent, please continue on your work."
River nods and moves to pass him, Captain gives a firm pat on the back. River yelps and jerks back, "Ow!"
"My apologies, that was inappropriate. Are you hurt?"
"No, more startled."
"Good, good." He waves them off. As River drops down off the ladder their legs give out. They squeak and struggle back up onto their feet but only makes about five paces before collapsing again. Steps come up smoothly, "I truly am sorry, I should not have let that be out in the open. I won't do that mistake again."
A hand reaches down and pulls their dog-tags off. Soon Captain picks up River and heads towards the edge of the platform. They stare down at the angry sea, shaking but incapable of speaking. Captain lays them down, "I promise this'll be quick, as an amend for my mistake."
He pulls out a knife and turns the handle towards River's head, "I recommend closing your eyes."
Everything goes black.
Spl-sh.
An Archive of Our Own, a project of the Organization for Transformative Works
Ivan.. bad things.. x reader.. obsessed Ivan.. yes.. it’s the perfect thing… (does the weird evil hand gesture while laughing)
Yes.. yes it quite honestly is... it is so unfortunately the most perfect thing ever
I've been staring at this ask for like, a month maybe, idk time, and I kept getting perfectionism over it with wanting to read back on all of Bad Things lore but then I realized "Write it bad or it'll never get written" so this is gonna be written mostly from my memory of the game
Something something rooming with this new guy due to whatever and finding Ivan who's basically perfect. He doesn't make you pay much, is quiet, and all you have to do are the chores and your remote work.
He makes you tea and such when you're tired or sick, though lately you've been feeling more sluggish than improved. You wouldn't accuse him of drugging you, but it's becoming hard to think otherwise.
He's so gentle with you, soaking a rag of cold water to place on your forehead whilst squeezing your hand. He mutters about how sorry he is, though it doesn't make much sense. He didn't do this to you, what does he have to apologize for..?
When you're really disoriented, he kisses you often. A part of you feels the need to push back, but your limbs are so heavy, and his body is so warm. His larger hands stripping helping you undress and forcing slipping their way inside you..
getting drugged and having someones tongue forced in your mouth, having the guy that fucked you up hold your jaw and spit on your tongue while you don't know what's going on
Me noticing that my drink tastes weird, but I drink it anyway because the guy that bought it for me is smiling so sweetly at me. Next thing I know, his cock is forced into my mouth as I sit on the bathroom ground, my jaw aching as I sob with no energy to push him off me